This used to be a very fun game.

This used to be a very fun game.

in PvP

Posted by: Daecollo.9578

Daecollo.9578

When I first started GW2, I realized that we had a bunch of unique classes, traits actually mattered greatly and depending on your class each one had a unique playstyle and choice. A lot of these classes had traits that were powerful, yes. However it was fun because we could make builds around these traits.

Nowadays, GW2… all these traits and choices are almost gone, nerfed to oblivion, we might as well just add some stats to the classes. Most of the best traits are now +% damage or add powerful boons like protection, honestly most of the other traits that were once powerful, were nerfed so much that there isn’t a point in using them.

Opportunity Cost
Remember those powerful effects that if played right and well, could make a trait or skill work 2-10x better then it normally could by combining traits and making the best traits for you. A lot of those now have internal cool-downs, weakening them greatly so that no matter how good of a player you are, you still suck like the rest.

Nothing New
After taking away these traits from players, you simply haven’t really added anything new, its been a year and to be honest, this game has only gotten worse. With the new arrival of other games coming out, you would think you would want to attract players to what you actually sold them when we started.

New things are trivial, the same as old things except worse.
The new runes and sigils added to the game are so weak, it makes me feel like if you actually thought these would have some kind of impact. Runes and Sigils are meant to be powerful effects that can change your class, however because internal cooldowns are thrown around everywhere because of the paranoia of making the game to hard for new players is in the minds of others, you will never have a decent game.

Afraid to make things to powerful
Right now, it feels like you guys are being careful… stupid careful, why are you so careful? You know if you don’t make anything new or interesting besides +10% Damage people are just going to go to the next game and leave this one behind. We need new sigils and runes that matter, traits and skills and runes revamped.

Lack of Choice
This brings me to my last conclusion, lack of choice. The current metas and gameplay offer such lackluster choice that almost every class are forced into speccing points, or using certain runes because they are more powerful then the rest. There will be no elementalist without 0/0/0/0/30 for example, because they would be absolutely stupid not to pick that over anything else, or 0/0/0/0/15 Warrior. There is almost no choice.
For runes, what do you think most people use? Condition Removal, Critical Chance, +10 Power per kill. These are just numbers, and the numbers are honestly getting boring. How about a new mechanic that absorbs damage you take based on your toughness?

Worrying to much about PvE
This is probably the biggest one, because they don’t separate it or spend to much time worrying about separation. They worry to much about PvE. PvE in this game is a zergfest and a complete joke, and I really don’t think it would matter at all if they made skills to powerful. What will happen, the mobs who are being zerged will be killed 1-2 seconds faster by 50 players?

Since Beta
This game used to be a fun and unique game, it had unique traits and little limits on those traits so the players could perform better then others based on seeking opportunity. However that is not much the case anymore, there is only a few FOTM builds that almost everyone takes, kind of like Skull Crack Warrior, why do they take it, because its the only thing they have, everything else was removed and nerfed! Same with elementalist, why do they take only a couple traits, the same exact reason, there is just no other choice if you want to be viable. Same with thief, all the choices and unique traits were nerfed not to critical, because new players didn’t want to handle a hard burst or want to spec for it.

This game since beta, has been taking a step backwards, NOT forwards…

Hero {} Roleplayer {} Friend {} Professional Princess Saver
https://twitter.com/TalathionEQ2

(edited by Daecollo.9578)

This used to be a very fun game.

in PvP

Posted by: silvermember.8941

silvermember.8941

When I started playing gw2 (april 2012) the game was hard (kinda). The point being when things are new and “different” the possibilities seem endless…until you actually learned the system and see the limitation.

Also shouldn’t this be in a different part of the forum, Since you Issues with PvE literally have very little to do with the PvE aspect. The point being the people that work on PvE have nothing to do with the PvP side of thing, other than they are part of the same game.

As u know im pro. ~Tomonobu Itagaki

This is an mmo forum, if someone isn’t whining chances are the game is dead.

This used to be a very fun game.

in PvP

Posted by: Daecollo.9578

Daecollo.9578

When I started playing gw2 (april 2012) the game was hard (kinda). The point being when things are new and “different” the possibilities seem endless…until you actually learned the system and see the limitation.

Also shouldn’t this be in a different part of the forum, Since you Issues with PvE literally have very little to do with the PvE aspect. The point being the people that work on PvE have nothing to do with the PvP side of thing, other than they are part of the same game.

I only mention PvE part because they are afraid of adding effects because of the PvE team, this greatly hinders the idea of adding new traits, is why I mentioned it.

Hero {} Roleplayer {} Friend {} Professional Princess Saver
https://twitter.com/TalathionEQ2

This used to be a very fun game.

in PvP

Posted by: silvermember.8941

silvermember.8941

most of the things you are complaining about are being rectified or attempting to be rectified with more traits and skills. Now if you want to argue that it isn’t enough, how about you wait and see how things play out. Ultimately, premptly getting angry about something serves no purpose.

You should read their 6 month plan, before making a thread that contradicts what they say they will do.

As u know im pro. ~Tomonobu Itagaki

This is an mmo forum, if someone isn’t whining chances are the game is dead.

This used to be a very fun game.

in PvP

Posted by: Daecollo.9578

Daecollo.9578

most of the things you are complaining about are being rectified or attempting to be rectified with more traits and skills. Now if you want to argue that it isn’t enough, how about you wait and see how things play out. Ultimately, premptly getting angry about something serves no purpose.

You should read their 6 month plan, before making a thread that contradicts what they say they will do.

We have seen how it played out, all they have done is made the game worse by doing absolutely nothing, and taking away what we already have, leaving the game to stagnate.

This game was better in its beta, tbh.

Hero {} Roleplayer {} Friend {} Professional Princess Saver
https://twitter.com/TalathionEQ2

This used to be a very fun game.

in PvP

Posted by: silvermember.8941

silvermember.8941

most of the things you are complaining about are being rectified or attempting to be rectified with more traits and skills. Now if you want to argue that it isn’t enough, how about you wait and see how things play out. Ultimately, premptly getting angry about something serves no purpose.

You should read their 6 month plan, before making a thread that contradicts what they say they will do.

We have seen how it played out, all they have done is made the game worse by doing absolutely nothing, and taking away what we already have, leaving the game to stagnate.

This game was better in its beta, tbh.

No YOU only THINK it was better in BETA because you had no real knowledge of the game. Most things seems better when it is new and different from the usual.

Never make an argument based on FEELINGs.

the act of simply taking away stuff doesn’t really make something bad. The problem is more or less that the developers don’t seem to have a clue on what the classes are suppose to be combine with the players desire for every class to be able to do everything. When their class can’t do certain things players come to the forums and start crying, developer overreacts (case in point elementalist) and takes away.

sometimes taking away is good if it is OP, simply bumping everybody leads to power creep. The problem is that Developers don’t want to make the hard choices when it comes to taking away and not adjusting the class for the change like the elementalist.

elementalist elementalist elementalist.

As u know im pro. ~Tomonobu Itagaki

This is an mmo forum, if someone isn’t whining chances are the game is dead.

(edited by silvermember.8941)

This used to be a very fun game.

in PvP

Posted by: Daecollo.9578

Daecollo.9578

most of the things you are complaining about are being rectified or attempting to be rectified with more traits and skills. Now if you want to argue that it isn’t enough, how about you wait and see how things play out. Ultimately, premptly getting angry about something serves no purpose.

You should read their 6 month plan, before making a thread that contradicts what they say they will do.

We have seen how it played out, all they have done is made the game worse by doing absolutely nothing, and taking away what we already have, leaving the game to stagnate.

This game was better in its beta, tbh.

No YOU only THINK it was better in BETA because you had no real knowledge of the game. Most things seems better when it is new and different from the usual.

Never make an argument based on FEELINGs.

the act of simply taking away stuff doesn’t really make something bad. The problem is more or less that the developers don’t seem to have a clue on what the classes are suppose to be combine with the players desire for every class to be able to do everything. When their class can’t do certain things players come to the forums and start crying, developer overreacts (case in point elementalist) and takes away.

sometimes taking away is good if it is OP, simply bumping everybody leads to power creep. The problem is that Developers don’t want to make the hard choices when it comes to taking away and not adjusting the class for the change like the elementalist.

elementalist elementalist elementalist.

My personal feelings? Perhaps yes, however not taking the initiative for so long probably makes one angry, No?

Hero {} Roleplayer {} Friend {} Professional Princess Saver
https://twitter.com/TalathionEQ2

This used to be a very fun game.

in PvP

Posted by: Zinwrath.2049

Zinwrath.2049

i’ll admit I saw a lot of fun concepts and abilities disappear in beta. But this game was never in a good state. It started out fun cause it was new. The problem is as things settle down the gimmick that the game provided becomes nothing more than just that….a gimmick.

People cling to this game (or managed to for a pretty long time) because of the few unique gimmicky elements it had. Unfortunatly, they don’t have a very strong team dedicated to spvp, they never have…..they also built a game without concern of player feedback. The first 6 months you never got any recognition from player complaints or feelings, where we have next gen mmos like wildstar and everquest next that are being transparent from before the game is launched allowing players to participate in the development process insuring they release a game the fans will enjoy. (league of legends used this development style as well which is why they have been so successful)

Unfortunatly, arenanet is just NOW starting to realize this within last couple months…but the frusteration that has festered over the last year is still there and many players (like myself) have had their fuses burn out and are already on the bandwagon for other games.

Its disappointing but, its just how things work sometimes.

This used to be a very fun game.

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Posted by: roamzero.9486

roamzero.9486

I dont think I agree completely, the only thing Anet went overboard with an icd was the blinding befuddlement nerf on the mesmer, making the trait useless.

This used to be a very fun game.

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Posted by: Fourth.1567

Fourth.1567

Release is really make or break. Once you have lost those initial players it is really hard to get them back. Timing of changes is also very important. Releasing solo queue as valuable as it is, was done during a poor meta. Some players will return to try the solo queue and see the meta and then they are gone for good.

This used to be a very fun game.

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Posted by: Exedore.6320

Exedore.6320

Daecollo.9578 #1 forum troll.

The June 25th patch invalidates your points as much as it supports them. Traits and weapon and skill changes gave professions new abilities. It made a few of them too powerful. That seems like it’s the opposite of watering stuff down. You’re just upset about leg specialist.

Kirrena Rosenkreutz

This used to be a very fun game.

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Posted by: Quickfoot Katana.8642

Quickfoot Katana.8642

Keep in mind that, as a general rule of thumb, people come to the forums to biitch or to see other people biitching about something. As a result, from an already negative title you will also have negative feedback, and not actually a representative of what the majority of people feel about it.

This used to be a very fun game.

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Posted by: Brigg.6189

Brigg.6189

Warrior traits are in great shape. Pretty much every trait line is viable up to grandmaster level, for a decent build. That’s probably the best customization potential I’ve ever seen in an mmo, where there’s usually only 1-2 very obvious customization paths.

Most other classes aren’t near as strong on that though.