Thoughts after watching PAX finals?
Didn’t the winning team only have 1 ranger? And didn’t the winning team’s warrior shut down the other rangers the whole match? Why are we still talking about spirit rangers?
Was lurking, but the answer is because spirit rangers are the newest “we must nerf this no matter what!” QQ-magnet PvP has seen. The community around PvP is the one thing that makes PvP near impossible to joy. “You beat my build, yours is either OP or you were cheating!” is the common mindset I’ve seen here.
I understand how you feel, I play a profession that until recently was the “black beast” , I play ele and if you go back 3 months , you’ll see dozen of QQ nerf ele threads and now?…many teams ( including top teams ) have dropped the ele altogether because of the heavy nerfs it has received.
The majority of the PvP will have indeed the mindset :“You beat my build, yours is either OP or you were cheating!” , but there are quite few people who advocate for changes that would make the game a better place without taking away the fun of playing a profession.
Want an example?
-Reasonable nerf request : make CD on spirits start the moment they die..but lower the CD of spirit skills
-Unreasonable nerf request : “QQ spirit ranger is OP, nerf it”…no feedback, no explanation, just pure whining
You personally can start making this PvP forum less toxic by posting constructive threads..and if you’re a ranger player, be glad..be very glad ‘cause you did not experience the same amount of hatred eles faced months ago, you play WvW after all, so you’ll see by yourself how ele ended up after months of QQ threads
Didn’t the winning team only have 1 ranger? And didn’t the winning team’s warrior shut down the other rangers the whole match? Why are we still talking about spirit rangers?
Was lurking, but the answer is because spirit rangers are the newest “we must nerf this no matter what!” QQ-magnet PvP has seen. The community around PvP is the one thing that makes PvP near impossible to joy. “You beat my build, yours is either OP or you were cheating!” is the common mindset I’ve seen here.
Passive Play. Passive play is the problem. Along with screen clutter and body blocking. How did you miss that?
Tbh I think SR is over exaggerated in passivity. It doesn’t feel anymore passive fighting them then every ranger spec I’ve ever seen. The prof has set and forget utils.
Every attack carries the possibility of a spirit proc.
If you’re fighting a Hammer – M/S warrior, or a S/D thief, you know what attacks you need to avoid based on your spec.
Against a spirit ranger, thats every single auto attack, because spirit’s can trigger off of literally every attack. So now, you still have to dodge the things you’d normally dodge, and eat the spirit triggers, because you can’t possibly dodge every single attack. That’s just silly.
pre-ordered HOT at this point,
save yourself the money and don’t bother.
My only thoughts about this game after pax were “Why do i play this PoS”
Stunned Girls Can’t Say No <Hawt>
Didn’t the winning team only have 1 ranger? And didn’t the winning team’s warrior shut down the other rangers the whole match? Why are we still talking about spirit rangers?
Was lurking, but the answer is because spirit rangers are the newest “we must nerf this no matter what!” QQ-magnet PvP has seen. The community around PvP is the one thing that makes PvP near impossible to joy. “You beat my build, yours is either OP or you were cheating!” is the common mindset I’ve seen here.
Passive Play. Passive play is the problem. Along with screen clutter and body blocking. How did you miss that?
Tbh I think SR is over exaggerated in passivity. It doesn’t feel anymore passive fighting them then every ranger spec I’ve ever seen. The prof has set and forget utils.
Every attack carries the possibility of a spirit proc.
If you’re fighting a Hammer – M/S warrior, or a S/D thief, you know what attacks you need to avoid based on your spec.
Against a spirit ranger, thats every single auto attack, because spirit’s can trigger off of literally every attack. So now, you still have to dodge the things you’d normally dodge, and eat the spirit triggers, because you can’t possibly dodge every single attack. That’s just silly.
And If a warrior brings banners of discipline all his attacks are candidates I can’t kill them and killing him won’t remove them.
Elementalist glyph 25% chance for condis. I’m not looking sleep over it. On crit sigils, on hit/crit traits, always on passives like dagger mastery. Illusionary duelist. The game is full of passive benefits and damage who gives a kitten. You don’t need to dodge every attack. You nuke spirits so there is no proc to begin with. Is that a problem to do? Then maybe raise that the counter play to spirits isn’t feasible.
However with spirits I can pop headshot removing the immunity on ranger. Drop pistolwhip ignore all of his Bs spam and the spirits actives as I kill them. Then he is just a ranger with no utils and if he brings up more they go down just as fast. Bless melee cleave abaddon. Its the same ideaology between a longbow or grenade nuke. Blow spirits then there is no passive. gg Ranger.
dead spirits everytime via lb attack or some aoe means 3 skill slots wasted.
Didn’t the winning team only have 1 ranger? And didn’t the winning team’s warrior shut down the other rangers the whole match? Why are we still talking about spirit rangers?
Was lurking, but the answer is because spirit rangers are the newest “we must nerf this no matter what!” QQ-magnet PvP has seen. The community around PvP is the one thing that makes PvP near impossible to joy. “You beat my build, yours is either OP or you were cheating!” is the common mindset I’ve seen here.
Passive Play. Passive play is the problem. Along with screen clutter and body blocking. How did you miss that?
Tbh I think SR is over exaggerated in passivity. It doesn’t feel anymore passive fighting them then every ranger spec I’ve ever seen. The prof has set and forget utils.
Every attack carries the possibility of a spirit proc.
If you’re fighting a Hammer – M/S warrior, or a S/D thief, you know what attacks you need to avoid based on your spec.
Against a spirit ranger, thats every single auto attack, because spirit’s can trigger off of literally every attack. So now, you still have to dodge the things you’d normally dodge, and eat the spirit triggers, because you can’t possibly dodge every single attack. That’s just silly.
And If a warrior brings banners of discipline all his attacks are candidates I can’t kill them and killing him won’t remove them.
Elementalist glyph 25% chance for condis. I’m not looking sleep over it. On crit sigils, on hit/crit traits, always on passives like dagger mastery. Illusionary duelist. The game is full of passive benefits and damage who gives a kitten. You don’t need to dodge every attack. You nuke spirits so there is no proc to begin with. Is that a problem to do? Then maybe raise that the counter play to spirits isn’t feasible.
However with spirits I can pop headshot removing the immunity on ranger. Drop pistolwhip ignore all of his Bs spam and the spirits actives as I kill them. Then he is just a ranger with no utils and if he brings up more they go down just as fast. Bless melee cleave abaddon. Its the same ideaology between a longbow or grenade nuke. Blow spirits then there is no passive. gg Ranger.
Who’s claiming they’re OP? Spirit rangers are a joke for my spec – steal the tree, drop it, choking gas, and cluster bomb on the point – I either win or take the point, all while healing, spreading poison and weakness, and removing conditions. But that’s not really counter play, that’s a rather specific set of circumstances that happen to make my spec very strong at shutting down everything a spirit ranger counts on.
Everyone has passive play, it just shouldn’t be the entire focus of the spec. To be fair, I’m not a big fan of the Stealth spam condition mesmer either, as its design philosophy is similar – trait to empower your pets to do all the work, then hide as much and as often as possible.
pre-ordered HOT at this point,
save yourself the money and don’t bother.
PaX was a humiliation for A-Net. Makes me sick to see such potential of a game thrown away because of a development, which is clearly not capable of understanding the game PvP-wise.
The aftermath. I know it has been 4 months. Any thoughts about the recovery that was suppose to happen?
The aftermath. I know it has been 4 months. Any thoughts about the recovery that was suppose to happen?
they added another pet xD
[Teef] guild :>
Kitten right? omg. gw2 esports.
To be honest, I never even watched it. I knew it was going to be absolutely horrid and, judging by peoples’ reactions, it was.
That being said, I guess I should watch it, now that I remember...
lol do it.
its funny to say the least.
lol do it.
its funny to say the least.
Of course I didn’t watch the entire vid… But… Just… Wow. I certainly wouldn’t have called the EU players bad, but to say that they were phenomenal or even great would be something of a lie.
… I don’t even know what to say, that was even more of a blowout than I had originally thought it was from what I had heard.
lol do it.
its funny to say the least.Of course I didn’t watch the entire vid… But… Just… Wow. I certainly wouldn’t have called the EU players bad, but to say that they were phenomenal or even great would be something of a lie.
… I don’t even know what to say, that was even more of a blowout than I had originally thought it was from what I had heard.
Everything about it was weak. It looked cheap. The teams were sitting right next to each other. So not esportz…my question is though, what has changed since this? What did the Dev’s learn from this?
Everything about it was weak. It looked cheap. The teams were sitting right next to each other. So not esportz…my question is though, what has changed since this? What did the Dev’s learn from this?
That spirit rangers should be given an additional 4 pets if they are Asura.