(edited by Sand Beagle.9867)
Thoughts on Condition Immunity?
Lol ? 8 Seconds ? Basically you mean immortality for 8 seconds ? Would make Warriors completely broken OP.
How does condition immunity = immortality? Also, that was just an arbitrary number, 5 seconds might be more in line with other “immunity” type skills. Another thing to consider is possibly just immunity to slows.
as long as it helps the warrior become more viable then im all for it.. if however it makes them really op then no..
had a quick look..
could only find 1 trait that grants immunity to conditions on the engi
Automated Response
Become immune to conditions when health is below 25%
Notes
This trait does not remove conditions once your health falls below 25%, and existing conditions will continue to cause damage.
However, new conditions will not be applied once your health is below 25%.
well this is your base line to theory craft this idea on..
I was thinking something more basic like “Warm armored pants stance:” prevent being chilled, crippled, or immobilized for 8 seconds.
Lol Engineer already has blind immunity.
Do not want to see more of this.
Lol Engineer already has blind immunity.
Do not want to see more of this.
We have it as a side effect of a utility, one that most engis don’t take. I can vouch that we are still as susceptible to blinds as anyone else lol
only problem i see with this now thinking about it, if a warrior is immune to chilled, crippled, or immobilized for 8 seconds.. what damage will he do when there is nothing stopping from hacking away at you..
chill, cripple, and immobilize are the main counters..
also just thought.. what your asking for isnt condition immunity
your just basically asking for 8 secs of stability
This condition immunity thing you want, its called condition removal. Since conditions do not do up front damage and are mostly stacking in duration (except for bleeds) you can remove many seconds of condition damage with a single good condition removal. The counter is already in the game, and if you just want something to remove the movement impairing effects it already exists for the warrior it is an adept trait in strength that removes chill, cripple, immobilize and weakness on heal. Now all you need to learn is to time your heals properly
Condition immunity is broken and should NEVER exist. It is no different from bad mechanics such as “Distorted.” And if you’re asking for condition immunity on Warriors then you might be in luck Feb 26th, but it will be broken and people will deny it.