I hate to admit that gw2 tried to make players play with multiple characters and allow characters under lvl 80 to play pvp was in a good intention, however, made extremely bad results.
Most of the under lvled players who play a profession are unskilled compare to those who has played same profession for a long time. I would suggest to put characters which are under lvl 80 to a new pool for pvp, where they can improve their skills with players about same skill lvl. So that they won’t ruin a game to either team (I’m not a big fan of free wins, I’d love the result of wining but I like challenges more).
If a player love gw2 he/she won’t mind the time to improve the skill or spend more time on one profession to lvl it up. Also, for players who lack the skill in high competitive games can find matches at their skill lvl and win by themselves (not win by teammates).
Further, I hope the ranking system and the hidden pts in pvp will receive improvements. I’m not sure how it works now, but in my mind the result of hidden pts should be a weighed average involves wins, win rates, afks, top player rates, dmg taken/dealt and many other statistics. If this system become more completed, then putting under lvled player in different pool is unnecessary because they will be receiving lower rank pts and will be automatically assigned in matches with other players with same rank.
Hope you all have great game experience, ty