(edited by Lyther.3654)
Time limited/Time gated Content
To promote content over a certain timespan.
To reward people for playing during that time span
or
for added prestige to something that isn’t as prestigious on its own.
Basically anything to keep people playing or returning.
Ingame Name: Guardian Erik
(edited by FrizzFreston.5290)
What’s time limited that’s non-Festival related?
I just can’t think of anything, off-hand. Not saying there isn’t, other than Tournaments. I believe the Devs stated Tournament Achievements could be earned in the next Tournament, though.
Revenge of Capricorn and Eternal Coliseum are two time limited achievements sets right now. Both sets of achievements could be made permanent and in the long run could increase interest in Spvp. As is right now they are a set of achievements that increase the ever expanding gap between people that did other time limited achievements like Living World Season 1 and those that did not. The AP gap for new players to veterans is getting bigger and bigger every year.
Oh. PvP. Perhaps, you should post your displeasure with these PvP achievements over in the PvP sub-forum, so the Devs that handle that kind of thing will be informed.
In fact, there’s an ‘official’ thread just for this issue: https://forum-en.gw2archive.eu/forum/game/pvp/Coliseum-Capricorn-Achivements/first#post6333450
Good luck.
Anet is missing an opportunity to foster more interest over time for Spvp by making them permanent. While they are at it they could create sets of achievements and titles for every Spvp map there is to further the draw to Spvp. Take note Anet!
Why do we have non holiday time limited content and achievements in this game still? Did Anet not learn from Living Story season 1? I’m an avid achievement hunter and i love this game, but as time goes on Anet seems to be making the same mistakes of the past.
There’s a difference between achievements and content that is timegated.