Tips for annoying ppl
I can add one or two:
1) Read up on classes; in particular these 3: Mesmers, Thieves and your own. After that, read up on other classes as well. Guides are one place to start.
2) Keep the 5. character-slot open and try out all classes.
3) Watch streams and watch the best players; learn to pay attention to details. Team Paradigm is a place to start, but there are others as well.
People are annoyed because of eccentricities and limited execution of pvp.
I just wanted to add that I’m pvping with all 8 classes, regularly, and it HAS improved my understanding a great deal: but some classes are still easier and more effective.
Also, I slot a stun-break, condition cure, and generally any stability I can find. The first 2 feel absolutely required, while the third: meh. But that means 12+ utility skills on every class are outmoded and widely unused by comparison: what a shame.
There’s alot of cool abilities being sidelined because stun-breaks and condition cures are mandatory resources: how about more utility slots?
(edited by Master Charles.7093)
If you’re a beginner, play a simple, defensive build. With a complicated, offensive build (say; ele, engineer) you will just be dying a lot. With a simple, offensive build (berserker warrior or thief) you may get a lot of kills and feel awesome, but you’ll either kill or die so fast you won’t learn what the game is about and will instead end up posting whine treads about imbalances.
Playing a basic soldier’s amulet guardian or staff+sword mesmer you see in slow motion how battles work. What each build might want to do to you and how you can prevent it. Take all the tools (stun breaker, condition removal, stun/immobilize/knockback) and try them out on everything. Firstly you will never (well, rarely) feel like you had no way to survive. The game will feel more fair. Secondly you’ll have to learn to make the best out of your respectable but flawed damage engine.
This knowledge will help you play that glass cannon. Glass cannons play faster, can’t make as many mistakes, are extremely reliant on the same defensive utility guardians/mesmers have in abudance, and need to know how to make their enemy stay there and eat damage when he’s decent enough to react to your most obvious combo.
If you’re a beginner, play a simple, defensive build. With a complicated, offensive build (say; ele, engineer) you will just be dying a lot. With a simple, offensive build (berserker warrior or thief) you may get a lot of kills and feel awesome, but you’ll either kill or die so fast you won’t learn what the game is about and will instead end up posting whine treads about imbalances.
Playing a basic soldier’s amulet guardian or staff+sword mesmer you see in slow motion how battles work. What each build might want to do to you and how you can prevent it. Take all the tools (stun breaker, condition removal, stun/immobilize/knockback) and try them out on everything. Firstly you will never (well, rarely) feel like you had no way to survive. The game will feel more fair. Secondly you’ll have to learn to make the best out of your respectable but flawed damage engine.
This knowledge will help you play that glass cannon. Glass cannons play faster, can’t make as many mistakes, are extremely reliant on the same defensive utility guardians/mesmers have in abudance, and need to know how to make their enemy stay there and eat damage when he’s decent enough to react to your most obvious combo.
^
Playing a glass cannon is the equivalent of playing a FPS. You make one mistake and you’re dead.