Tips for stomping...
Good stuff! continue!
Maybe be more precise about what skills are usefull in stomping, necro for instance wont trait for a stomp.. ever.. the 1 sec stability is a poor example though ..(then again i an baised to necro’s) I never see a necro stomp in pvp btw…
also mention rasonable skills to use to stomp.
still good stuff!
E.A.D.
(edited by Merlin Dyfed Avalon.5046)
Nice tips! I’d never tried to optimize my stomps but i think it’ll be very useful!
TY
Little Lunavi – Ranger – Rank 4x
[CPC] Insert Coin – Vizunah Square [FR]
Good stuff! continue!
Maybe be more precise about what skills are usefull in stomping, necro for instance wont trait for a stomp.. ever.. the 1 sec stability is a poor example though ..(then again i an baised to necro’s) I never see a necro stomp in pvp btw…
also mention rasonable skills to use to stomp.still good stuff!
You can secure a stomp on a necro by blowing plague form.
Give a man a fire and he’s warm for a day, but set a man on fire . . .
Appreciate the feedback, I’m looking to move more into team orientated decision making as we round out the last few profession stomping guides looking for more decision making when to stomp what abilities to use when … when to just aoe down the bodies etc etc.
Good stuff! continue!
Maybe be more precise about what skills are usefull in stomping, necro for instance wont trait for a stomp.. ever.. the 1 sec stability is a poor example though ..(then again i an baised to necro’s) I never see a necro stomp in pvp btw…
also mention rasonable skills to use to stomp.still good stuff!
You can secure a stomp on a necro by blowing plague form.
Or Lich Form barring the bug that causes Stability to not be given. But the best bet is Plague Form or Well of Power.
Or just start the stomp, break it and dodge, then stomp for free :-D
ThatShortGuy.com
Good stuff! continue!
Maybe be more precise about what skills are usefull in stomping, necro for instance wont trait for a stomp.. ever.. the 1 sec stability is a poor example though ..(then again i an baised to necro’s) I never see a necro stomp in pvp btw…
also mention rasonable skills to use to stomp.still good stuff!
You can secure a stomp on a necro by blowing plague form.
Or Lich Form barring the bug that causes Stability to not be given. But the best bet is Plague Form or Well of Power.
Or just start the stomp, break it and dodge, then stomp for free :-D
True, but i want a lazy/easymode stomp like everyone else ^^
E.A.D.
Too bad no more mesmers around xD Anyway gj, nice work
This thread on abilities of someone downed or how to finish people? Because I watched your Mesmer video I saw you using distortion (I hardly see people do this for some reason) to finish then you went into mesmers downed abilities.
Anyways, all I gotta say is for warriors they just have hammer throw knockdown all you do is blind them or put a minion or something inbetween you so it doesn’t even hit you, and they got one of the best downed states is when they pop back up, that’s why you should always finish warriors or kill them fast while they downed.
-Rangers they got some knockdown as well, all you do is same as anyknockdown put something inbetween you or just blind them, they got pet rez downed state so you need to actually kill them as well.
-Guardians, same business except they got PBAE knockdown, all you do is blind them or use stability of some sort, they got self rez as well so you need to kill them.
-Engineers, they got a pull mechanic so you gotta blind them, stability or have something inbetween, pretty slow pull mechanic as well, but the other downed state is very strong its PBAE blowout (you get home-runned knockdown by them), if they in team fight you should probably finish them fast because it’s pretty nasty if a lot of people in the vicinity, just like Big Ol Bomb but you don’t see the bomb and you don’t know when its going to happen. You can leave them downed if its 1v1, they don’t have anything to get up fast and nothing to worry about if they off node.
-Necromancers, they got non los fear, you can blind it or use stability to counter, other skill pretty useless its just aoe condition. You can leave necromancers down and let them bleed out in 1v1 scenarios, they harmless.
-Thief, they got move ability and the other one is stealth ability, only way to gaurenteed a finish on a thief is being a thief and steal when they move. You can just leave them down if you want, they harmless but don’t forget they can move on a node which you’ll have to kill them then.
-Mesmer, they got a ability where they need a target so they can move a lil bit (most of times off node, pretty dumb how game mechanics don’t know where to move you in situations) and go stealth. So to counter it you gotta have stealth and nothing they can target and finish them because they cant do anything, thieves are best at this. The other ability is strong it can knock half your health out, you can leave mesmers downed so they bleed out because they harmless but make sure you kill the phantasm if you do so.
-Elementalist, the only one you cant really counter while finishing unless he goes mist form right away then moves and you steal, but most times they go mist form when you about to land your finisher, nothing too gamebreaking about this just dps him or force him to go mist form early, there other skill just immobilizes, other than that they harmless and you can let them bleed out.
Now for finishing I find a lot of skills are broken for it, like necromancer deathly swarm, its suppose to blind people(s) but kitten doesn’t land a lot of the times because its one of those slow kitten ranged skills that doesn’t work because something magical is in the way most of time. Also Mesmer distortion, I time this right everytime, where I go to finish a elementalist and I know hes waiting till last moment to use mist form, I use distortion right before that and a split second later or right after I use it he goes mist form, that’s some bullkitten, even with 3 clones up his mist form isn’t affected, that’d probably be the only counter to it is by dazing them.
I only play 5 professions, out of 5 all I can say is for elementalist use blinding flash (single target, might get knockdowned or something by someone that’s up) before you finish them
-Thief use black powder (PBAE) (best stomper in game, cuz blinding powder blinds for period of time and not just once)
-Mesmer use distortion and diversion (PBAE) (2nd or tied for best stomper (if dazed worked as its suppose to work, then they the best) in game, cuz I hardly use those skills in fights)
-Engineer use flamethrower 5, always lands (PBAE) its not one of those broken skills where you gotta cross your fingers about.
-Necromancer, I use the golem for elite so I don’t have access to those forms but I might change because deathly swarm is a broken blind skill, I don’t like having to worry about it landing even when I’m on top of them and use it, sometimes it still doesn’t land, but that’s what I use everytime I go for finish, I’ll put my golem in between us if I have too.
Lastly, when your downed don’t just wait to use your special knockdown downed skill, keep pressing 1 because some blinds only last 1 time and aren’t there forever (like black powder) so you can get rid of there blind and use your knockdown skill which confuses the heck out of some people.
That’s my 2 cents on this.