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Posted by: SamTheGuardian.2938

SamTheGuardian.2938

Expected…

1.) Condi Mallyx – Herald
2.) Marauder’s Hammer – Scrapper
3.) Auramancer – Tempest

Expect it to reduce to just three builds… If you thought this past Monday’s ESL Pro matches were boring. You haven’t seen anything yet…

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Posted by: Static.2853

Static.2853

All 3 of them are more killable than past mesmer in WoP.
Even a duel between a reaper and a condi mallyx will be a matter of player’s skill.

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Posted by: SteepledHat.1345

SteepledHat.1345

All 3 of them are more killable than past mesmer in WoP.
Even a duel between a reaper and a condi mallyx will be a matter of player’s skill.

Yeah, that 3-6 seconds of dodge on a 45 second cool down made them completely invulnerable to conditions the entire time.

“Failure to remain calm is the sign of a weak mind.”

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Posted by: sinject.4607

sinject.4607

Expected…

1.) Condi Mallyx – Herald
2.) Marauder’s Hammer – Scrapper
3.) Auramancer – Tempest

Expect it to reduce to just three builds… If you thought this past Monday’s ESL Pro matches were boring. You haven’t seen anything yet…

sounds right, but the reality of things is that chronomancer probably hasn’t been hit hard enough to really fall out of the meta, it’s still a bunker with unrivaled utility (portal/anti projectile/AoE invuln/CC/body blocking clones/ridiculous revival ability especially in teamfights) so chances are we’ll either see it remain in heavy use or slightly reduced use with teams taking one instead of two- though i doubt the latter will happen.

it’s also important to bring up druid, which in my opinion is almost on par with scrapper in terms of ridiculous marauder builds. bristleback and smokescale are still imbalanced, even without their bugged damage/vitality and druid’s CC is still way too punishing/effective given the ease with which you can land it. they also have too much self-sustain that makes the previously mentioned factors all the more worse. scrapper and druid on marauder is essentially like playing against celestial in terms of tanky-ness, except they don’t have to rely on mightstacking for damage output.

you can argue that scrapper/druid is the lesser of two evils compared to chronomancer, but it’s essentially like choosing between stalin and pol pot.

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Posted by: PowerBottom.5796

PowerBottom.5796

bunker mesmer is still perfectly viable…. -.-°

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Posted by: Aomine.5012

Aomine.5012

Condition Mallyx is nerfed too yknow.

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Posted by: SteepledHat.1345

SteepledHat.1345

Condition Mallyx is nerfed too yknow.

It was petted roughly. See mesmer for examples on how to nerf.

“Failure to remain calm is the sign of a weak mind.”

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Posted by: Aomine.5012

Aomine.5012

Condition Mallyx is nerfed too yknow.

It was petted roughly. See mesmer for examples on how to nerf.

Mesmer’s nerf is not even remotely comparablable.

Durability rune nerf and 5 ICD of resistance makes the resistance up-time of Mallyx only around 50% or less, while Revenant still has no method of clearing conditions with Mallyx.

Way to kill the build without fixing the spec itself first.

If they want to gut Mallyx, they should at least make heal skills CONVERT some conditions, and make Elite Stance transfer conditions periodically.

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Posted by: PowerBottom.5796

PowerBottom.5796

Condition Mallyx is nerfed too yknow.

It was petted roughly. See mesmer for examples on how to nerf.

Mesmer’s nerf is not even remotely comparablable.

Durability rune nerf and 5 ICD of resistance makes the resistance up-time of Mallyx only around 50% or less, while Revenant still has no method of clearing conditions with Mallyx.

Way to kill the build without fixing the spec itself first.

If they want to gut Mallyx, they should at least make heal skills CONVERT some conditions, and make Elite Stance transfer conditions periodically.

durability rune wasn’t a nerf, but a bug-fix and no player in the history of ever will even notice the difference….

Also, the mallyx nerf was pretty huge if you play decently well, since the mallyx doesn’t just counter signet-necro in EZ-mode. Yes, Necro will have to play very good, but I think the MU is now doable. 5 seconds is a long time when you have tons of condis on you and will likely force the rev into defensive skills like pain absorption.