Tournament Rules

Tournament Rules

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Posted by: BetterHappy.2517

BetterHappy.2517

I stumbled upon the WoW 3v3 Arena Americas Regionals today on the Twitch main page and wanted to share the rules used.

imgur link to screen shot:
http://imgur.com/EQPu8OW

It’s not a critical issue in the current state of the game but at this time there is no rule set on class swaps and map pools are laid out by the tournament hosts.

Maps are arguably very important to pvp, Dota and LoL allow for picking side, CS and WoW allow map picks, clearly it’s a big part of successful competitive games.

ArenaNet likes to be the different one in a crowd but there is no reason to fix something that isn’t broken or reinvent the wheel. This could be an interesting addition to the ESL and/or community tournaments.

Tournament Rules

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Posted by: Anti.9156

Anti.9156

there is a map voting system in ESL. Also the tournaments are mostyl not hosted by anet but instead by esl or aspect.gg or other people. so i guess best is to write them

to class swap: you are allowed to swap between matches but not in matches

Tournament Rules

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Posted by: BetterHappy.2517

BetterHappy.2517

Ya, you can class swap between matches but there are no rules on how that I’m aware.

For example lets say Team A wants to play class “X” if the enemy plays “Y” but Team B doesn’t want to play “Y” into “X”. In the current state of the game classes can be cycled before a match until the admins get annoyed enough to DQ a team for not readying up.

It’s just my opinion that a more structured format for maps/comps would be a good thing moving forward.

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Posted by: Tux der Pinguin.3049

Tux der Pinguin.3049

What i dislike even more is people looking at the builds of the other team before the match. It is common to do so, dont tell me anything else.

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Posted by: Saiyan.1704

Saiyan.1704

2v2 or 3v3 deathmatch gamemodes with Rounds can be easily regulated for balances, if balances is even needed. It just requires a bit more coding to exclude X amulet, trait or utilities for that gamemode.

2v2 or 3v3 rounds deathmatch with Leaderboards will bring sooo much PvP infrastructure to GW2.

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