Tournament Rules
there is a map voting system in ESL. Also the tournaments are mostyl not hosted by anet but instead by esl or aspect.gg or other people. so i guess best is to write them
to class swap: you are allowed to swap between matches but not in matches
http://metabattle.com/wiki/Guide:Guardian_-_Bunker Bunker guard guide
Ya, you can class swap between matches but there are no rules on how that I’m aware.
For example lets say Team A wants to play class “X” if the enemy plays “Y” but Team B doesn’t want to play “Y” into “X”. In the current state of the game classes can be cycled before a match until the admins get annoyed enough to DQ a team for not readying up.
It’s just my opinion that a more structured format for maps/comps would be a good thing moving forward.
What i dislike even more is people looking at the builds of the other team before the match. It is common to do so, dont tell me anything else.
2v2 or 3v3 deathmatch gamemodes with Rounds can be easily regulated for balances, if balances is even needed. It just requires a bit more coding to exclude X amulet, trait or utilities for that gamemode.
2v2 or 3v3 rounds deathmatch with Leaderboards will bring sooo much PvP infrastructure to GW2.
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