I am not sure if spvp dying, but it really need some adjustment.
Its a long thread so I have grouped all passage with sub title for easier reading.
Lets begin with competitive pvp first.
Now, tournament queuing time is getting longer and longer, both free and paid. But no matter what reasons behind this, I think Arenanet shouldn’t take tournament as a main focus of competitive matchmaking.
Why current tournament is not good enough:
1.Right now tournament require 8 teams to start, while these 8 team are not chosen based on skill level, which is due to lack of ranking system in gw2. So player will sometimes forced to face the team which skill level are much higher, vice-versa.
2. Require 7 other teams to queue at the same time may be hard in non-peak hour. I never played paid tournament not because I don’t want to play, instead I queue for over 6 hour still couldn’t get enough of team (Sorry I am Asian, so may be its because of my timezone). Nothing is fun when a game cant even started, you know?
Introducing another kind of matchmaking system
I think tournament is a good idea for special event/festival, but shouldn’t be the main matchmaking system for usual day. I believe there are many pvper already asked for normal skill based matchmaking (2 team), instead of 8 team tournament. Using WoW arena as example, its matchmaking (not the game type) is just so good, fast and convenient which is the best mmorpg pvp matchmaking system I ever meet.
Why this is better:
1. Faster, of course.
2. Skill based, player are always against enemy with similar skill level.
3. Since it is skill based, its more easy to be implemented with ranking, which many of us are asking for, too.( But not QP leaderboard, its not ranking. It just a record who is spending the most time on paid tournament)
From the blog and response so far I believe Arena.net is still happy with tournament. Its fine, but we need a faster matchmaking, instead of waiting for unknown time never know if there are enough team queuing.
Can tournament be implemented with ranking?
Its not impossible, but its hard to have 8 team with similar skill level together at the same time. So I still believe normal matchmaking (2 teams) is still better for ranking/competitive system.
I am afraid in the future we will have more kind of tournament if I didn’t open this thread, which splitting the whole pvp community, making the queuing longer and harder. So please, instead of adding new tournament in the future, I prefer adding a new matchmaking system like I mentioned above, or making the tournament smaller for easier matchmaking if you really want to keep tournament. Larger tournament should be reserved for special event.
Ranking and reward
And again, we don’t need QP leaderboard, we need actual ranking system for competitive. Right now the tournament reward aren’t attractive enough for competitive player. I believe competitive decent player want something that can distinguish themselves from non-decent player, like special gear, or ranking which is visible to other (skill based, not time based), for showing off mainly.
Casual pvp:
So how about casual pvp (hot join)? I believe adding more game mode should be a big help already. In gw2, we have seen some funny activity, like the one in norn main city, and those from Halloween. Since hot join designed for casual or non-competitive I believe, adding more game mode similar to those activity should be welcome.
Make use of the activities which already implemented in game
Take Halo as a example (I think many of you played it before), besides traditional team slayer and objective mode, there are also action snack, infection, racing, etc which people enjoy them very much. I think GW2 hot join can learn from it.
Now the activity in norn main city(sorry forget the name) are local server based, so it always lack of player. If those activity can be implemented as cross server, plus rewarding glory, and let us queue in heart of mist, I believe heart of mist (or spvp) population should be considerably increased. Why make them rewarding glory? I suppose the rank (not the competitive ranking I mentioned before) in spvp is not for showing off your skill level, right? So it should be OK to reward glory for those “funny” game mode.
Special event for promotion
Also Arenanet you may consider having double glory weekend something like that, every week, which promote a specific game type. Those special event would probably help attracting people who are not pvp oriented.
That is it, thanks for reading, sorry for some grammatically mistake Please feel free to share your opinion, especially for tournament matchmaking issue and new game mode/type.
(edited by josephsora.4579)