Tpvp and Pugs
Spvp seems like the answer.
Have you considered adding Deathmatch Arenas like in WoW?
They are extremely noob friendly but still competitive and you don’t need a lot of organisation to get 1 or two other to play with..
Spvp seems like the answer.
No, no it is not. Even Spvp you have level 47 players farming glory. I myself jump in to farm in sPvP just for the fact that I know I will run into noobs and it will be 3 second kills as they spam 1, 1, 1, and 5, 5, 5.
L2P? That’s my point. In no game should you have to be potentially matched up with pros as a beginner. What is the point? No one likes to be completely stomped everytime they play a game. That is just bad form.
Spvp seems like the answer.
No, no it is not. Even Spvp you have level 47 players farming glory. I myself jump in to farm in sPvP just for the fact that I know I will run into noobs and it will be 3 second kills as they spam 1, 1, 1, and 5, 5, 5.
L2P? That’s my point. In no game should you have to be potentially matched up with pros as a beginner. What is the point? No one likes to be completely stomped everytime they play a game. That is just bad form.
So increase the bonus for winning. Funny enough, I used to think you got more personal glory by running with the zerg too, but then I realised that’s only on a game by game basis. When you add 20% for winning most of your games, it already averages out to better glory gain than the guys who zerg around and only win 50% due to the law of averages. But yeah, make the difference even more pronounced, problem solved. Also solves bunker issues with low glory, since they’ll actually get reinforced if people are trying to win, allowing them to get some kills instead of steamrolled, although they could still use a tiny boost.
(edited by Mammoth.1975)
Spvp seems like the answer.
Absolutely not. sPvP is not taken seriously and people don’t care if they win or lose. Solo players want tPvP where people care and try their hardest to win but in a competitive environment where pugs are matched against pugs.
Spvp seems like the answer.
Absolutely not. sPvP is not taken seriously and people don’t care if they win or lose. Solo players want tPvP where people care and try their hardest to win but in a competitive environment where pugs are matched against pugs.
See post above yours.
See post above yours.
I doubt it would work because the intent of players is flawed from the start in hot join. People go there to try builds and tunnel vision their opponents. We need the players serious about winning like those who queue for free tournaments but offer fair matches to these people instead of feeding them to premades.
Mammoth you have been arguing on my post too regarding this. You must be one of those premades that thinks that it’s ok to match up premades with randoms, for what reason? So that premades can feed on them just like the post above said? I would really like to know the logic behind matching up randoms with premades.
Yeah it would be a risky decition separating pugs from premades, meaning that it could lead to hour long queues for premades but with the already very small spvp playerbase there wouldn’t be much they could loose from trying it out.
Yeah it would be a risky decition separating pugs from premades, meaning that it could lead to hour long queues for premades but with the already very small spvp playerbase there wouldn’t be much they could loose from trying it out.
I presonally thing that they player base would increas as pvp is loosing players every day. Soon it will be dead as HA in GW1. I know that I won’t play PvP from now on, I really hope that this changes.
Image of what an ordinary pug vs preamde tPvP match looks like: http://i2.minus.com/jlOSlD0WTs80w.jpg
(edited by Rapid.7451)