Tracking in stealth

Tracking in stealth

in PvP

Posted by: insaneseagull.7063

insaneseagull.7063

So,tracking in stealth.

From a “realistic” standpoint it’s nonsense. How would you track something which you can’t see? But Guild Wars is in no way a realistic game. It’s pretty much high fantasy.

But you can’t deny that the tracking in stealth is kitten. More so with the P/P thieves slowly creeping out from the shadows, unloading on you.

What are your opinions on it? Is this actually intended? Shouldn’t the channeled skills miss completely when you’re in stealth?

What do you think?

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Tracking in stealth

in PvP

Posted by: Zenos Osgorma.2936

Zenos Osgorma.2936

Age old disscusion , been over many years .

channels are Desgined to lock on untill finished so if you stealth after the channel starts it will finish its channel unless you interrupt or stun/daze the ranger or anything that has single target channeling.

Tracking in stealth

in PvP

Posted by: Cogbyrn.7283

Cogbyrn.7283

Considering how spammy stealth seems to be for those classes that have access to it, channeling is one way to actually combat it. If stealthing broke a channel, I’d be disappointed.

Then again, I’m in the school of thought that any direct damaging abilities should break stealth, so I’m pretty critical of it.

Alduin Nightsong, 80 Human Necro
“He’s like a man with a fork in a world of soup.”

Tracking in stealth

in PvP

Posted by: OGDeadHead.8326

OGDeadHead.8326

Intended. Don’t bring this discussion up again. Like ever.

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