I would like to see NPCs geared towards different approaches like the Isle of the nameless in GW1. There have been some additional golem dummies to the mists, but the NPCs are left alone.
Some that just bunker or try to stay alive, some that are geared for berserker style damage, some that focus on condition damage, and some that deal AoE and area denial style play(maybe like a bomb engie)
None of the npcs in the mists seem to do any of the above…well the best I’ve found is the Chieftain and Svanir, but they’re just glorified punching bags that hit back
I remember Anet saying a while ago about training new players to adapt to PvP, yet this section of the game has been untouched since launch.
Now I’m not a new player, but it would be helpful for testing things in a simple manner without needing two people , and I still feel that this should be addressed, because these npcs are lame.