Turret Range + In combat movement speed powa
I should warn ya ya might wanna post htis in the engi forums.
On the other hadn that kinda thing is generally more useful for a power ranger taking a defensive trap than a turret engi.
The issue is turrets are a VERY big part of your on point pressure. Without them in combination with your weapon skills you lack alot of the pressure required to keep a point lethal to stand in. So sacrificing a turret in that sitatuation for a delay when it may cost you the point entirely 10 seconds later is hard for me to support.
You’re leaving an entire utility slot behind that will be destroyed in seconds with (most likely) a long cooldown… Then swiftness happens.
Turret(Ards) are best setting everything up on a point, then going afk :-D
Why waste your resources on something that will bring very little value or return instead of using them where they matter most.
Condi & DPS Ranger, Spirit Guard