Unholy Sanctuary Change
The buff is good for the kind of builds that would run this trait. A spectral build could very easily build enough LF in between the 10s CDs, considering things like Spectral Grasp can give you the 10% needed instantly. Also why are we assuming that you entered DS at 5 HP and used all of your LF before? There are plenty of builds out there that can deal 10k+ damage fairly quickly.
What if you entered DS at 10k HP because the enemy was about to stomp your teammate and you needed to clutch Doom them away, but then after you leave (because you need to stay in your normal mode to pressure that person), a Thief comes up and bursts you. You still have plenty of LF, but you just didn’t have the CD. Now this procs and you get pulled into DS, your HP starts filling, and you have time to try to heal up and delay things.
Does this make it worth taking the trait? No, because this trait relies on a high LF generating build, likely a spectral bunker, but that isn’t that good of a build for completely unrelated reasons.
I am the necromancer I am Really Op from team radioactive [dk] (formally Brave New World [new]) rank 80 top 20 tpvp leaderboard.
This change has great potential when it comes to a more tanky fearmancer type necromancer. I really wanted to address the original post in that I find myself dying often, very often with full ds, and it’s not because I’m bad at utilizing my ds, it is the colddown that it has.
I would love the option to have full deathshroud, pop in to get ds, hit the 5 skill, and then the fear into the immob, drop a well then wait till kill blow and be thrown back into the ds without having to wait 10 sec. I feel it can combo nicely with a variety of burst rotations.
Not to mention that settlers w/ the heal on ds Terror build would be very interesting.
One spam to rule them all!
Mains Power Necro for team Radioactive[dk]
I think they mean you to go into DS to fear someone and exit to continue casting then you get jumped by a thief – this resets the DS and lets you hide in it again. Its for unexpected attacks after you choose to leave DS early to save the LF.
This trait is brutal, it’s a nerf to an already horrible trait. I’d rather save whatever leftover lifeforce I have for the next encounter, by taking this trait you are almost never going to respawn with lf.
S P E E D Starr #0 Necro NA or
I Am NeXeD awful d/D ele NA