(edited by Jenia.2418)
Urgent messaging for pugs, a way to organize
Or you could just type henge, keep, or mine followed by help or fine. Just sayin’.
Or you could just type henge, keep, or mine followed by help or fine. Just sayin’.
Agreed, it is much simpler to take an extra half second to type “henge” or even “mid”. A complex mess of code would just make things harder on new players and is unnecessary.
This isn’t intuitive enough. It won’t work.
It’d be better if the ANet released an hotkey that did that. Like if pressing Alt + F1 pinged you on the map and yelled help on team or something.
It’s with good reason Honour of the Waves is shortened to HotW, and not 1143.
It’s a good idea/intention behind it but too conplicated for new players to pick up within a game or two. You’d be constantly explaining it.
To take this even further, it’s an unecessary system if Anet would just fix scoring in a way that promoted defending points in the first place instead of promoting the current zergfest we get even in random 5v5’s. Hell, half the time people aren’t event reading team chat to begin with.
I’ve been in plenty of random 5v5’s where my entire team just followed me around the map even after I begged them to either defend or go cap anther point. Completely idiotic. PUGs will be PUGs regardless as long as the scoring system is what it is. No player made system will change this, I think.
Is this a code or something?I found it very compicated
I think idea is good, but the execution you’re proposing is way too complicated.
I’ld be more in favour of system TF2 has – a collection of short messagesyou can send by pressing 2 buttons.
Say you press V – this pops up a small window with messages. Then you press 2, sending short chat&voice message like “Help Henge!”
I once wrote a simple script for Secret World that did something like this (minus voice messages) and judging by it’s popularity many players feel the need for such tool.
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“Smite-like” commands would be amazing.
eg. V 2(Defend) 3(Close Point)
Especially once (if) solo queue finally comes around.
Also, pings should make a sound. As well as fixing the bug that players from different servers can’t see map marks/pings.
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It’s a great idea, but I have to agree with others that it would be nearly impossible to get an average pug group to learn that system. I find that with just five people on a team, even a pug group will know where their teammates are most times—i.e. if I’m guarding the mid-point and type “2” my teammates know I’ve got 2 incoming to my point.
I also like the idea of improving map pings. I beta-tested a free moba a while back—it had a ton of problems but a great ping system. If you double-clicked a place on the map it would make a small noise and put a circle at that place for a couple seconds. If you clicked one of the capture points (“flags”), it would make the sound, give the circle, and have a pre-recorded voice say “east flag,” or “center.” There were also a variety of pre-recorded orders usable by hotkeys (“split up,” “wait here,” “help!” “on my way,” etc.) Super-easy to use and follow. You could have your team group up before attacking a flag by pinging the map, then the point; you could direct team splits in fractions of seconds. And of course, target calls were audible.
I’d be happy to give the devs the name of this B-grade, free moba if they need to pick up some pointers But in all seriousness, it looks like 98% of their playerbase is gonna be casual, even in PvP, and it would REALLY be useful to implement some easy, intuitive in-game communication help.
CS was doing voice menu commands as far back as ‘99 so honestly at this point idk why developers don’t just include this stuff as a default part of any game they expect to be competitive.
lol this is hillarious its easier that u just put a guide on what a bunker / roamer shd do and have a bit of map awarness
lol this is hillarious its easier that u just put a guide on what a bunker / roamer shd do and have a bit of map awarness
This is all well and good but the people who are inclined to read up on spvp already know this sort of thing and are most likely frustrated with the people who are not so inclined. The others most likely have only wvw experiance pvping in gw2 and simply do the same thing that works there, and since the point system reinforces it they see no reason to change tactics or read their chatbar or do anything except wait around to q about x glass cannon build bursting them down.
On a more constructive note, I like the core idea posited by the OP, but the randoms won’t ever learn a code like that and it simply takes too much away mid battle to type something even as short as ‘2 inc mine’. What could be cool is typing ‘1f’ and it displaying ‘henge is fine’, but as I understand it there are no macros or custom UI’s in GW2 so I’m not sure how we’d get that to work.
Very nice effort!!
Though its time that developers understandt that complexity always has to be accessible. GW2 is one of the games that offers depth without sufficiently explaining it to casuals (noobs without any ambition to improve or learn about the game).
Although its not a problem with GW2 but rather all modern games. Ohh… I miss the times of gaming being a geeky spleeny hobby. People were able to think for themselves back then and depth was always a good thing…
Or, like I do, Make a TS channel for Tpvp and give out the info as soon as you get in so they can set it up. If you like the group you were in, Add them to party, get the TS up, and keep queing. Makes it easier than seeing a bunch of numbers and wondering if a guy was spamming chat with his skills cause he wasnt paying attention.
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Or you could just type henge, keep, or mine followed by help or fine. Just sayin’.
or they could just let us ping the map (as two posts below you said).
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