Vampirism Rune.

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Posted by: JoshuaRAWR.4653

JoshuaRAWR.4653

Remove it.

Thanks.

Warrior 80 | Guardian 80 | Ranger 80 | Engineer 80 |
Thief 80 | Elementalist 80 | Mesmer 80 | Necromancer 80 | Revenant TBA

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Posted by: DHawk.2687

DHawk.2687

I’d like to see it reworked, not removed
(no i don’t use that rune)

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Posted by: Krysard.1364

Krysard.1364

I find it to be not that good rune, I mean, half of the time it just interrupts your heal, and if you know someone is running this rune, you can just put some conditions on him, but I suppose that for some builds it can be a big problem, like in a 1v1 thief, but thats not going to happen usually…

M I L K B O I S

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Posted by: Dr Hashbrown.7104

Dr Hashbrown.7104

It’s kinda weak imo, you should get 3 seconds of resistance when you mist.

-Drums

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Posted by: Fat Disgrace.4275

Fat Disgrace.4275

Dunno what to really say about this rune. I have never used and never will, at least not on thief. I have seen it to be useful if you have a well coordinated team (pre made) that you can mist form into, other times I find it a total death sentence as a thief. I mean "oh look, mist for – heartseeker in 2, 1, 0. And dead (90%) of the time. Also like someone has said, it interuptd your action wich is more of a downside then a life saver.

P.s I mainly unranked solo or play with friends so I dunno how “good” it is in ranked game.

Fat Disgrace (banned) Man Flu Survivor – war/The Cabbage -Thief (gunners hold / [TaG])

gw1 – healing signet/frenzy/charge

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Posted by: Jace al Thor.6745

Jace al Thor.6745

I’ve seen it gets staff ele’s out of some tricky spots, same with thieves, but same token it’s bit them in the kitten as well. It’ll save you from a power burst but if I know you’re running it I save MoD till after it ends then hit you with iZerker. Or iWarden. Dead both ways.

Sachyi Asuna. A [KING]’s Mesmer Unified Kingdom

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Posted by: Elxdark.9702

Elxdark.9702

Agreed.

And in the run remove air/fire, doom/geo sigils too.

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Posted by: Zenos Osgorma.2936

Zenos Osgorma.2936

its just a 6th rune skill for Easy Escapes its only useful if you have Full glass builds but without a WvW tower or in Pvp a friend/ally to back you up for a res its pretty useless.

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Posted by: style.6173

style.6173

@OP:

I personally like when people use the rune. A lot of times it procs right while they are trying to use a heal skill. Follow their mist and then hit them as soon as they return to normal form.

Easy win.

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Posted by: xDudisx.5914

xDudisx.5914

I think it should be reworked. Instead of immune it could give something like protection and a vampiric aura.

Ouroboro Knight’s [OK]

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Posted by: Cerpin.9152

Cerpin.9152

Totally agree with the OP.
Whatever you guys say, this rune makes high-end PvP really lame to watch.
Everyone gets a second life basically, which is why pretty much every class is using it right now. Thieves can survive the focus of the entire enemy team guaranteed, by just thowing up a shadow refugee and turning into invulnerable+invisible mist. Super lame.

I wouldn’t mind if it would be simply removed, but maybe a compromise would be to change the stats from power to healing power to make it a bit less appealing to the glass cannons. The 3 and 6 boni would also make sense for a healer rune.

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Posted by: philheat.3956

philheat.3956

With the actual power creep, vampirism are really necessary for many professions.

With less power creep, there would be better alternative for sure.

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Posted by: Jelzouki.4128

Jelzouki.4128

With the actual power creep, vampirism are really necessary for many professions.

With less power creep, there would be better alternative for sure.

http://strawpoll.me/3648686/r Queue for PvP from any map. Vote Here. Zojoel [ASAP Zerg]