Vault & Bounding Dodger Animation

Vault & Bounding Dodger Animation

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Posted by: Jelzouki.4128

Jelzouki.4128

Vault on Daredevil is way too similar to Bounding Dodger. Can we make these two animations look more different than each other so that I don’t end up wasting my dodges on the Daredevils dodges?

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Vault & Bounding Dodger Animation

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Posted by: Ice.5162

Ice.5162

I’d rather see either a Vault damage nerf or larger windows of opportunity between the ridiculous rate of evasion between each leap, I understand the design behind them but atm they’re nothing but frogs jumping about like clowns.

Vault & Bounding Dodger Animation

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Posted by: glaphen.5230

glaphen.5230

Completely obvious animation difference, try it yourself. Warriors already have a minor trait for similar damage and it does less than basic attacks.

Vault & Bounding Dodger Animation

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Posted by: SirWarriant.2319

SirWarriant.2319

Aside from the very obvious animation difference…you could check for the staff in the thief’s hand. Bounding Dodger involves the thief flipping up in the air with their legs in-front of them slamming into the ground, vault they stay in the flip for pretty much the entire animation with the staff out. Also it does not need a damage nerf it’s the only attack on staff that does any reasonable damage.

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