Thief 80 | Elementalist 80 | Mesmer 80 | Necromancer 80 | Revenant TBA
(edited by JoshuaRAWR.4653)
READ THIS: Because the Guild wars 2 PvP community are a bunch of morons who can’t read, i am complaining about the reduction of visual clutter making DH traps in a large scale fight in Spvp almost INVISIBLE.
They’re easily avoidable, yes. But when you get caught in one, Anets “reduction of visual clutter” has made this kittening stupid.
I can tell when there’s a DH in a 5v5 fight, because I’m suddenly knocked down everytime i try and move 1 foot. By a trap, i can’t even kittening see.
Stop reducing visual clutter, no ones complained about it for the past 3 years, if someone wants to see less visual clutter, they should turn their kittening graphics settings down.
Mine were intentionally high so i could SEE what was going on, what was hitting me, now i can’t even do that.
(edited by JoshuaRAWR.4653)
Oh shut up already and complain on of the other thousand posts about traps
OP please get this kitten out of me….
DH is strong in 1v1 and 2v2 and useless above this…
It is nowhere to being OP and far from meta…
OP please get this kitten out of me….
DH is strong in 1v1 and 2v2 and useless above this…
It is nowhere to being OP and far from meta…
and then therre comes a team with 2-3 DH trappers
DH trappers are easy to beat if you got easy constant access of Weakness , 50% damage reduction+no crit = joke traps
The original poster isn’t saying DH is OP, he’s saying he can’t see the traps. This happens a lot when you get stuck in dragon’s maw and keep getting cc’d because you can’t see the trap animation.
kittening morons posting i swear, I’m complaining about the reduction of visual clutter affecting DH traps in a tremendously stupid way, not DH being strong.
Oh shut up already and complain on of the other thousand posts about traps
Actually read my post instead of just going by the title maybe?
Let’s talk about how strong tempest are instead cause DH traps are avoidable but tempest is just BS
Sorry about that, didn’t read the whole post, assumed it was another hotjoin scrub complaining about losing because on shot by traps. But still, make your title visual noise bug and not kittening stupid so i think it’s flame thread
I agree about the reduction of visual clutter was a buff to dragons maw. Now it looks like a symbol on the floor after the jaws shut close.
Lel, what a kitten
JoshuaRAWR:
yes you are right!
I have to apologise here and now!
I yet have to experience the invisible trap feature but I can imagine how frustrating it can be….
I was fighting DH’s left and right and I also play a DH some time but I did not see such a problem…
(EU server-from UK-high settings-no GEMFX-weak computer just if you want to know….)
JoshuaRAWR:
Thanks for the “READ THIS!” part
(but if you change the title to including “visual” you won’t meet me… )
I got the same exact issue. Invisible traps that let you know they exist by knocking you down when you happen to move. Playing a non tanky build this is often enough to just outright kill you since you are often relying on active abilities to stay alive like block.
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