Visual noise, anet you contradict yourself
Speaking of visual noise…
I was watching the ESL games last night, but between the obnoxious Mesmer wells and Revenant black-and-red spam, it was impossible for me to figure out what was going on.
Yeah, Anet, Fireball was totally the problem. /s
As a person reading patch notes i recently noticed a lot of effort put into reducing visual noise which i think was needed even though it reduced the "coolness " of some abilities a bit.
Your next step though is to implement floating pvp rank symbols next to every player in the game!?
Teq is now a floating sea of colored squares! Besides i don’t care about pvp rank outside of pvp so do you really care more for pvp showoff value over being able to navigate a boss fight properly? This is the worst visual noise so far. Pvp rank belongs in pvp, nowhere else. Remove it from all PvE
Visual noise reduction is mainly for spectating with a nice bonus of reducing high FPS.
The ranks are only visible outside the PvP-match, so I don’t see a contradiction there.
PvE? Boss fights?! It doesnt even hurt PvE!
How about removing it from that other competetive PvP environment thats flooded with pointless colored badges?