[Warrior] Berserker's Stance: little tweak

[Warrior] Berserker's Stance: little tweak

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Posted by: Oni Link.4621

Oni Link.4621

The change to Berserker’s Stance was a good idea but it has 2 major flaws:

  • It does NOT remove conditions when you activate it. This is “wierd” and it makes this skill a lot less worth.
  • Compared to Endure Pain, it is not strong as EP but it has same duration and cooldown. Duration should be increased to 6 seconds.
    A minor flaw:
  • It is not a stun breaker. Considering it is a “stance”, it should break stun.

Good idea ArenaNet, just a small tweak to make it worth same as Endure Pain.
Oh, considering that all stances have a trait that auto-triggers them, the new Berserker’s Stance should have one too.
I suggest to change “Shrug It Off” effect to “Activate Berserker’s Stance when you have more than 2 condition on you”.

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Posted by: Kharr.5746

Kharr.5746

Something is definitely off with the new Berserker’s Stance. I tried it out and didn’t notice any benefits in terms of coping with conditions. At least before it was useful as an adrenaline source for burst-skill builds (due to the low cooldown).

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Posted by: Defektive.7283

Defektive.7283

Use it to pre-emptively stop conditions from comming in.

Example:

Perform hammer stuns.
Necro is about to be able to attack.
Pop Berserkers Stance
Necro condi’s have no effect.

tPvP Warrior
http://www.twitch.tv/defektive
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Posted by: Oni Link.4621

Oni Link.4621

Yea Defektive, but compared to Endure Pain, EP is way more useful. Imho its duration should lengthen and it has to remove all conditions and activations, otherwise I prefer SoS.

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Posted by: Defektive.7283

Defektive.7283

Yea Defektive, but compared to Endure Pain, EP is way more useful. Imho its duration should lengthen and it has to remove all conditions and activations, otherwise I prefer SoS.

I’ve been using both EP / Serker Stance (depending on enemy comp, more condi heavy then I dump endure pain). as well as SoS.

The only gripe I have with serker stance is that it was originally intended to be a stun break as well.

IDK, what I usually do in a tight situation is use SoS to wipe all condis and then immediately activate serker stance to give me breathing room to apply pressure again.

tPvP Warrior
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Posted by: Nukk.3492

Nukk.3492

I like the changes to BS too, and agree that it could be a stun break and last a bit longer (without having to trait it for 1 extra second of benefit).

The skill then would actually be on par with EP.

EP prevents physical spikes while BS prevents condi stacking bursts. You just need to use it pro-actively.

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Posted by: Geff.1930

Geff.1930

EP does not generate two bars of adrenaline.

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Posted by: XII.9401

XII.9401

http://wiki.guildwars2.com/wiki/Signet_of_Stamina

36/45s cool down, End regen.

Removes all conditions

Vs.

berserker stance:

http://wiki.guildwars2.com/wiki/Berserker_Stance

4sec duration, 60 sec cool down and reduces condition duration but does not prevent them from landing or affecting you if the applier has condition duration buffed.

I fail to see how berserker stance is useful..sounds to me like they need to hire someone who actually uses his/her brain cells for war class balance.

It lasts for 4 secs on a 60 sec cool down..I’m sure condi based classes can still rip you a new one if you are using it.

This useless patch and the one before it just shifted things around. It never came close to addressing the crappy warrior class.

(edited by XII.9401)

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Posted by: XII.9401

XII.9401

EP does not generate two bars of adrenaline.

Because we all know that 2 stacks of adrenaline every 60 sec is a game changer..