Warrior = Ele 2.0 ?

Warrior = Ele 2.0 ?

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Posted by: Blackhat.4016

Blackhat.4016

Hello everyone,

just an interesting thought which came to my mind:

Is the warrior the new D/D bunker ele?

I’m not talking about the nerfed one. The pre-nerf(s) build which had everything, damage, sustain, tankiness and mobility. I’ve seen and played against quite a few warriors (far from pro level but still decent), watched a lot of videos and checked multiple threads.

So far everything the warriors offers seems to be as good as the old ele build. The only difference is that it’s even easier to play.

I know warriors always have been popular (and pretty much god tier) in PvE and WvW but with the last buffs it’s the same thing for PvP. You see them everywhere. Some might say people just like the playstyle or the look but I’m sure it’s different now. Warriors simply are too strong. Not only in PvP but every part of the game.

Here is what I would like to see:

  • a) Nerf warriors to match other professions.
  • b) Buff other professions to match warriors.

Honestly, it’s really annoying that I had to reroll to a warrior(/guardian) for PvE and WvW. Since it’s the same for PvP now I don’t think there is a single reason to play anything besides that one profession.

What did you guys do? Still play your favorite profession or reroll to maximize your effectiveness?

Do you think warriors should be nerfed or should other professions be buffed? Or is the game balanced now?

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Posted by: a t s e.9614

a t s e.9614

Warrior is not the old D\D ele because even the OP ele had to press dozens of buttons but the current warrior only uses 3 .

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Posted by: Fortus.6175

Fortus.6175

Warrior is not the old D\D ele because even the OP ele had to press dozens of buttons but the current warrior only uses 3 .

^

and not only that, the old D/D ele would be ashamed of today’s warrior, old D/D today would be balanced among all the other OP stuff in the game.

[GoM] Gate of Madness Server Elementalist|Guardian
Legendary SoloQ

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Posted by: Larynx.2453

Larynx.2453

Warrior has counters, D/D did not.

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Posted by: Oblivion.8307

Oblivion.8307

i never encountered the whole d/d thing, nobody ever ran it on eu. s/d clerics was all the rage on eu, but that didn’t really have damage. It had enough damage to kill very slowly.

Symbolic

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Posted by: Avead.5760

Avead.5760

The d/d they are talking about would (at that point ) drop to a haste thief or a thief/mesm burst combo so fast..
It was a very good build with great team support with healing and auras and 1vs1 potential so it was used at far point too.
But an hgh engi would destroy it 1vs1 and it was unable to contest against bunkers.
D/d was never that op..It didnt even exist in Eu and a handufll of classes were able to defeat it..actually it was more like force it to run away since rtl was a bit out of control at 15 sec
But then they gutted its mobility ,healing coefficients ,destroyed the auras spec with the icd,destroyed the healing signet,reduced its damage with the nerf of water traits and severely damaged its condition removal with that icd of 5 sec on cleansing water when hgh engi already beat the kitten out of d/d .
Actually symbolic you were there, commenting on how great those changes for the game would be on the sotg :P
I hope something similar happens to warr too

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Posted by: Oblivion.8307

Oblivion.8307

ya im just saying d/d was never ran on eu since everybody ran thief/mes/sd clerics /hgh. Fact is cantrips/bunker ele would still be viable if everything wasn’t so op right now.

Symbolic

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Posted by: Excalibur.9748

Excalibur.9748

i’d rather it be shaved. power creep is just really bad.

also at least D/D ele takes skill.

All is vain.

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Posted by: zencow.3651

zencow.3651

Warrior has counters, D/D did not.

D/D eles were countered by trap rangers. In a bunker vs bunker situation the engi would also win the cap point by having much more CC.

Quasi-elitist dungeoneer and missing Gw1 GvGs greatly.
“GW2’s PvE is almost as bad as the PvP.”

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Posted by: Blimm.5028

Blimm.5028

Warrior is just D/D ele´s megazoid.
More damage, more survivability, more CC, more healing, more cleansing…..
Old D/D would not be a match to todays warriors in opness…..

Think With Portals [TWP]: 4th of 16 at Guildnews.de cup
Liane Frostfire – Elementalist [TWP] Ilona Frostfire – Mesmer [TWP]
Enya Frostfire – Mesmer [OMFG]

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Posted by: Romek.4201

Romek.4201

with healsignet it doesnt matter how a warrior use his traits – always viable (often OP)

there was never something like this before

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Posted by: silentnight warrior.2714

silentnight warrior.2714

Warrior is not the old D\D ele because even the OP ele had to press dozens of buttons but the current warrior only uses 3 .

Can you tell me those buttons?

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Posted by: Cynz.9437

Cynz.9437

i specced into d/p thief and play with warrrios… can’t beat them, join them -_-

ppl can defend warriors all the want, but daily practice just shows how stupid easy and effective they are compared to other classes; they really need to change warriors where they have same trade off as other classes:
- you go for dmg? you lose some survival or CCs etc.
- you go bunker? you lose dmg
- you go more moblity? you lose dmg

etc.

All is Vain~
[Teef] guild :>

(edited by Cynz.9437)

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Posted by: silentnight warrior.2714

silentnight warrior.2714

i specced into d/p thief and play with warrrios… can’t beat them, join them -_-

ppl can defend warriors all the want, but daily practice just shows how stupid easy and effective they are compared to other classes; they really need to change warriors where they have same trade off as other classes:
- you go for dmg? you lose some survival or CCs etc.
- you go bunker? you lose dmg
- you go more moblity? you lose dmg

etc.

I can understand that if they do that to all classes. Right now i´m thinking about other classes that can go full zerker and have very good surviability.

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Posted by: Cynz.9437

Cynz.9437

i specced into d/p thief and play with warrrios… can’t beat them, join them -_-

ppl can defend warriors all the want, but daily practice just shows how stupid easy and effective they are compared to other classes; they really need to change warriors where they have same trade off as other classes:
- you go for dmg? you lose some survival or CCs etc.
- you go bunker? you lose dmg
- you go more moblity? you lose dmg

etc.

I can understand that if they do that to all classes. Right now i´m thinking about other classes that can go full zerker and have very good surviability.

depends on class.. but the trade off needs to be in game or none at all; because some classes have huge trade off and other don’t at all; the problem with warriors is that they are waaaaay too effective in comparison

it is not healthy to for a game have such differences between classes, it will just end up in everyone rolling fotm, getting bored of it and quit game; surely they could roll something else but getting rolled by fotm they would eventually just get frustrated and quit

that is what happend to wow pvp over the course of time, the developers payed little attention to what is going on on arena, there were HUGE difference between classes so in some seasons you would come into arena and see literary every team have a warrior (mind you arena there is 3v3) so many just rerolled warrior or quit; ppl who reolled warrior got bored and quit -> arena population became reallly small compared to previous expansions

it saddens me that anet hit that warrior affection as well; i really hope something will be done soon

All is Vain~
[Teef] guild :>

(edited by Cynz.9437)

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Posted by: silentnight warrior.2714

silentnight warrior.2714

i specced into d/p thief and play with warrrios… can’t beat them, join them -_-

ppl can defend warriors all the want, but daily practice just shows how stupid easy and effective they are compared to other classes; they really need to change warriors where they have same trade off as other classes:
- you go for dmg? you lose some survival or CCs etc.
- you go bunker? you lose dmg
- you go more moblity? you lose dmg

etc.

I can understand that if they do that to all classes. Right now i´m thinking about other classes that can go full zerker and have very good surviability.

depends on class.. but the trade off needs to be in game or none at all; because some classes have huge trade off and other don’t at all

it is not healthy to for a game have such differences between classes, it wil just end up in everyone rolling fotm, getting bored of it and quit game; surely they could roll something else but getting rolled by fotm they would eventually just get frustrated and quit

I agree with you. All classes speced to bunker should deal less damage. All classes speced to burst should have way less surviability.
But even then should be some diferences in the way classes manage that because the gameplay is totaly diferent from class to class in gw2.

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Posted by: Cynz.9437

Cynz.9437

i specced into d/p thief and play with warrrios… can’t beat them, join them -_-

ppl can defend warriors all the want, but daily practice just shows how stupid easy and effective they are compared to other classes; they really need to change warriors where they have same trade off as other classes:
- you go for dmg? you lose some survival or CCs etc.
- you go bunker? you lose dmg
- you go more moblity? you lose dmg

etc.

I can understand that if they do that to all classes. Right now i´m thinking about other classes that can go full zerker and have very good surviability.

depends on class.. but the trade off needs to be in game or none at all; because some classes have huge trade off and other don’t at all

it is not healthy to for a game have such differences between classes, it wil just end up in everyone rolling fotm, getting bored of it and quit game; surely they could roll something else but getting rolled by fotm they would eventually just get frustrated and quit

I agree with you. All classes speced to bunker should deal less damage. All classes speced to burst should have way less surviability.
But even then should be some diferences in the way classes manage that because the gameplay is totaly diferent from class to class in gw2.

yeah i agree

i can bring a thief as an example as i play it a lot (but surely not saying they are absolutely fine, lol s/d): if let’s say thief decidedes to invest into survival it is usually involves stealth or dodge in some kind; if thief decided to trait more into dmg it is usually involves some kind of active aggressive moves/dmg like steal, crits etc. but it doesn’t give them extra survivability for example (outside of trait that converts 5% crit into vitality which is roughly 1k HP extra but really not a game breaker)

i think it can be done that classes have to trade off dmg for survival or survival for dmg etc. and still stay in “style” of the class

All is Vain~
[Teef] guild :>

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Posted by: NevirSayDie.6235

NevirSayDie.6235

The current warrior is way better than the old d/d ele, although power creep on other professions prevents ten warrior matches from happening most solo/team queues.

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Posted by: silentnight warrior.2714

silentnight warrior.2714

The current warrior is way better than the old d/d ele, although power creep on other professions prevents ten warrior matches from happening most solo/team queues.

There are lot of classes that need some balancing. If the power creep continues this way it will be impossible to nerf any class some day.

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Posted by: NevirSayDie.6235

NevirSayDie.6235

The current warrior is way better than the old d/d ele, although power creep on other professions prevents ten warrior matches from happening most solo/team queues.

There are lot of classes that need some balancing. If the power creep continues this way it will be impossible to nerf any class some day.

Don’t get me wrong, warrior is the best profession in the game, period. I don’t think anyone can seriously argue against that. But other professions have gotten somewhat better as well; the current warrior vs. builds from last winter would be even more absurd than balance is now.

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Posted by: Rufy.6093

Rufy.6093

with healsignet it doesnt matter how a warrior use his traits – always viable (often OP)

there was never something like this before

Have you even played war? Healing signet alone is crap. Without the right traits you are a free kill. I have only found about two viable builds with traits that keep me alive. The rest of them are fail and and easily countered. Hambow is really the only good weap choice as well. Hammer is clunky and to slow alone.

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Posted by: tichorum.2415

tichorum.2415

People QQ about healing sig and then QQ about only pressing 3 buttons (in reality, a good warrior uses their utilities as well as their 2nd weapon which involves more than 3 buttons). If you want 3 buttons, go play a S/D thief because literally all you do is his 2, 3, v, 3, v, heal, v, 3, 2, 3. (v = dodge, obviously)

Former PvP commentator for ESL & Arenanet.

I used to run the Academy Gaming tournaments for GW2.

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Posted by: silentnight warrior.2714

silentnight warrior.2714

The current warrior is way better than the old d/d ele, although power creep on other professions prevents ten warrior matches from happening most solo/team queues.

There are lot of classes that need some balancing. If the power creep continues this way it will be impossible to nerf any class some day.

Don’t get me wrong, warrior is the best profession in the game, period. I don’t think anyone can seriously argue against that. But other professions have gotten somewhat better as well; the current warrior vs. builds from last winter would be even more absurd than balance is now.

I can see your point.
The problem is buffing classes to be at the same level as others and that was what hapened to the warrior class. If you do this all the times when a profession needs help then you are going to have a insane power creep. In the future, in order to nerf one class you will need to nerf all other classes that can be a match to that class other wise that class will be UP from night to day. They can nerf one class but they will need to see the tools that are working right now and then balance them.

I hope it makes sence to you.

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Posted by: a t s e.9614

a t s e.9614

Good warrior uses his utilities as well . Joke of the year . Dolyak SIGNET
Healing SIGNET , SIGNET of rage .

Nuff Said .

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Posted by: silentnight warrior.2714

silentnight warrior.2714

Good warrior uses his utilities as well . Joke of the year . Dolyak SIGNET
Healing SIGNET , SIGNET of rage .

Nuff Said .

and the other 3 skills?

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Posted by: style.6173

style.6173

Warrior is not the old D\D ele because even the OP ele had to press dozens of buttons but the current warrior only uses 3 .

^

and not only that, the old D/D ele would be ashamed of today’s warrior, old D/D today would be balanced among all the other OP stuff in the game.

Wrong. The Old D/D ele would still be OP today. I think you forget how many nerfs it has received.

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Posted by: NevirSayDie.6235

NevirSayDie.6235

I can see your point.
The problem is buffing classes to be at the same level as others and that was what hapened to the warrior class. If you do this all the times when a profession needs help then you are going to have a insane power creep. In the future, in order to nerf one class you will need to nerf all other classes that can be a match to that class other wise that class will be UP from night to day. They can nerf one class but they will need to see the tools that are working right now and then balance them.

I hope it makes sence to you.

I agree completely. For example, warrior healing signet needs to be changed a bit (maybe weaker passive, stronger active) and CI needs to be tweaked (maybe no effect/full cooldown for missed burst skill, or just reduced to 1-2 conditions instead of 3). UF and MH might need slight reduction as well.

At the same time, necros need a couple of tweaks; otherwise, we’d be right back where we were a couple months ago. I’d suggest increasing CD’s on condi flips (so they don’t hard counter other condi builds so much) and making the huge condi dumps more telegraphed.

At that point, engineers might even need a couple things toned down. Thieves would be very strong comparatively but should be all right, I think. Guardians will always be a great profession, rangers still need some buffs/nerfs to get more build variety, eles might need a bit more attention.

But I agree—no profession exists in a vacuum. If they buff one profession, another one suffers. If they nerf one, another one is indirectly buffed.

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Posted by: Rufy.6093

Rufy.6093

Good warrior uses his utilities as well . Joke of the year . Dolyak SIGNET
Healing SIGNET , SIGNET of rage .

Nuff Said .

Why would you not use them at the proper time? Even healing if you are about to be killed and it gives u that 1 extra second.

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Posted by: NevirSayDie.6235

NevirSayDie.6235

Good warrior uses his utilities as well . Joke of the year . Dolyak SIGNET
Healing SIGNET , SIGNET of rage .

Nuff Said .

Why would you not use them at the proper time? Even healing if you are about to be killed and it gives u that 1 extra second.

Well that does sound like a next-level strat, but his point was that every profession uses their utilities. Warriors needing to use their utilities to be effective does not make them difficult to play. “I have conditions on me…zerker stance. I’m getting cc’d…dolyak signet.” It’s very 1:1, zero-variety gameplay. That in itself doesn’t make warriors “OP,” but it does make them unhealthy for the game.

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Posted by: Gorni.1764

Gorni.1764

Old ele wasn’t that OP. Just like today they could be easily killed with immobilize for example. Good mesmers, condi engis or trap rangers also totally destroyed eles. Overall eles even before the nerfs were susceptible to conditions due to their low HP-pool. Bunker-eles couldn’t kill other bunkers, weren’t better at bunkering than guardians and it took a while for them to kill GC players. GC-Eles weren’t viable at all (contrary to warriors) and still aren’t. We had to spec bunker to be usefull. Warriors now even have better survivability with berserker amulet than pre-nerf eles with soldier or clerics gear.

Rachat – Elementalist (Abbadon’s Mouth)

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Posted by: Jackal.8263

Jackal.8263

Good warrior uses his utilities as well . Joke of the year . Dolyak SIGNET
Healing SIGNET , SIGNET of rage .

Nuff Said .

and the other 3 skills?

You’re arguing technicalities of a post that was not written to be absolute fact. Of course warriors use more than 3 keys. You know that, atse knows that. But do not, for one second, argue that the current Warrior is even remotely as difficult to play as the old D/D ele was, swapping between 4 attunements, using all of the skills in addition to utility skills.

I have a warrior. I had the oldschool OP D/D ele. My warrior accomplishes what my old d/d ele did, with less effort, more damage, and less stress. I know you do not want your easy mode nerfed silent, but its going to happen. Embrace it.

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Posted by: a t s e.9614

a t s e.9614

Do you guys know why i gave up on this OP or not OP non-sense ? 3 reasons why warrior can’t even be nerfed.

1) gw2 is a casual game , they must allow dem bads to win or they will quit
the game and won’t buy gems
2) warrior is the most played class in ALL aspects of the game.. do you really think they can nerf it into the ground like Ele ?
3) I don’t even think people care about the balance . Active. Pvpers already rolled warrior because it takes 30 sec to make a character .

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Posted by: Miko.5726

Miko.5726

ONE Year the Warrior was not VIABLE in sPvP. So calm down. Mesmer is still easy mode, Ranger too. And Necrotics – Nuff said! Ele is overnerfed and need some love.

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Posted by: BlackBeard.2873

BlackBeard.2873

Do you guys know why i gave up on this OP or not OP non-sense ? 3 reasons why warrior can’t even be nerfed.

1) gw2 is a casual game , they must allow dem bads to win or they will quit
the game and won’t buy gems
2) warrior is the most played class in ALL aspects of the game.. do you really think they can nerf it into the ground like Ele ?
3) I don’t even think people care about the balance . Active. Pvpers already rolled warrior because it takes 30 sec to make a character .

OMG, THIS IS SO WRONG!!! I CAN’T BELIEVE HOW FAR OFF FROM THE TRUTH YOU ARE….

It takes like 5 minutes to make a character. :-)

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Posted by: Cynz.9437

Cynz.9437

ONE Year the Warrior was not VIABLE in sPvP. So calm down. Mesmer is still easy mode, Ranger too. And Necrotics – Nuff said! Ele is overnerfed and need some love.

oh so by that logic whatever class was weak should recive huge buff and be OP for few months..because..it is “fair”

sry game balance doesn’t work like that

All is Vain~
[Teef] guild :>

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Posted by: redslion.9675

redslion.9675

Do you guys know why i gave up on this OP or not OP non-sense ? 3 reasons why warrior can’t even be nerfed.

1) gw2 is a casual game , they must allow dem bads to win or they will quit
the game and won’t buy gems
2) warrior is the most played class in ALL aspects of the game.. do you really think they can nerf it into the ground like Ele ?
3) I don’t even think people care about the balance . Active. Pvpers already rolled warrior because it takes 30 sec to make a character .

Well, but what if I play warrior because I like the idea of playing a non-magic fighter?

It feels bad to be forced to play an OP class, knowing it and forcing myself to make a build and make it not too powerful. I had to give up on all cc because of how strong and popular it became.

I, as a warrior, want a balanced class. I want to be able to use any weapon my class has without feeling ashamed.

And I don’t want to play a thief. Or a mesmer. Or a ranger.

You will never be able to know what an engineer is going to do next…

because he doesn’t know it himself

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Posted by: Blimm.5028

Blimm.5028

5 Warrior teams in “top tier” matches… why am I still playing this game?

Think With Portals [TWP]: 4th of 16 at Guildnews.de cup
Liane Frostfire – Elementalist [TWP] Ilona Frostfire – Mesmer [TWP]
Enya Frostfire – Mesmer [OMFG]

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Posted by: sorrychief.2563

sorrychief.2563

Because warrior use to be really bad?

champion magus
previously rank 2 on old leaderboards
EG.secret.OG.NAVI.sorrychief

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Posted by: Fortus.6175

Fortus.6175

Because warrior use to be really bad?

so…?

Does that mean that since ele have been terrible for more than 6 months should they deserve a year of godlike status?

Im glad people like you dont work at balancing game, it would scare away the few players playing it…

[GoM] Gate of Madness Server Elementalist|Guardian
Legendary SoloQ

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Posted by: JonathanSharp.7094

JonathanSharp.7094

Game Design Lead

Next

Warriors are pretty strong right now, but will be seeing changes in an upcoming patch.

We like how they can be tanky, and we like how they can do DPS if they want. We also like the CC they can bring. We just don’t like them doing it all with 1 build.

IGN: Chaplan
“Every man takes the limits of his own field of vision for the limits of the world.”
-Arthur Schopenhauer

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Posted by: Gallrvaghn.4921

Gallrvaghn.4921

Nerf incoming!

I wish to see more double CDs on impactful skills when they miss or hit like what you did with Ride the Lightning. Maybe we’ll see less spam of CC, condi, or anything else spam.

“The boss you just killed respawns ten minutes
later. It doesn’t care that I’m there.”

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Posted by: a t s e.9614

a t s e.9614

Don’t forget to buf thieves please
I don’t wanna be forced to use S\D

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Posted by: coglin.1867

coglin.1867

Warriors are pretty strong right now, but will be seeing changes in an upcoming patch.

We like how they can be tanky, and we like how they can do DPS if they want. We also like the CC they can bring. We just don’t like them doing it all with 1 build.

You pretty much summed it up very clearly how I think most of the community feels.

You guys have your hands full with this task. Good luck.

The problem is, when I read the warrior threads now, they still have threads all over demanding unreasonable buffs. As this is the most played profession, the amount of backlash will be vast. The problem with the warrior forums in my opinion, is the quantity with a lack of quality.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

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Posted by: Butnaked.9287

Butnaked.9287

Warriors are pretty strong right now, but will be seeing changes in an upcoming patch.

We like how they can be tanky, and we like how they can do DPS if they want. We also like the CC they can bring. We just don’t like them doing it all with 1 build.

how about u guys try to do something about condi dmg. If I DONT bring serker stance and cleanseing ire I just melt, unless I do shouts and in that case I don’t have the dmg. And still with all that I see a death break down of nothing but condi. unless that’s what u want.

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Posted by: a t s e.9614

a t s e.9614

How about you let them nerf the broken crap as hard as possible ?

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Posted by: Valentin.2073

Valentin.2073

pls buff rangers too… we badly need that. nerf necros too, they are getting nastier now.

PVP Ranger: Prince Valentine, PVP Warrior: Prince of Hearts I, and PVP Mesmer: Prince Valentine I

(edited by Valentin.2073)

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Posted by: dreztina.4820

dreztina.4820

Warriors are pretty strong right now, but will be seeing changes in an upcoming patch.

We like how they can be tanky, and we like how they can do DPS if they want. We also like the CC they can bring. We just don’t like them doing it all with 1 build.

Great, so how many months is it until that patch?

Out of Attunement – D/D Ele
Maguuma

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Posted by: IDarko.4709

IDarko.4709

i never encountered the whole d/d thing, nobody ever ran it on eu. s/d clerics was all the rage on eu, but that didn’t really have damage. It had enough damage to kill very slowly.

lolwut? d/d was meta in EU for a long time as well.

Dius Vanguard [DiVa]
Gandara – WvW Warrior

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Posted by: JETWING.2759

JETWING.2759

Warriors are pretty strong right now, but will be seeing changes in an upcoming patch.

We like how they can be tanky, and we like how they can do DPS if they want. We also like the CC they can bring. We just don’t like them doing it all with 1 build.

You pretty much summed it up very clearly how I think most of the community feels.

You guys have your hands full with this task. Good luck.

The problem is, when I read the warrior threads now, they still have threads all over demanding unreasonable buffs. As this is the most played profession, the amount of backlash will be vast. The problem with the warrior forums in my opinion, is the quantity with a lack of quality.

With other class players going there and making trouble… Yes! Lacks quality!

Warrior = Ele 2.0 ?

in PvP

Posted by: Kuju.2153

Kuju.2153

My starting guess would be changes to Unsuspecting Foe and/or Merciless Hammer – either they get moved or have their values diminished. Also, might see healing sig’s baseline heal scaled back by a tiny bit, and maybe scale better with healing to keep in line for such builds. I wouldn’t be surprised if cleansing ire is changed to require a hit, and burst skills drain adrenaline on a miss at some point too.

(edited by Kuju.2153)