Vials Maize Balm Exploit(Halloween) 2014
Locked out of JP (Wintersday) 2015
If you cant balance classes or match ups, we need a surrender vote.
id prefer not to give people any more ways to be a trolly whiner baby. You’d have people surrendering for no reason.
With a “surrender vote” people would tend to give up with just 100 points behind instead of trying to turn the match.
Especially at Foefire you could be 200 points behind and still win.
With a “surrender vote” people would tend to give up with just 100 points behind instead of trying to turn the match.
Especially at Foefire you could be 200 points behind and still win.
And if they did, so what?, that is what they choose, people are sick and tired of class and comp imbalance, and tired of that dragging on an extra 10 to 15 minutes past the obvious point of no return.
Anet is either unable or unwilling to balance their own game, as they have demonstrated since launch. At least give us the option to not have to drag it on.
With a “surrender vote” people would tend to give up with just 100 points behind instead of trying to turn the match.
Especially at Foefire you could be 200 points behind and still win.
And if they did, so what?, that is what they choose, people are sick and tired of class and comp imbalance, and tired of that dragging on an extra 10 to 15 minutes past the obvious point of no return.
Anet is either unable or unwilling to balance their own game, as they have demonstrated since launch. At least give us the option to not have to drag it on.
id probably quit this game if people like you got your way id say like 75% of my games wouldnt make it to the end.
I see so much people calling the game lost just after losing first mid fight.
Most games would be surrender after less than 3 mins.
I see so much people calling the game lost just after losing first mid fight.
Most games would be surrender after less than 3 mins.
So, it would be hypocritical to say that there are no comebacks, but so is what you are stating, most game that start 200-100 the team ahead ends up winning, so yeah im all for serving what MOST people want and that is not to drag loosing games.
With a “surrender vote” people would tend to give up with just 100 points behind instead of trying to turn the match.
Especially at Foefire you could be 200 points behind and still win.
Simple solution: require all connected team members to surrender before it takes effect, and still penalize people for AFKing if the entire team hasn’t surrendered yet. I see no problem with 4 people surrendering and 1 not, and the 1 person reporting their team members. Not that it would happen very often, but I’d be ok with that if it did.
Worst idea ever.
Unnecessary, a bad match can last 5-7 minutes, even less if u die on purpose.
With a “surrender vote” people would tend to give up with just 100 points behind instead of trying to turn the match.
Especially at Foefire you could be 200 points behind and still win.
Simple solution: require all connected team members to surrender before it takes effect, and still penalize people for AFKing if the entire team hasn’t surrendered yet. I see no problem with 4 people surrendering and 1 not, and the 1 person reporting their team members. Not that it would happen very often, but I’d be ok with that if it did.
weve gone through this before. it would end in people just afking until the vote went their way. as it is you cant punish afkers without punishing legit players and moving 1 step takes you off being afk. i vote no for a surrender option. it adds nothing to the game but incentive to give up. you know the saying quitters never win? this is that example.
With a “surrender vote” people would tend to give up with just 100 points behind instead of trying to turn the match.
Especially at Foefire you could be 200 points behind and still win.
Simple solution: require all connected team members to surrender before it takes effect, and still penalize people for AFKing if the entire team hasn’t surrendered yet. I see no problem with 4 people surrendering and 1 not, and the 1 person reporting their team members. Not that it would happen very often, but I’d be ok with that if it did.
weve gone through this before. it would end in people just afking until the vote went their way. as it is you cant punish afkers without punishing legit players and moving 1 step takes you off being afk. i vote no for a surrender option. it adds nothing to the game but incentive to give up. you know the saying quitters never win? this is that example.
I wasn’t being clear, by “punish for being afk” I meant that if somebody votes for surrender then AFKs, that should still be counted as match manipulation were it reported.
I don’t think a surrender option is really that important but it would speed up bad games. I’ve had quite a few games this season where I just wish the other team could give up, it’s boring to rolfstomp people repeatedly for 10 minutes. 5 minutes of that is enough.
If for example I had 2 games where the other team surrendered halfway through, that would give me time for an extra game. That to me is quite valuable, video games are a waste of my time but they’re supposed to be a fun waste of time.
With a “surrender vote” people would tend to give up with just 100 points behind instead of trying to turn the match.
Especially at Foefire you could be 200 points behind and still win.
Simple solution: require all connected team members to surrender before it takes effect, and still penalize people for AFKing if the entire team hasn’t surrendered yet. I see no problem with 4 people surrendering and 1 not, and the 1 person reporting their team members. Not that it would happen very often, but I’d be ok with that if it did.
weve gone through this before. it would end in people just afking until the vote went their way. as it is you cant punish afkers without punishing legit players and moving 1 step takes you off being afk. i vote no for a surrender option. it adds nothing to the game but incentive to give up. you know the saying quitters never win? this is that example.
I wasn’t being clear, by “punish for being afk” I meant that if somebody votes for surrender then AFKs, that should still be counted as match manipulation were it reported.
so basically they would still recieve no punishment at all but would punish other players. if anet ever fixes this issue my opinion might change. the idea is a decent idea. but in practice would be abused much harder than anything we have currently. games arent that long.
Only way I’d want that it’s of they track how many times people surrender and group those people together in matchmaking
Sounds reasonable. 500-85 is a “fun” match for the 500 side but kinda pointless to the other so this would be useful. Plus in about 90% of games when it’s 100-10 after initial mid fight with all 3 points capped by winning team the result is obviously clear right there.
Not sure I can personally agree with a “surrender vote.” I will say that I can understand why people would want one, I just don’t think its wise simply because it will gives people another way to manipulate the matches outcome (@huskyboy – your suggestion is good, but I don’t think it would be enough to keep people from harming matches – nothing currently seems to be enough and its awful).
For example, using the NFL championship games to convey my point, both NFC and AFC games were blow-outs by competitive standards, yet neither losing team wanted to forfeit – they are competitors and that’s part of the endeavor no matter how badly it ends up (college football is even worse because winning teams feel the need to run up the score for their BCS rankings, and the losing team plays the whole game despite that).
That’s just what it means to compete, sometimes you just get “your hat handed to you.” I hate losing, I detest losing big, but it happens and when another team simply outclasses the team I am on, good for them and I always try to make them earn it. I don’t consider it a waste of time, I look and learn from what I could have done differently and look forward to making adjustments in my game and winning again. The only thing I dislike more than getting beat badly are cheaters, who deprive people of a genuine chance at winning. Otherwise, it’s the nature of competition and as much as people don’t like losing big, it’s just how it’s going to go sometimes.
(edited by Soothsayer.9206)
i think it could be good idea. but must add something like
Coz standin in area and waitin till enemy reach 500 point annoying most of time.
But as i said it must add somethings to pl not abuse the system
Just put some conditions on the vote:
Must be more than 5 minutes into the match
Other team must be more than 250 points ahead
Other team must have more than 400 points or your team must have less than 100 points
At least 4 out of 5 people must vote yes
Even if you want to implement that, you need conditions like the previous posts. Even then, it’s bad for morale, teams can actually come back from mistakes or sort people out that make them. I’ve seen it happen. Surrender vote or not, people will throw games anyways.
Funny how there was this running gag in GW1 where people would resign at the start of the match just for lulz. At some point so many people did it that you could actually auto-lose by mistake that way (4/4 members accidentially resigned independently from one another)
BIG NO,
Many people like myself with lots and lots of games know that most games are lost at the 250-X less points game.
But every now and then you get that game where you come back and it feels so rewarding.
In LoL people who ask to surrender usually quit when the team says no. This is a terrible idea and i cant believe people actually want this.
This game mechanically is so much harder then other PvP games when you tak into account how you have to play differently with rotations, 1 vs 1, 3 vs 3, when to push and when to defend. Its clear in mobas, alot different in conquest.
Lol even losing makes you better at this game. When you surrender all the time, that learning curve is denied to you, ergo: you lose more, and surrender more and in the end you’re just a vegetable with a UTP cable coming out of your rear.
Sounds reasonable. 500-85 is a “fun” match for the 500 side but kinda pointless to the other so this would be useful. Plus in about 90% of games when it’s 100-10 after initial mid fight with all 3 points capped by winning team the result is obviously clear right there.
And 9 out of 10 times the reason those games look like that is because someone got killed on mid in 5 seconds and decided nope everyone on his team is a kitten and the match is lost now, so he’s gonna let the team 4v5 instead.
A surrender vote would help this how exactly?
But sure, I can agree with it on one condition: whoever initiate the surrender vote automatically get -100 rank points.
i cant believe people actually want this.
Considering all OP has been doing in the past few weeks is kitten and moan about almost every single aspect of this game. Finding an effective way to give up really isn’t surprising.
He seems to be the type that blames his tools for his shabby workmanship.
i cant believe people actually want this.
Considering all OP has been doing in the past few weeks is kitten and moan about almost every single aspect of this game. Finding an effective way to give up really isn’t surprising.
He seems to be the type that blames his tools for his shabby workmanship.
Ive been playing LoL alot recently (got to get to level 30 !!!!!!!!!!!!!)
And i kid you not every time someone asks to surrender, if they dont get it they will just leave.
How can anyone in this game or anything really get gains if they dont actually try do it is what im asking?
Its just a odd mentality i cant understand.
I agree with the opening post’s statements. While it might need some conditions to triggering it (so that it’s not used just cause it’s there) it’s be nice to not have to sit and wait for a losing fight to conclude.
Edit : Possible requirements :
- 4 minutes have passed in the match.
- Leading team has a lead of 150+ points.
- The vote requires at least 3 votes in favor to work. I’m still considering whether it should be 4 or all 5 however.
(edited by Nilkemia.8507)
Problems if there would be no rank punishement for surrendering:
So the surrender function can only work if all it does it let the match end but you lose just as much as for a normal lose
And ofc no 3 Pips gain for surrendering or people would instant surrender every game for free loot
But it would just encourage some people to surrender early and go afk and steal possible wins from other players in their team who could turn the fight with enough work and good plays invested
And Anet would have to make it 5/5 Vote ofc
And minimum 250 point difference required
(edited by Orangensaft.7139)
I don’t like the idea. I fight until the end. If you stand there then that’s your fault. I hate afk’rs middle of the match. I have had matches where we have come back and won 500 to 49×.
Support your team til the bitter end. NOW what to do when you are down 400 to 35 (yes 35) like one match the other night? Fight till the better end. I was shown more respect at my last capture where the two opposing players sat down and let me get some points when they clearly could have owned me. Maybe they felt sorry but we joked until the final point was scored.
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