We need build diversity.

We need build diversity.

in PvP

Posted by: kappa.2036

kappa.2036

One thing I’ve noticed since HoT came out, is the complete lack of build diversity.
Right now we are obliged to play with Specializations, because we got a steroid-version of core classes. We can’t be competitive with a core ranger, or a core thief, and so on.
And this is a big part of the problem.

Anet needs to revamp core classes and nerf specializations.
Basically, that’s it. Look at core warriors, they need to build up adrenaline to land their most powerful skills. Berserkers just need to reach full adrenaline then spamming t3 burst skills for 15 seconds. Same goes for every class.

Anet needs to remove useless traits
https://wiki.guildwars2.com/wiki/Soften_the_Fall
https://wiki.guildwars2.com/wiki/Explosive_Descent
https://wiki.guildwars2.com/wiki/Terrifying_Descent
I mean, traits like these. Why we have still these traits in pvp? Falling damage? In which case they can be useful? Just replace them with something like.. “pvp-exclusive” traits, really.

Anet needs to remove passive traits
https://wiki.guildwars2.com/wiki/Self-Regulating_Defenses
https://wiki.guildwars2.com/wiki/Defy_Pain_
We all know how a class can be carried by passive invulnerabilities. Nothing to add here.

Anet needs to add new amulets/runes/sigils
There are a lot of stats-combinations, just give us some new s***t to play with.

Anet needs to give us new roles for every class
What i (personally) would like to see:

-Support Necromancer
Give us a trait that allow us to steal life from our enemies and give it to our allies. Make Signet of Undeath a real support skill. Make (maybe?) dagger a real support weapon through specific traits (like #2 becoming an AoE heal or something like that).

-Spirit Druid
Why spirits cannot move when warrior banners can be transported? Bring back old spirits and give us the real support that every druid is supposed to be. Right now the entire Spirit set can’t be used in pvp.

-A viable core Revenant build
Like Mallyx-Dwarf or Ventary-Shiro or Shiro-Mallyx or…well you got it.

-Condi Ele
Something never seen.

-Point-holder thief (NOT d/d condi)
Not much mobile but that can actually old a point through blocks/evades. Give teef traits that increase though/vitality, add some blocks (on staff maybe), some condi clears, and make sure that they cant run through the map like these days if they choose this setup.

-Hambow 2.0
Just to make people remember how feels an hammerstun in pvp these days.

-Reaper Decapper
Increase the duration of spectral walk (like mesmer portal) ,give it superspeed, and increase wurm reliability. Better than a daredevil. For the lolz.

-Turret engi
After HoT powercreep, i really want to see it viable again.

Do you guys have other ideas to increase build diversity?

We need build diversity.

in PvP

Posted by: DeceiverX.8361

DeceiverX.8361

Sorry to say it doesn’t matter. Profession design developers are not involved in PvP or WvW development, and as it’s been made very obvious by the late ghost thief nerfs, they don’t actually care to be; they base their decisions by PvE.

We need build diversity.

in PvP

Posted by: Ramoth.9064

Ramoth.9064

I actually like the idea behind the fall damage traits but they are garbage in pvp. Get rid of them, make them masteries.