We really could use a new Scoreboard.

We really could use a new Scoreboard.

in PvP

Posted by: infantrydiv.1620

infantrydiv.1620

Seriously, the scoreboard is straight up useless as it currently stands. Give us real stats like:

damage done/taken
conditions applied/removed
boons applied/removed
primary kills (most damage on target)
assist kills
time spent in combat
personal healing/outgoing healing
etc.

The possibilities for this are great, and it would also shed some light on certain aspects of the meta.

Ranger//Necro

We really could use a new Scoreboard.

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Posted by: MailMail.6534

MailMail.6534

I like the idea of this. Essentially it would be more of an “overall battle log”. As someone who likes statistics, this information could definitely be used in a positive way!

https://www.twitch.tv/thatcho
“The jealous are troublesome to others, but certainly a torment to themselves.”

We really could use a new Scoreboard.

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Posted by: Deimos Tel Arin.7391

Deimos Tel Arin.7391

noooo we can’t have that.
it would be too confusing for new players to comprehend.

/s

We really could use a new Scoreboard.

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Posted by: infantrydiv.1620

infantrydiv.1620

Another thing about a comprehensive scoreboard is that it would give casters some interesting information to discuss at the ends of streamed tournament games. Things like top damage and top primary kills help in showing MVPs of games and many people love knowing such stats similar to real sports matches.

Ranger//Necro

We really could use a new Scoreboard.

in PvP

Posted by: Saiyan.1704

Saiyan.1704

Individual stats would have to list # of boons given
Compare boons to the amount of self heals, aoe heals and damage negated.
Not to mention other intricate details like single dmg done (one skill hitting only a single target) and aoe dmg done (one skill hitting multiple targets)

If Team B’s stats are higher than Team A and still lost, then Team B were zerging but got heavily out rotated on the map because Node Score is more important than individual stats. Individual stats/team stats will be very useful on what they need to work on.

The only reason why Arenanet hasn’t implemented a more in depth stat system for individual players/teams is because they don’t have the resources to tackle that project. It’s going to take a lot of coding to grab each and every boon from each player given, damage received, negated, aoe heals, etc. etc.

tl;dr
IF arenanet starts a more depth score system immediately, expect it to be released in 2025.

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