(edited by Mrbig.8019)
We want explanations
I, for one, welcome with open arms point no. 3.
About everything else, I feel your pain as well.
I, for one, welcome with open arms point no. 3.
About everything else, I feel your pain as well.
why? you can to memorize your team color at start? you need to check every now and then in what team are you on? your team frame color is not enough as a reminder?!
….are you a fish?!
Ok, they fixed paid torunaments cost.
Still disappointing about point 2.
Ah, and for clarification, point 3 was about sarcasm.
I thought the team color background around your teammate heathbars were fine. I don’t know why we needed an extra source of our team color.
I thought the team color background around your teammate heathbars were fine. I don’t know why we needed an extra source of our team color.
It’s cuz they had so very little pvp stuff in this patch that they added this to fill a bit more space in the patch notes.
Sad? Yes! But true!
2 is fine we need more bug fixes.
3 isn’t an actual problem.
Well, now that we have team colors on our action bars, can we please removed team colored background on our party members bar? Although there isn’t much space in between to a party member bars I would still like that space to be transparent so I can see through it because it still has a lot to my peripheral vision. Having the background of the party members bar be painted in splatters of red or blue just obscures my view of my playing field and makes the UI feel cramped. This is even more true when you have your UI set to normal or large.
We knew this wasn’t a super huge balance patch. Get out there and have some fun! Maybe they are testing some matchmaking behind the scenes or something…?
Several of the bug fixes were indirect buffs, especially for kits, conjures and venoms. Are they still worth trying? I don’t know, but it’s worth experimenting new builds with the fixed skills and observe the results.
Pretty much what the title says.
…..
- No balance issues fixed AT ALL aside bug fixing ( altough this is not the balance patch, but absolutely NO BALANCE CHANGES is ridicolous)…..
u forget the 2 ppl on spvp crew was on holiday during december. and in january they where stucked in changing colors and that new paid system.. so no time for balancing stuff..
the funny think is always i remember the words “small changes” ………… small changes every month oh forget it not every month.. every time they feel to feed us before we leave
Several of the bug fixes were indirect buffs, especially for kits, conjures and venoms. Are they still worth trying? I don’t know, but it’s worth experimenting new builds with the fixed skills and observe the results.
yeah but it changes nothing.. actual burstbuilds dont allow to experiment with new stuff cause u need to has xxxxxxxxx stunbreakers and emergency things in ur build if u are not burstclass or bunkerspec.. so yay i can now use my firesword or banner and get a little more dmg during holding it but get again instagibbet by thiefs or other anyoing stuff…..
i can still not use shortbow to apply constant bleed cause now matter how often i ask ppl in spvp they still facetank my shots. yay as ranger i got no bleed on autoattack and must play with traps if i want the condition line… yay perfect that i get critical dmg if i spec for traps… yep thats bugsfixing really opens new builds and fixes the issue with others stuff.
actual they did something, they changed dolch mainhand skill nr 3 on earth on ele. was so much timeconsuming that there was no more space for other stuff.
(edited by hooma.9642)
2 is fine we need more bug fixes.
3 isn’t an actual problem.
SARCASM OH MY GOD
Anyway, after the fix to rewards, this patch is not a disaster anymore.
it’s still disappointing that PvE carebears have so much, when PvP players, altough it’s pretty much knew that our current meta is stale, that classes have so little build diversity and all the stuff, have so little.
Bug fixes ?
that’s fine, but we want more of them fixed.
Most traits are still not working properly, most skills are still useless, most classes still have 1-2 builds available in order to be competitive.
How much do we need to wait before getting serious stuff ?
How much do we need to wait fro traits/skills balance split for PvE and PvP ? ( if PvE is working fine, they can TOTALLY REMAKE ALL STUPID TRAITS IN PVP AND REPLACE THEM WITH SOMETHING ACTUALLY WORKING ).
Don’t they think we waited already a lot ?
The big PvP update will come in Feb/March, so just wait. If they won’t fix some of the top problems you still can rage about it. But for now on I would wait, as it was NOT considered to be a PvP update (except the Temple of Storm 1v1)