Weird Ele Nuke Move
http://wiki.guildwars2.com/wiki/Burning_Speed
or
http://wiki.guildwars2.com/wiki/Fiery_Rush
Dodge if it’s an issue.
Could be a Lighting Rod s/d build. That’s not common. The leap would then be Ride the Lightning. Counterplay: use your stun-breakers wisely.
That’s, indeed, really weird.
I wasn’t there, so I can only throw suppositions.
The only leap we have is magnetic grasp, which has a range of 900, but it does hardly any damage at all.
If he was stealthed, what makes you say that he leapt? SR gives 14 sec of stealth and, with ele mobility, you can close quite a distance in such a time (RTL, etc).
For the 18k, there’s one S/D burst that can one shot pretty much anything quasi instantly, but it’s a weird, not really viable, build, beside a fresh air could do that amount of damage quite easily if properly buffed.
Do you remember the weapons he used?
This was definitely a very long leap in what looked like fire. I saw him use it out of stealth. blush I didn’t catch the weapons though I should have.
Fiery greatsword then? Also fresh air burst is pretty high, but rabid necro in an instant?
You should remember to consult your combat log in such cases, that would help a great deal.
Are you sure it wasn’t lightning flash followed up by close range Phoenix?
I encountered the Ele again, S/D. Though he may have changed builds, no big leaps this round.
I encountered the Ele again, S/D. Though he may have changed builds, no big leaps this round.
Called it^^
Check out this video, if you say its S/D its very likely the ele you encountered was using a similar high burst build
https://www.youtube.com/watch?v=ZGquBAFgVKA
That’s an bad elementalist exploiting the lack of autobalance measures for damage that would prevent broken builds from taking more than 3 seconds to defeat other player single-handedly.
That particular build can take out a heavy armored character in less than 1 second.
What you saw that looked like a jump is a bug that makes animations start when you see a player coming from stealth, instead starting in he actual frame the animation is in.
It’s the same reason why you will see players starting a Finishing move right when stealth runs out but finish way before the animation ends, because they are actually almost finished under stealth, but the animation in your client started when Stealth ran out.
The elementalist looked like leaping, but that wasn’t what really happened. He just got revealed after the teleport, the game didn’t know how to animate that properly, and the result looked like a leap.
This kind of player is well aware of such bugs and flaws, and they will exploit it as much as they can. They will also mock and dismiss anyone denouncing such behavior hoping the bugs won’t be acknowledged and fixed, then go to the forums to cry and post silly “I quit” posts when the fixes are finally done.
Off hand dagger in earth has a huge wind-up followed by an earthshattering ka-boom. I’ve seen elementalists teleporting in the middle (well a split second before the end, actually) of that wind up, so it could be a combination of a weapon nuke and a utility teleport.
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.
That’s an bad elementalist exploiting the lack of autobalance measures for damage that would prevent broken builds from taking more than 3 seconds to defeat other player single-handedly.
That particular build can take out a heavy armored character in less than 1 second.
What you saw that looked like a jump is a bug that makes animations start when you see a player coming from stealth, instead starting in he actual frame the animation is in.
It’s the same reason why you will see players starting a Finishing move right when stealth runs out but finish way before the animation ends, because they are actually almost finished under stealth, but the animation in your client started when Stealth ran out.The elementalist looked like leaping, but that wasn’t what really happened. He just got revealed after the teleport, the game didn’t know how to animate that properly, and the result looked like a leap.
This kind of player is well aware of such bugs and flaws, and they will exploit it as much as they can. They will also mock and dismiss anyone denouncing such behavior hoping the bugs won’t be acknowledged and fixed, then go to the forums to cry and post silly “I quit” posts when the fixes are finally done.
^ This is one of the most frustrating things plaguing pvp at the moment. +1 for explaining it so clearly.
Now I at least know what was happening. Thanks All.