Whack-A-Mole Balance Condi-Meta!

Whack-A-Mole Balance Condi-Meta!

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Posted by: Daecollo.9578

Daecollo.9578

Its simple, because of nerfs and the way the classes are and how easy it is to simply counter power damage, everyone just goes conditions, there is no balance. A lot of the traits people used before were nerfed and taken away to uselessness and there is almost only one-two play-styles for all classes.

How can we fix this?

1 Don’t… Nerf… Anything.
Why? Every time you nerf something you take away an option, there is SOOOOO many underused and underpowered traits in the game that you just make things less and less viable.

2 Redesign Skills/Traits.
Redesigning new skills and traits to counter the serious weaknesses of power over conditions and adding more defense and sustain will not only breathe new life into the game, it will also help counter the current condition META. Adding traits that reduce condition damage based on how much toughness you have for example is a balanced and good trait because it requires you to build around it. That is how traits should be.

3 Revamp Old Skills/Traits.
This is a big one, and the most work. Revamp old unused traits nobody uses. This is self-explanatory. Each time you add new skills to the game you have a possibility of changing the meta, this is what LoL does to keep people interested, basicly adding new classes.

4 Allow us full customization over traits.
Give the players the power to customize our 5/15/25 traits. A lot of classes just have terrible 5/15/25 traits that just don’t go with what they have, why should they be punished for that? Instead they should be rewarded for making builds that are complex, but when you have the traits picked for you…

5 Why do this?
Why even have traits if there is going to be ONE option for every class? Lol.

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https://twitter.com/TalathionEQ2

Whack-A-Mole Balance Condi-Meta!

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Posted by: Laserbolt.6731

Laserbolt.6731

It’s too complicated to completely redesign things now. It’s too easy to make it worse.

I think they are correct to take it slow and get feedback every step of the way even if some OP classes arise for a month or two.

Scrapper: “Frank from Research”

Whack-A-Mole Balance Condi-Meta!

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Posted by: Daecollo.9578

Daecollo.9578

It’s too complicated to completely redesign things now. It’s too easy to make it worse.

I think they are correct to take it slow and get feedback every step of the way even if some OP classes arise for a month or two.

Yeah so basicly only making it where 2 builds can be viable per every 3 months, doing exactly what they said they wouldn’t do.

Wack-a-Mole Balance

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