What about something new?

What about something new?

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Posted by: evilsun.8596

evilsun.8596

Hey guys! when the arena will introduce a new skills? Not only utility skils, what if every weapon skills will have a replacement? For example, you have 5 weapon skills,each skill can be replaced for example by two others. Auto attack will be replaced by two other types of auto attacks, with other features. Lightning strike (ele) can be replaced by two other skills, and so on for each weapon skills will be further 2 to choose from.

I think i’ts a good idea for build variability. Gw2 need a new skills, not only utility. Imho.
So what do u think about it?
sorry for the poor knowledge of English is not my native language)))))

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Posted by: Cynz.9437

Cynz.9437

they can’ t even balance what we already have….

All is Vain~
[Teef] guild :>

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Posted by: evilsun.8596

evilsun.8596

at least in the future. anet strategy not for pvp. So what about that idea. This idea makes me crazy for a few weeks)))) i just want something more than a few build for each class.

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Posted by: Cynz.9437

Cynz.9437

such things are not so easy to design nor implement, besides there is not really demand for it atm

making another finisher is probably more proftable duhh and if anything i would rather have new game mode and ready button than new spells

All is Vain~
[Teef] guild :>

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Posted by: Ragnar the Rock.3174

Ragnar the Rock.3174

They have hinted at 2 handed axes since launch and we haven’t got them yet unless you want to count the executioner’s axe toy.

Really at this point I think they have all their resources dedicated to 2 things

1: Cash shop items
&
2: Living story

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Posted by: BakiSaN.9281

BakiSaN.9281

I would come back in an instant if they added a new game mode. Still lurking these forums with no luck. Heartbreaking to see all this potential wasted, meh…

Sta ce biti s’ kucom!?

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Posted by: evilsun.8596

evilsun.8596

such things are not so easy to design nor implement, besides there is not really demand for it atm

making another finisher is probably more proftable duhh and if anything i would rather have new game mode and ready button than new spells

Yep, hard for design, but look at many patch notes, only discriptions… why do not they just add a couple of skills and fix them if something goes wrong, it’s better than every patch to correct the description of the skill.

And a few things about game mode.New game mode is cool, but all the problems that the current game mechanic is tied to the capture points. Need global changes in skills, variability builds to make something like a gvg in gw1.