What about the ele nerf ?

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Posted by: Lordrosicky.5813

Lordrosicky.5813

Its funny on forest because an ele can basically get to far point before the cap and hold off 1 person all game and even sometimes 2 people all game to keep point contested. Maybe comboing mes immob/shatter with necro condi burst works for me thats all I have found. And sometimes they just get away.

I honestly think the perfect team would be a guard/3 eles and a mesmer on forest map. Ranger is obv strong. Engi, thief and necro are also viable. So balance isnt that bad except for the fact that eles are…well…too good.

Its funny because the higher I move in skill and now I get paired with stronger players more often due to matchmaking then I am finding eles more and more OP.

I think more and more players are reaching the skill ceiling of the ele and the result is rly lame to play against. Within a few more weeks/months even more players will learn to be unkillable as an ele and its just gonna be……hell.

In the SotG I agree with the host who said that if a team has 2/3 of a class in very often then its too strong. Well 2 ele is a minimum for me. I reackon 3 is best. Sounded like the devs are gonna nerf their healing/regen/protection so that will be cool to see eles being still amazing but not just insane.

And even with nerfs the ele will still probably be the best class.

Character: Henry rank million/Duke Henry
Necromancer/Casual Warrior
[Team] Best WvW guild of all time. EASILY.

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Posted by: nerva.7940

nerva.7940

Ele changes confirmed by J^2. My bet is sustain goes first followed by a slight aoe nerf and other buffs. Hope to see this on the 26th

Ikiro – 80 Ranger
Umie – 80 Guardian
http://www.youtube.com/channel/UCgLbWtvtzdU0Ho0zto6VnTQ

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Posted by: Dee Jay.2460

Dee Jay.2460

It’s funny how that while we all seem to agree that Eles need a nerf, we’ve sort of accepted that Guardians are equally as unkillable. They just don’t have the mobility.

Mesmers have Portals as their saving grace but other than that it’s time to do some pro-active balancing here.

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Posted by: Shar.3402

Shar.3402

I think the only thing that really needs to be nerfed, is how much cleansing wave on Evasive Arcana heals
We’re talking about a 40s cd spell that can be casted every 10s with that trait…healing for about 3k every 10s is a bit too much really

Shar Teel – Elementalist
Yolo queue FTW [YOLO] – Desolation (EU)
Champion Magus, Genius

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Posted by: Caffynated.5713

Caffynated.5713

I think the only thing that really needs to be nerfed, is how much cleansing wave on Evasive Arcana heals
We’re talking about a 40s cd spell that can be casted every 10s with that trait…healing for about 3k every 10s is a bit too much really

It might be a little OP, but it’s a 30 point trait. Guardian has a 15 point perk that heals for 129 + healing power on dodge roll (supposed to be .5 * healing power, but it’s bugged), doesn’t have a cooldown and doesn’t require you to be in water attunement. I get much more healing out of Selfless daring than I do Evasive Arcana.

“We recognize that the changes to [ele] will essentially remove it from play. In the future,
we may consider whether or not there is an incarnation of [ele] that would be viable
but balanced. For now, we do not expect it to see serious use.” – ANet

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Posted by: Klassic.8057

Klassic.8057

This game is now officially titled Ele Wars 2. Another pug countered our 3 ele group with 5 eles today!! It was so fun getting tossed around like a pingpong ball

Kanto

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Posted by: Kultas Sunstrider.9218

Kultas Sunstrider.9218

I honestly /facepalm when I see teams running 3 eles and actually owning every game. So sad.

Kultas / Thief / Desolation [EU]
“Don’t criticize what you can’t understand”

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Posted by: Dagins.5163

Dagins.5163

Maybe it is the right way? Maybe we all should roll eles, so the circle of balance will be completed?

Signed, level 1 alt

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Posted by: Syko.3726

Syko.3726

Maybe it is the right way? Maybe we all should roll eles, so the circle of balance will be completed?

Fair enough imo.

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Posted by: Shar.3402

Shar.3402

5 eles vs 5 eles is the way
infinite matches ending like 10-5 with all 3 points perma-uncapped.

Shar Teel – Elementalist
Yolo queue FTW [YOLO] – Desolation (EU)
Champion Magus, Genius

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Posted by: guza.6170

guza.6170

Or maybe u guys should stop crying and try to counter it, just saying u might acctually have to use your brain.

aka Subl

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Posted by: Avead.5760

Avead.5760

Well nerfs on the way so stop the pointless threads we got it
BUT running multiple classes is not something necessarily bad.If running 1 of each class was an inherent restriction to do good then the compinations of team compositions would fall down to (8,5) which is the low number of 56 (well not that low but anyway :P)
So suck it up and let people run what they feel like and dont jump on any team that runs multiple classes.
Id love to play in a team of 2 eles,2 mesm and a thief for a fact.No bunkers just coordinated bursts,super mobility and awareness of enemy teams positions!
So much fun :P

(edited by Avead.5760)

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Posted by: Sand Beagle.9867

Sand Beagle.9867

Yes, stop crying, use your brains for once. The obvious solution to 3 eles is 5 banner longbow warriors. How do you simple-minded halfwit braindeads not understand such a simple and obvious solution?

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Posted by: Liewec.2896

Liewec.2896

Or maybe u guys should stop crying and try to counter it, just saying u might acctually have to use your brain.

what an idiotic response.
do you even play the game?
its commonplace in spvp to see several people wailing on a nigh invicible ele and not being able to down them.
and your response to that is “use your brain duuuuuh!”

conclusion to your response : you’re either an idiot or you’re playing D/D and dont want to see your EZmode get balanced.

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Posted by: Lordrosicky.5813

Lordrosicky.5813

Well nerfs on the way so stop the pointless threads we got it
BUT running multiple classes is not something necessarily bad.If running 1 of each class was an inherent restriction to do good then the compinations of team compositions would fall down to (8,5) which is the low number of 56 (well not that low but anyway :P)
So suck it up and let people run what they feel like and dont jump on any team that runs multiple classes.
Id love to play in a team of 2 eles,2 mesm and a thief for a fact.No bunkers just coordinated bursts,super mobility and awareness of enemy teams positions!
So much fun :P

Yeh they said they would nerf it but also said december was a big balance patch remember lol.

Love this game but its getting kind of repetitive to fight at least 2 and often 3 invincible eles every match. They arent just slightly OP. Their survivability is way off the charts. Guardian is tanky but even in a 1 on 1 I can kill a bunker guard sometimes. No chance with an ele and they do more damage than a guardian anyway.

Character: Henry rank million/Duke Henry
Necromancer/Casual Warrior
[Team] Best WvW guild of all time. EASILY.

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Posted by: Avead.5760

Avead.5760

^well a cantrip ele has 4(3+1 passive)oh kitten buttons.Runes like forge ,2 armor of earth + earths attunement prot means they have massive uptime of prot as well.Then you get traits like cleansing water and you get massive cond removal as well..theres no denial why you cant kill them alone.
Just count your stuns/immob and any burst initiator you have to his escapes and you immediately notice that in 1vs1 a setup like that it doesnt die easily regardless of hte stats.Same is with a few builds of other classes.But what can you do?
You cant directly nerf the utilities since they are part of other builds as well neither can you restrict him from having access to all of them(utilities).
What they ll probably do is lower the uptime of the boons and the scaling of healing power on skills or relocate the traits in water line and put an internal cd on some.
Also eles base healing is lowish actually..check it out for yourself.The scaling is crazy like 1:1..
But this is a teams game and most things are countered.IMO you can counter 3 eles with high boon removal ,high poison application and control like stunlock.It certainly requires more skill than just running 2+ eles yourself though :P

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Posted by: hharry.1967

hharry.1967

It would be dumb to nerf the ele and leave guardians bunkering as they are now and thieves 1 shooting people. Hopefully they all get balanced at the same time.

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Posted by: Caffynated.5713

Caffynated.5713

From watching the SOTG, it doesn’t sound like they’re doing a massive overhaul of the ele.

If you’re getting completely destroyed by them now, it’s not going to change because the issue isn’t the class; it’s you.

Bunker Ele is a little OP, and over the course of a longer fight they can outlast other classes because boon duration is a little high (seems to have been balanced around 0% increased boon duration) leaving no gaps in Protection that are needed to burst them down effectively, and stacking healing + toughness is imbalanced because there is not a good diminishing returns system in place.

Once that’s changed, they’re going to be extremely vulnerable to burst damage because they have very low vitality after digging themselves out of the scholar class armor hole. I’m sure most of you will just keep face rolling and trying to do your wombo combo against shocking aura and protection, but that’s your problem.

“We recognize that the changes to [ele] will essentially remove it from play. In the future,
we may consider whether or not there is an incarnation of [ele] that would be viable
but balanced. For now, we do not expect it to see serious use.” – ANet

(edited by Caffynated.5713)

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Posted by: Sand Beagle.9867

Sand Beagle.9867

ahue only people who havent done the maths use scholar runes

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Posted by: Arheundel.6451

Arheundel.6451

ahue only people who havent done the maths use scholar runes

That’s why this game is doomed…the average skill level is extremely low….( for no saying something else)
@Caffynated was talking about scholar class…no scholar rune..wake up..-_-

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Posted by: skupuz.6940

skupuz.6940

So everybody is running 3 ele comp, and it’s god mod in teamfight, we really need the patch to see a balance patch or what ?

The Ele class does not need a nerf.

Boon duration stacking is the unseen culprit here. This is true for classes that can stack a lot of boons for long duration. Guardian, Ele, etc.

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Posted by: Amaterasu.6280

Amaterasu.6280

It’s so obvious Eles + traps/aoe is going to get a nerf…there is no debating it.

The easiest way to prove this is to just watch top teams play their comps. If they are running 2 eles 2 rangers…it’s obvious what that means. Those teams play to win, and they’ll use whatever OP class it is at the moment. That’s just the truth.

It’s unfortunate that the game isn’t balanced to the point where you can play the class you simply enjoy and have the same chance to win. When the game gets to the point where you can have any sort of comp and still win based on the players themselves…that’s when balance is achieved.

But that being said, balance calls for a boring game, so it’s not smart to have total balance. It’s the truth, people like to feel like they have the upper hand over other players. It just feels good. There will and always will be a class/build that is OP in any mmo.

It’s not impossible to beat these comps…it’s just that the try-hard ratio between them vs you, is like 1:100. Great players will always beat lesser skilled players, but when great players play against great players, the OPness of the classes are what often determines the win.

Kuro – Thief – NA
Undercoverism [UC]

(edited by Amaterasu.6280)

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Posted by: Arheundel.6451

Arheundel.6451

Its funny on forest because an ele can basically get to far point before the cap and hold off 1 person all game and even sometimes 2 people all game to keep point contested. Maybe comboing mes immob/shatter with necro condi burst works for me thats all I have found. And sometimes they just get away.

I honestly think the perfect team would be a guard/3 eles and a mesmer on forest map. Ranger is obv strong. Engi, thief and necro are also viable. So balance isnt that bad except for the fact that eles are…well…too good.

Its funny because the higher I move in skill and now I get paired with stronger players more often due to matchmaking then I am finding eles more and more OP.

I think more and more players are reaching the skill ceiling of the ele and the result is rly lame to play against. Within a few more weeks/months even more players will learn to be unkillable as an ele and its just gonna be……hell.

In the SotG I agree with the host who said that if a team has 2/3 of a class in very often then its too strong. Well 2 ele is a minimum for me. I reackon 3 is best. Sounded like the devs are gonna nerf their healing/regen/protection so that will be cool to see eles being still amazing but not just insane.

And even with nerfs the ele will still probably be the best class.

Yes, and it’s working in every map. And i’m agree with you, for me the problem of the ele is not the DPS ( he can do a good burst as d/d, and a viable dps as a s/d ) but his sustain, i mean he got everything ( a viable DPS, he can bunker a point, he can heal and he got mobility ) i’m agree that he can do everything, but when we need 2 people to kill an ele ( and spending all cooldown on one guy ) i think it’s not balanced. At least guardian can’t do the same DPS, and can’t heal as much as ele in teamfight, and he don’t get the same mobility.

Or maybe u guys should stop crying and try to counter it, just saying u might acctually have to use your brain.

So you really think that ele don’t need a nerf ? Are you serious ?

Just sayin’ we are loosing against team we stomped 500-200 3 weeks ago just because they play 3 ele. And don’t worry about our brain, we change need to balance this game.

Thieves will get nerfs also just saying…no bunker meta and no burst meta, those were Anet words in December, soon or later your backstab build will be toned down too have not worries about that, and given the fact that MMO communities switch wining subject every month or so, after ele get nerfed to the ground..it will be the mesmer turn..and then the ranger turn and then…oh it never end, similarly what never change is the lack of skills of baddies and their inability to get better.
If it’s not ele..it will be something else, you will always lose to those better than you and you will complain/whine for the eternity…good luck to you

(edited by Arheundel.6451)

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Posted by: Arheundel.6451

Arheundel.6451

Its funny on forest because an ele can basically get to far point before the cap and hold off 1 person all game and even sometimes 2 people all game to keep point contested. Maybe comboing mes immob/shatter with necro condi burst works for me thats all I have found. And sometimes they just get away.

I honestly think the perfect team would be a guard/3 eles and a mesmer on forest map. Ranger is obv strong. Engi, thief and necro are also viable. So balance isnt that bad except for the fact that eles are…well…too good.

Its funny because the higher I move in skill and now I get paired with stronger players more often due to matchmaking then I am finding eles more and more OP.

I think more and more players are reaching the skill ceiling of the ele and the result is rly lame to play against. Within a few more weeks/months even more players will learn to be unkillable as an ele and its just gonna be……hell.

In the SotG I agree with the host who said that if a team has 2/3 of a class in very often then its too strong. Well 2 ele is a minimum for me. I reackon 3 is best. Sounded like the devs are gonna nerf their healing/regen/protection so that will be cool to see eles being still amazing but not just insane.

And even with nerfs the ele will still probably be the best class.

Yes, and it’s working in every map. And i’m agree with you, for me the problem of the ele is not the DPS ( he can do a good burst as d/d, and a viable dps as a s/d ) but his sustain, i mean he got everything ( a viable DPS, he can bunker a point, he can heal and he got mobility ) i’m agree that he can do everything, but when we need 2 people to kill an ele ( and spending all cooldown on one guy ) i think it’s not balanced. At least guardian can’t do the same DPS, and can’t heal as much as ele in teamfight, and he don’t get the same mobility.

Or maybe u guys should stop crying and try to counter it, just saying u might acctually have to use your brain.

So you really think that ele don’t need a nerf ? Are you serious ?

Just sayin’ we are loosing against team we stomped 500-200 3 weeks ago just because they play 3 ele. And don’t worry about our brain, we change need to balance this game.

Thieves will get nerfs also just saying…no bunker meta and no burst meta, those were Anet words in December, soon or later your backstab build will be toned down too have not worries about that, and given the fact that MMO communities switch wining subject every month or so, after ele get nerfed to the ground..it will be the mesmer turn..and then the ranger turn and then…oh it never end, similarly what never change is the lack of skills of baddies and their inability to get better.
If it’s not ele..it will be something else, you will always lose to those better than you and you will complain/whine for the eternity…good luck to you

I don’t care about backstab build. And i hope it will be nerf a bit. And all your blabla, it’s the definition of balance, not whining. People discover weakness in the game after the patch and exploit it.

I can make the difference when it comes from skill or not. And it’s not. We have to play 3x better to win against 3 ele comp. I mean, just an error and the game is loose.

I don’t know if you’re just naive or simply want to hide behind a wall of lies, either way let me tell you this: people don’t care about balance….they care to win and if they lose they’ll start whining on the forums creating a sort of whichhunt to use any possible thing as escapegoat for their lack of skills.
If this it’s your first MMO forum experience..then I can understand so let me tell another thing…the QQ never end on a MMO forum, you could nerf to the ground a profession literally leaving it with nothing but a single skill…and you’d still get people creating a QQ thread about that single skill..it’s the human nature ( for the majority of cases), people who want balance are ready to recognize defeats as they do with victories but that kind of attitude is rare…so give it up already if you think people care about balance..it’s nothing but a fairy tale

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Posted by: CnaeusDane.2938

CnaeusDane.2938

I roll as a guard and everyone QQ’s bout my build till they fight an ele. If I want to be a bunker like an ele is I have almost no damage. Ele gets all the boons and abilities of a guardian bunker with damage. I don’t even bother fighting eles anymore if I can help it because they all run an Auramancer build.

At least guards have weaknesses, like ranged fighting, overwhelming us with conditions, and catching us with burst damage if we’re on cd. Do ele’s even have cds?

Mercenary for now.
Guardian – Vanessa Guardwell
Warrior – Cnaeus Dane

(edited by CnaeusDane.2938)

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Posted by: FuriusGeorge.1207

FuriusGeorge.1207

Remove cleansing wave from evasive arcana and the ele will be ‘god mode’ no more. With that said, some serious work needs to be done on other aspects of the class.

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Posted by: Sand Beagle.9867

Sand Beagle.9867

If only they stuck with the gw1 concept of an ele. kitten of all trades is just a pain to balance and no one is ever satisfied.

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Posted by: Arheundel.6451

Arheundel.6451

If only they stuck with the gw1 concept of an ele. kitten of all trades is just a pain to balance and no one is ever satisfied.

The GW2 community has called crazy every GW1 ele who has proposed this…so thanks them if no changes will ever be made, but for my part ( and I think many others) nobody has ever asked Anet for the current ele design when the one in GW1 was perfectly fine.

I just wanted to keep playing an ele but Anet decided to come up with such bullkitten design and now unable to fix their kitten, every month they’ll keep nerfing to the ground most part of it and slighty buff some other aspect just to keep the profession afloat.

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Posted by: Sand Beagle.9867

Sand Beagle.9867

If only they stuck with the gw1 concept of an ele. kitten of all trades is just a pain to balance and no one is ever satisfied.

The GW2 community has called crazy every GW1 ele who has proposed this…so thanks them if no changes will ever be made, but for my part ( and I think many others) nobody has ever asked Anet for the current ele design when the one in GW1 was perfectly fine.

I just wanted to keep playing an ele but Anet decided to come up with such bullkitten design and now unable to fix their kitten, every month they’ll keep nerfing to the ground most part of it and slighty buff some other aspect just to keep the profession afloat.

think how different this game would be if they hadnt gone half way with class-specific roles. monks, real eles, real warriors, ermahgerd

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Posted by: Arheundel.6451

Arheundel.6451

If only they stuck with the gw1 concept of an ele. kitten of all trades is just a pain to balance and no one is ever satisfied.

The GW2 community has called crazy every GW1 ele who has proposed this…so thanks them if no changes will ever be made, but for my part ( and I think many others) nobody has ever asked Anet for the current ele design when the one in GW1 was perfectly fine.

I just wanted to keep playing an ele but Anet decided to come up with such bullkitten design and now unable to fix their kitten, every month they’ll keep nerfing to the ground most part of it and slighty buff some other aspect just to keep the profession afloat.

think how different this game would be if they hadnt gone half way with class-specific roles. monks, real eles, real warriors, ermahgerd

Guess it’s too late for that…

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Posted by: Junkpile.7439

Junkpile.7439

Well there is something wrong in game mode if main thing is just stay alive inside circle.

Low quality trolling since launch
Seafarer’s Rest EotM grinch

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Posted by: Braxxus.2904

Braxxus.2904

Maybe it is the right way? Maybe we all should roll eles, so the circle of balance will be completed?

On a good note at least everyone would actually be playing classes with some modicum of skill requirement and high skill ceiling.

Opposed to mesmers/thieves/warriors.

On a second note what they SHOULD do is fix engi’s so they perform at the same level as eles since they’re pretty much on the same level as far as skill ceiling when compared to other classes.

Blackwater Vanguard
Yaks Bend

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Posted by: Somoe.3621

Somoe.3621

I roll as a guard and everyone QQ’s bout my build till they fight an ele. If I want to be a bunker like an ele is I have almost no damage. Ele gets all the boons and abilities of a guardian bunker with damage. I don’t even bother fighting eles anymore if I can help it because they all run an Auramancer build.

At least guards have weaknesses, like ranged fighting, overwhelming us with conditions, and catching us with burst damage if we’re on cd. Do ele’s even have cds?

So many times this…

Bunker Guardians actually have to sacrifice a huge amount of damage potential and already lackluster mobility to become tanky. Bunker Elementalists sacrifice almost no damage and absolutely no mobility yet they’re allowed to become as tanky as a Guardian. The only thing bunker Guardians have over bunker Elementalists is superior area control with Line of Warding, Ring of Warding, Sanctuary, and Shield of Absorption but all of these are buggy and hard countered by Stability.

I really hope Anet doesn’t nerf all Boon stacking just because it’s ridiculous on Elementalists. Guardians are supposed to be the most Boon oriented, anti-condition class but right now it’s actually D/D Ele’s.

EDIT: Also, just because Ele’s have a high skill CEILING that doesn’t mean they have a high skill FLOOR. D/D Ele is extremely forgiving, you can literally just run in circles spamming attunements and do well.

(edited by Somoe.3621)

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Posted by: Kylex.5962

Kylex.5962

i agree and disagree with a lot of things said about eles.

their heals/buffs are a joke completely with the high sustain of both.

although saying that there is such an easy counter to eles;
ranger + necro = gf ele
Engi + necro = gf ele
like absolutely nothing an ele can do. he can run away but then all hes achieved is nothing since they cap the point anyway.

having said all of this. if bunker eles are not allowed in the game. i disagree with guardians been able to survive 30s (due to cooldowns) vs 2,3,4,5 people. doesn’t matter how many people you have, he will last until his Cd’s go.

bunkers in general are annoying/bad but if they nerf all of this, it will just go into a glass cannon team vs glass cannon team.

easy solution – disable multiple class comp ?

Wannabe Thief – Chieftain Ninjas

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Posted by: Junkpile.7439

Junkpile.7439

“Bunker Elementalists sacrifice almost no damage”
Haha ok.

Low quality trolling since launch
Seafarer’s Rest EotM grinch

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Posted by: Arheundel.6451

Arheundel.6451

I roll as a guard and everyone QQ’s bout my build till they fight an ele. If I want to be a bunker like an ele is I have almost no damage. Ele gets all the boons and abilities of a guardian bunker with damage. I don’t even bother fighting eles anymore if I can help it because they all run an Auramancer build.

At least guards have weaknesses, like ranged fighting, overwhelming us with conditions, and catching us with burst damage if we’re on cd. Do ele’s even have cds?

So many times this…

Bunker Guardians actually have to sacrifice a huge amount of damage potential and already lackluster mobility to become tanky. Bunker Elementalists sacrifice almost no damage and absolutely no mobility yet they’re allowed to become as tanky as a Guardian. The only thing bunker Guardians have over bunker Elementalists is superior area control with Line of Warding, Ring of Warding, Sanctuary, and Shield of Absorption but all of these are buggy and hard countered by Stability.

I really hope Anet doesn’t nerf all Boon stacking just because it’s ridiculous on Elementalists. Guardians are supposed to be the most Boon oriented, anti-condition class but right now it’s actually D/D Ele’s.

EDIT: Also, just because Ele’s have a high skill CEILING that doesn’t mean they have a high skill FLOOR. D/D Ele is extremely forgiving, you can literally just run in circles spamming attunements and do well.

Pls make an ele, use fire and earth traits ( so forget about bunker build) then go and spamm attunement while running in circle.
My bet: you last 5s..guaranteed!

By the way even playing bunker, unless you know what you’re doing you’ll get totalized, pls come I’ll use a staff and you take fire/earth build try to survive while spamm attunement and run in circle…after all D/D is extremely forgiving..

Chances are..you won’t even answer ,but if you do I’m ready to record the fight and post it, we can then show people how well you do while you spamm attunements and run in circle

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Posted by: Somoe.3621

Somoe.3621

I roll as a guard and everyone QQ’s bout my build till they fight an ele. If I want to be a bunker like an ele is I have almost no damage. Ele gets all the boons and abilities of a guardian bunker with damage. I don’t even bother fighting eles anymore if I can help it because they all run an Auramancer build.

At least guards have weaknesses, like ranged fighting, overwhelming us with conditions, and catching us with burst damage if we’re on cd. Do ele’s even have cds?

So many times this…

Bunker Guardians actually have to sacrifice a huge amount of damage potential and already lackluster mobility to become tanky. Bunker Elementalists sacrifice almost no damage and absolutely no mobility yet they’re allowed to become as tanky as a Guardian. The only thing bunker Guardians have over bunker Elementalists is superior area control with Line of Warding, Ring of Warding, Sanctuary, and Shield of Absorption but all of these are buggy and hard countered by Stability.

I really hope Anet doesn’t nerf all Boon stacking just because it’s ridiculous on Elementalists. Guardians are supposed to be the most Boon oriented, anti-condition class but right now it’s actually D/D Ele’s.

EDIT: Also, just because Ele’s have a high skill CEILING that doesn’t mean they have a high skill FLOOR. D/D Ele is extremely forgiving, you can literally just run in circles spamming attunements and do well.

Pls make an ele, use fire and earth traits ( so forget about bunker build) then go and spamm attunement while running in circle.
My bet: you last 5s..guaranteed!

By the way even playing bunker, unless you know what you’re doing you’ll get totalized, pls come I’ll use a staff and you take fire/earth build try to survive while spamm attunement and run in circle…after all D/D is extremely forgiving..

Chances are..you won’t even answer ,but if you do I’m ready to record the fight and post it, we can then show people how well you do while you spamm attunements and run in circle

So your argument is “if you don’t use the OP build you wont be OP”, really? My comment was about BUNKERS, what you said is completely irrelevant.

It’s funny how people try to pat themselves on the back for playing an Elementalist.

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Posted by: Arheundel.6451

Arheundel.6451

I roll as a guard and everyone QQ’s bout my build till they fight an ele. If I want to be a bunker like an ele is I have almost no damage. Ele gets all the boons and abilities of a guardian bunker with damage. I don’t even bother fighting eles anymore if I can help it because they all run an Auramancer build.

At least guards have weaknesses, like ranged fighting, overwhelming us with conditions, and catching us with burst damage if we’re on cd. Do ele’s even have cds?

So many times this…

Bunker Guardians actually have to sacrifice a huge amount of damage potential and already lackluster mobility to become tanky. Bunker Elementalists sacrifice almost no damage and absolutely no mobility yet they’re allowed to become as tanky as a Guardian. The only thing bunker Guardians have over bunker Elementalists is superior area control with Line of Warding, Ring of Warding, Sanctuary, and Shield of Absorption but all of these are buggy and hard countered by Stability.

I really hope Anet doesn’t nerf all Boon stacking just because it’s ridiculous on Elementalists. Guardians are supposed to be the most Boon oriented, anti-condition class but right now it’s actually D/D Ele’s.

EDIT: Also, just because Ele’s have a high skill CEILING that doesn’t mean they have a high skill FLOOR. D/D Ele is extremely forgiving, you can literally just run in circles spamming attunements and do well.

Pls make an ele, use fire and earth traits ( so forget about bunker build) then go and spamm attunement while running in circle.
My bet: you last 5s..guaranteed!

By the way even playing bunker, unless you know what you’re doing you’ll get totalized, pls come I’ll use a staff and you take fire/earth build try to survive while spamm attunement and run in circle…after all D/D is extremely forgiving..

Chances are..you won’t even answer ,but if you do I’m ready to record the fight and post it, we can then show people how well you do while you spamm attunements and run in circle

So your argument is “if you don’t use the OP build you wont be OP”, really? My comment was about BUNKERS, what you said is completely irrelevant.

It’s funny how people try to pat themselves on the back for playing an Elementalist.

In your post there is no mention of bunker D/D!
You have stated that D/D on its own it’s forgiving, therefore I have invited you to prove that!

Furthermore in my book if something is OP, then it’s OP regardless of the build used, anybody should be able to make an ele, take any trait or amulet, go in and “perform” like the 0/10/0/30/30 users.

pls answer logic with logic no otherwise, stick to your words and don’t change the meaning when it’s convenient to you

EDIT: Also, just because Ele’s have a high skill CEILING that doesn’t mean they have a high skill FLOOR. D/D Ele is extremely forgiving, you can literally just run in circles spamming attunements and do well.

So now stick to you words, make an ele, take any trait and post a video!
LIke this:
http://www.youtube.com/watch?v=PTSlULPN768&list=PLBF2912D72F052EC7&index=20

And if you think to know what OP is…check this out:
http://www.youtube.com/watch?v=Hh5zjK7ITpQ&list=PLBF2912D72F052EC7

Go on , make an ele go HOM take any random trait , take D/D and go and show us this FORGIVING gameplay!

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Posted by: Somoe.3621

Somoe.3621

I roll as a guard and everyone QQ’s bout my build till they fight an ele. If I want to be a bunker like an ele is I have almost no damage. Ele gets all the boons and abilities of a guardian bunker with damage. I don’t even bother fighting eles anymore if I can help it because they all run an Auramancer build.

At least guards have weaknesses, like ranged fighting, overwhelming us with conditions, and catching us with burst damage if we’re on cd. Do ele’s even have cds?

So many times this…

Bunker Guardians actually have to sacrifice a huge amount of damage potential and already lackluster mobility to become tanky. Bunker Elementalists sacrifice almost no damage and absolutely no mobility yet they’re allowed to become as tanky as a Guardian. The only thing bunker Guardians have over bunker Elementalists is superior area control with Line of Warding, Ring of Warding, Sanctuary, and Shield of Absorption but all of these are buggy and hard countered by Stability.

I really hope Anet doesn’t nerf all Boon stacking just because it’s ridiculous on Elementalists. Guardians are supposed to be the most Boon oriented, anti-condition class but right now it’s actually D/D Ele’s.

EDIT: Also, just because Ele’s have a high skill CEILING that doesn’t mean they have a high skill FLOOR. D/D Ele is extremely forgiving, you can literally just run in circles spamming attunements and do well.

Pls make an ele, use fire and earth traits ( so forget about bunker build) then go and spamm attunement while running in circle.
My bet: you last 5s..guaranteed!

By the way even playing bunker, unless you know what you’re doing you’ll get totalized, pls come I’ll use a staff and you take fire/earth build try to survive while spamm attunement and run in circle…after all D/D is extremely forgiving..

Chances are..you won’t even answer ,but if you do I’m ready to record the fight and post it, we can then show people how well you do while you spamm attunements and run in circle

So your argument is “if you don’t use the OP build you wont be OP”, really? My comment was about BUNKERS, what you said is completely irrelevant.

It’s funny how people try to pat themselves on the back for playing an Elementalist.

In your post there is no mention of bunker D/D!
You have stated that D/D on its own it’s forgiving, therefore I have invited you to prove that!

Furthermore in my book if something is OP, then it’s OP regardless of the build used, anybody should be able to make an ele, take any trait or amulet, go in and “perform” like the 0/10/0/30/30 users.

pls answer logic with logic no otherwise, stick to your words and don’t change the meaning when it’s convenient to you

EDIT: Also, just because Ele’s have a high skill CEILING that doesn’t mean they have a high skill FLOOR. D/D Ele is extremely forgiving, you can literally just run in circles spamming attunements and do well.

So now stick to you words, make an ele, take any trait and post a video!
LIke this:
http://www.youtube.com/watch?v=PTSlULPN768&list=PLBF2912D72F052EC7&index=20

And if you think to know what OP is…check this out:
http://www.youtube.com/watch?v=Hh5zjK7ITpQ&list=PLBF2912D72F052EC7

Go on , make an ele go HOM take any random trait , take D/D and go and show us this FORGIVING gameplay!

If you can’t see that I was talking about bunkers then that’s not my problem.

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Posted by: warpy.1687

warpy.1687

Go on , make an ele go HOM take any random trait , take D/D and go and show us this FORGIVING gameplay!

Are you trying to say D/D thieves are OP compared to D/D eles? Why don’t you go make a thief and 1v1 an ele? Should be an easy fight right?

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Posted by: Malcastus.6240

Malcastus.6240

“Bunker Elementalists sacrifice almost no damage”
Haha ok.

QFE.

They do sacrifice quite a lot of damage to be such survivaholics.

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Posted by: plasmacutter.2709

plasmacutter.2709

Go on , make an ele go HOM take any random trait , take D/D and go and show us this FORGIVING gameplay!

Are you trying to say D/D thieves are OP compared to D/D eles? Why don’t you go make a thief and 1v1 an ele? Should be an easy fight right?

I’m rock, nerf paper, scissors is fine.

If ANet does anything apart from removing regen from soothing disruption (regen on cantrip use), I’m filing for a refund.

I can use the money I get back from ANet to register my car for the year. I certainly will not regret leaving behind a game where the dev team decides, rather than give proper synergy and group-support to other builds, to take a big steaming crap on the gold standard of what builds in GW2 SHOULD be.

Maybe people wouldn’t be so whiny about boon-based bunkers if ANet made boon stripping more attractive. There are plenty of boon strip builds, but you have to sacrifice EVERYTHING ELSE to build that way which most players find unacceptable.

Still, the elementalist community should not suffer degradation of play experience beacause people don’t want to be “inconvenienced” by being forced to adapt to what is going on around them.

(edited by plasmacutter.2709)

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Posted by: nerva.7940

nerva.7940

There are plenty of high skillcap profs and specs that are balanced well. D/d ele isnt one of them. Then again neither is the bs thief

Ikiro – 80 Ranger
Umie – 80 Guardian
http://www.youtube.com/channel/UCgLbWtvtzdU0Ho0zto6VnTQ

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Posted by: Daharahj.1325

Daharahj.1325

Eles are hard to pick up but easy to master. They’re neither OH HIGH SKILL CAP or completely noob friendly.

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Posted by: Powerr.3649

Powerr.3649

Maybe people wouldn’t be so whiny about boon-based bunkers if ANet made boon stripping more attractive. There are plenty of boon strip builds, but you have to sacrifice EVERYTHING ELSE to build that way which most players find unacceptable.

Still, the elementalist community should not suffer degradation of play experience beacause people don’t want to be “inconvenienced” by being forced to adapt to what is going on around them.

Well stated.

Powerr
PZ

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Posted by: plasmacutter.2709

plasmacutter.2709

There are plenty of high skillcap profs and specs that are balanced well.

Really? Please show me one. ANet has so far done a terrible job of balancing, either using a sledge hammer on a finishing nail and destroying entire and unrelated playstyles as collateral damage (RIP GS symbol support) or even worse rendering entire professions irrelevant (cough-engineer)

D/d ele isnt one of them. Then again neither is the bs thief

I agree, but this is a question of toning down the healing of an overly powerful water traitline without gutting the boons and group support eles are built around.

I don’t see ANet actually pulling this off. I fear my time in this game is numbered, because if I see a sledge hammer to yet another high-skill build or profession I’m “SO out of here”.

The other option for ANet is to make condition builds suck less so they become more prevalent:

https://forum-en.gw2archive.eu/forum/pvp/pvp/Hiba-s-counter-to-multi-ele

(edited by plasmacutter.2709)

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Posted by: Ostricheggs.3742

Ostricheggs.3742

For the love of god people. Eles are not hard to play in the slightest. I laugh at people who call burnign speed a “skill shot”. Engis are by far the hardest just for the sake of grenades.

But really, eles do have it all. A valkyrie ele has the same crit damage/power as a zerkers ele but with less crit (with near perma fury and arcane skills to make up for it). Their firegrab can crit upwards of 5-8k. They’re the fastest roamers in the game. Their many permutations of the standard 0/10/0/30/30 makes other classes 1-3 builds seem like a joke. They have natural AoE team condi cleanses/heals. They have blast finishers with fire fields to augment their team’s damage (water fields + eles = lol). They have an AoE chill and frost aura (which lasts seven kittening seconds) that have given me over 1 minute of chill with grenades. They have shocking aura on a 25 second cooldown. They have a 3 second blowout, a 2 second KD and a 2 second immobilize. They can rez/stomp with their mist form. Their elite heals for an kitten and chills in a huge AoE. But the icing on the cake is their signet heal that keeps them topped off to full that, in conjunction with evasive arcana in water, can allow them to RTL away and kittening heal up to full in under 10 seconds.

And did I mention they’re the fastest roamers in the game?

I mean, holy kitten. They are overpowered. Everyone knows it.

And hibas build does not counter the current meta. I wouldn’t even call it viable under most circumstances. Condis are a dice roll. One guard with absoltue resolution, one ele with cleansing fire or one trap ranger with healin spring can just buttkitten condis over. That’s not to mention the cleanses given via water or kittening empathic bond. Holy kitten empathic bond is dumb.

twitch.tv/ostricheggs MOTM/TOL 2/TOG NA/WTS Beijing winner. Message me for PvP Coaching
@$20 an hour! It’s worth it!

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Posted by: plasmacutter.2709

plasmacutter.2709

For the love of god people. Eles are not hard to play in the slightest. I laugh at people who call burnign speed a “skill shot”. Engis are by far the hardest just for the sake of grenades.

But really, eles do have it all. A valkyrie ele has the same crit damage/power as a zerkers ele but with less crit (with near perma fury and arcane skills to make up for it). Their firegrab can crit upwards of 5-8k. They’re the fastest roamers in the game. Their many permutations of the standard 0/10/0/30/30 makes other classes 1-3 builds seem like a joke. They have natural AoE team condi cleanses/heals. They have blast finishers with fire fields to augment their team’s damage (water fields + eles = lol). They have an AoE chill and frost aura (which lasts seven kittening seconds) that have given me over 1 minute of chill with grenades. They have shocking aura on a 25 second cooldown. They have a 3 second blowout, a 2 second KD and a 2 second immobilize. They can rez/stomp with their mist form. Their elite heals for an kitten and chills in a huge AoE. But the icing on the cake is their signet heal that keeps them topped off to full that, in conjunction with evasive arcana in water, can allow them to RTL away and kittening heal up to full in under 10 seconds.

And did I mention they’re the fastest roamers in the game?

I mean, holy kitten. They are overpowered. Everyone knows it.

And hibas build does not counter the current meta. I wouldn’t even call it viable under most circumstances. Condis are a dice roll. One guard with absoltue resolution, one ele with cleansing fire or one trap ranger with healin spring can just buttkitten condis over. That’s not to mention the cleanses given via water or kittening empathic bond. Holy kitten empathic bond is dumb.

Ah, I see you’ve been playing against those 30/30/30/30/30 eles with all 5 elites slotted and somehow using multiple grand-master traits from the same line again.

The 8 k figure is a blatant lie, nobody in the realm of “reality” has seen one over 4k in bunker, and that’s on a cd rivaling cantrips, compared to 3 second cd on thieves or 8 seconds on warriors for 3 times that 8k damage.

The guy confirms he’s able to destroy D/D bunkers reliably. Others are confirming the same. I’d call that a hard-counter discovered. Maybe you need to L2P.. oh wait, ANet seems to want to cater to people who don’t want to be bothered with adapting, carry on, i’ll be playing ESO, the ones who stay behind in this game will go from their D/D eles to warriors and make the class look so OP’d it will be the next nerfed into the ground.

“nerf skill”

P.S.
All cantrips remove conditions in a bunker D/D build so cleansing fire usually won’t make it on the bars (the others provide superior secondary effects). (which Is why I advocated the removal of regen from soothing disruption)

(edited by plasmacutter.2709)

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Posted by: Ostricheggs.3742

Ostricheggs.3742

http://gw2skills.net/editor/?fEAQJAoYhMmIblR5gjDAkHmAQJiCPUeMDA2A;TQAA0CvM+YGB

Yea. the 30/30/30/30/30/30/30 eles sure are all the rage. Everything I stated comes with the standard build.

and hiba is a ego kitten. Nice guy, but he’s wrong. Condis do not counter 2 ele teams.

twitch.tv/ostricheggs MOTM/TOL 2/TOG NA/WTS Beijing winner. Message me for PvP Coaching
@$20 an hour! It’s worth it!

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Posted by: plasmacutter.2709

plasmacutter.2709

http://gw2skills.net/editor/?fEAQJAoYhMmIblR5gjDAkHmAQJiCPUeMDA2A;TQAA0CvM+YGB

Yea. the 30/30/30/30/30/30/30 eles sure are all the rage. Everything I stated comes with the standard build.

and hiba is a ego kitten. Nice guy, but he’s wrong. Condis do not counter 2 ele teams.

And I have a bridge to sell you, and Romney is going to win a landslide victory in 2012.

I’ll let other elementalist players pick apart the tightly-wound pack of lies you posted trying to make your thief even more ridiculously overpowerd.

Hiba kills bunker eles with an engineer, widely considered the worst profession in the game, and you can’t. Please, L2P

(edited by plasmacutter.2709)