What are you doing?

What are you doing?

in PvP

Posted by: Fellknight.4820

Fellknight.4820

When the last patch came out and you buffed the strongest class/spec in the game(shatter spec mesmer), and in the newest patch you nerf the weakest least played class in the game(engineer).

Were all forced to wonder if you guys are a bunch of clueless idiots. Shouldn’t nerf’s and buffs be based on a priority list of who happens to be the weakest/least reprensented/role or class in tournemant play?

I gotta wonder if you guys are even playing the same game we are, you really said to yourselves omg these kitten engineer’s keep ruining matches.

Because at this point it’s becoming more and more obvious that your just playing favorites and don’t care about balancing at all.

What are you doing?

in PvP

Posted by: daydream.2938

daydream.2938

Avast, take heart young buckeraroo. There be a new grenade spec in town. Go, get your kicks in with it while its there.

What are you doing?

in PvP

Posted by: daydream.2938

daydream.2938

Its useful if you run with someone with CC.
And. You can play a necro and live, or hell play a warrior burst and live, so long as your teams the one winning the fights.

=) Hman would disagree with you about the 100 b warrior.

What are you doing?

in PvP

Posted by: Crunchy Gremlin.5798

Crunchy Gremlin.5798

harsh dude. But frustration does that.
for whatever reason class balancing is hard to do for these games.
Likely cause there is one or two folks doing it as a side project for all the other more important things… like wintersday and… that kinda of stuff.

Things will get better. the classes now are pretty well balanced in the overall scheme but there are certainly some that are much easier to play.

What are you doing?

in PvP

Posted by: Fellknight.4820

Fellknight.4820

Its useful if you run with someone with CC.
And. You can play a necro and live, or hell play a warrior burst and live, so long as your teams the one winning the fights.

=) Hman would disagree with you about the 100 b warrior.

Burst warriors do not live there is nothing a burst warrior could do that a thief couldn’t do better. Why would any player say hey I’m gonna play a guy who sucks at this role and has zero way to survive focus fire when my burst gimmick move fails. One stun breaker fails a warriors best burst I know I played a warrior you can build bunker and you suck worse than any guardian or build burst and you suck worse than any thief.

If you removed haste you’d destroy 90% of a warriors dps and correct 99% of the problems we see in pvp. Gotta question any designers who build an entire class based on one button click.

What are you doing?

in PvP

Posted by: Brutalistik.6473

Brutalistik.6473

harsh dude. But frustration does that.
for whatever reason class balancing is hard to do for these games.
Likely cause there is one or two folks doing it as a side project for all the other more important things… like wintersday and… that kinda of stuff.

Things will get better. the classes now are pretty well balanced in the overall scheme but there are certainly some that are much easier to play.

Another part that does adds on the frustration is when players start trolling, bashing. stalking and mocking saying my ele. thief. guardian or mesmer is the best etc. Yeah that’s enough to either block the player or take a break from the game.

Pineapples

What are you doing?

in PvP

Posted by: daydream.2938

daydream.2938

A thing to consider is law of unintended consequences. Everyone seems to know what would balance PVP, yet if those changes where made as the public dictates it would likely make things worse.

What are you doing?

in PvP

Posted by: Turbo Whale.1738

Turbo Whale.1738

Mesmer
Shatter skills now share a global 0.25 second recharge, to prevent multiple shatter effects triggering on the same illusion.
Shattered Strength: This trait now grants 1 stack of might per illusion shattered.

That mesmer buff was nerfed immediately after it was implemented. Now, it reflects how good a 25 trait minor should be.


Were all forced to wonder if you guys are a bunch of clueless idiots. Shouldn’t nerf’s and buffs be based on a priority list of who happens to be the weakest/least reprensented/role or class in tournemant play?

They have said time and time again they will take making changes very slowly to allow the game to develop. Remember 3 months ago Eles were crying because of some stupid reason they made up and now, with only a few small buffs later and mostly small nerfs, D/D cantrip ele is one of the best builds in the game.

Also, please speak for yourself.

What are you doing?

in PvP

Posted by: Fellknight.4820

Fellknight.4820

Mesmer
Shatter skills now share a global 0.25 second recharge, to prevent multiple shatter effects triggering on the same illusion.
Shattered Strength: This trait now grants 1 stack of might per illusion shattered.

That mesmer buff was nerfed immediately after it was implemented. Now, it reflects how good a 25 trait minor should be.


Were all forced to wonder if you guys are a bunch of clueless idiots. Shouldn’t nerf’s and buffs be based on a priority list of who happens to be the weakest/least reprensented/role or class in tournemant play?

They have said time and time again they will take making changes very slowly to allow the game to develop. Remember 3 months ago Eles were crying because of some stupid reason they made up and now, with only a few small buffs later and mostly small nerfs, D/D cantrip ele is one of the best builds in the game.

Also, please speak for yourself.

So buffing a class that already has a 98% represention in tpvp and then nerfing it 2 days later is a show of competance?

While there are classes in the game with less than a 5% represention in tpvp and they suffer nerfs and or just get blatantly ignored. Yet I should have complete faith in a design team that buffs the best in the game? Even if just for a moment

(edited by Fellknight.4820)

What are you doing?

in PvP

Posted by: Fellknight.4820

Fellknight.4820

harsh dude. But frustration does that.
for whatever reason class balancing is hard to do for these games.
Likely cause there is one or two folks doing it as a side project for all the other more important things… like wintersday and… that kinda of stuff.

Things will get better. the classes now are pretty well balanced in the overall scheme but there are certainly some that are much easier to play.

Another part that does adds on the frustration is when players start trolling, bashing. stalking and mocking saying my ele. thief. guardian or mesmer is the best etc. Yeah that’s enough to either block the player or take a break from the game.

Is it bashing if it’s true or just an honest representation of the facts. I can’t join you in fairytale land where rangers are as good as guardians or thieves so I ask you to join me in reailty where the rest of us live and math still works on fact and not opinion. Or do you honestly believe there is team that would take an even skilled engineer/ranger over a guardian or mesmer?

What are you doing?

in PvP

Posted by: Fellknight.4820

Fellknight.4820

A thing to consider is law of unintended consequences. Everyone seems to know what would balance PVP, yet if those changes where made as the public dictates it would likely make things worse.

Who says we have to consider every suggestions there are 4 suggestions on the forums that have come up more than any other;

1. Nerf or Remove Haste
2. Nerf Thief
3. Nerf Mesmer
4. Tone down bunkers

These have been the 4 issues ignored most by any designer. So yes I honestly believe that the players would do better in balancing based on vote than the designers currently are ABSOLUTELY without a doubt.

Because these are the 4 things that would make the game more enjoyable for everyone and not just 3 classes.

What are you doing?

in PvP

Posted by: Brutalistik.6473

Brutalistik.6473

A thing to consider is law of unintended consequences. Everyone seems to know what would balance PVP, yet if those changes where made as the public dictates it would likely make things worse.

Who says we have to consider every suggestions there are 4 suggestions on the forums that have come up more than any other;

1. Nerf or Remove Haste
2. Nerf Thief
3. Nerf Mesmer
4. Tone down bunkers

These have been the 4 issues ignored most by any designer. So yes I honestly believe that the players would do better in balancing based on vote than the designers currently are ABSOLUTELY without a doubt.

Because these are the 4 things that would make the game more enjoyable for everyone and not just 3 classes.

I don’t wish for haste to be removed because it’s useful in pve except warriors frenzy skill penalty. However they can remove it from being used in pvp and that I will accept. This means they’ll have to rework certain traits that gives haste benefits and pvp runes.

Pineapples

What are you doing?

in PvP

Posted by: Fellknight.4820

Fellknight.4820

A thing to consider is law of unintended consequences. Everyone seems to know what would balance PVP, yet if those changes where made as the public dictates it would likely make things worse.

Who says we have to consider every suggestions there are 4 suggestions on the forums that have come up more than any other;

1. Nerf or Remove Haste
2. Nerf Thief
3. Nerf Mesmer
4. Tone down bunkers

These have been the 4 issues ignored most by any designer. So yes I honestly believe that the players would do better in balancing based on vote than the designers currently are ABSOLUTELY without a doubt.

Because these are the 4 things that would make the game more enjoyable for everyone and not just 3 classes.

I don’t wish for haste to be removed because it’s useful in pve except warriors frenzy skill penalty. However they can remove it from being used in pvp and that I will accept. This means they’ll have to rework certain traits that gives haste benefits and pvp runes.

So dont nerf it in pve problem solved

What are you doing?

in PvP

Posted by: jportell.2197

jportell.2197

A thing to consider is law of unintended consequences. Everyone seems to know what would balance PVP, yet if those changes where made as the public dictates it would likely make things worse.

Who says we have to consider every suggestions there are 4 suggestions on the forums that have come up more than any other;

1. Nerf or Remove Haste
2. Nerf Thief
3. Nerf Mesmer
4. Tone down bunkers

These have been the 4 issues ignored most by any designer. So yes I honestly believe that the players would do better in balancing based on vote than the designers currently are ABSOLUTELY without a doubt.

Because these are the 4 things that would make the game more enjoyable for everyone and not just 3 classes.

I don’t wish for haste to be removed because it’s useful in pve except warriors frenzy skill penalty. However they can remove it from being used in pvp and that I will accept. This means they’ll have to rework certain traits that gives haste benefits and pvp runes.

So dont nerf it in pve problem solved

Except history has shown that not all nerfs are split only a select few… and this is where the anti nerf crowd comes in.

Johnny The Gray
GASM’s Bunker Mesmer

What are you doing?

in PvP

Posted by: Brutalistik.6473

Brutalistik.6473

A thing to consider is law of unintended consequences. Everyone seems to know what would balance PVP, yet if those changes where made as the public dictates it would likely make things worse.

Who says we have to consider every suggestions there are 4 suggestions on the forums that have come up more than any other;

1. Nerf or Remove Haste
2. Nerf Thief
3. Nerf Mesmer
4. Tone down bunkers

These have been the 4 issues ignored most by any designer. So yes I honestly believe that the players would do better in balancing based on vote than the designers currently are ABSOLUTELY without a doubt.

Because these are the 4 things that would make the game more enjoyable for everyone and not just 3 classes.

I don’t wish for haste to be removed because it’s useful in pve except warriors frenzy skill penalty. However they can remove it from being used in pvp and that I will accept. This means they’ll have to rework certain traits that gives haste benefits and pvp runes.

So dont nerf it in pve problem solved

Except history has shown that not all nerfs are split only a select few… and this is where the anti nerf crowd comes in.

Thank you and I guess not many knows what hotfix means where they can separate the ability like how we can’t use our racial skills in pvp.

Pineapples