What determined skill rating gain?
Made a topic some time ago about it:
https://forum-en.gw2archive.eu/forum/game/pvp/MMR-Course-for-Dummies/first#post6446406
Hope it helps!
TL;DR version is: the size of your rating change is tied to a variable in the MMR system that reflects how confident the algorithm is about your MMR reflecting your real skill.
When the change got smaller that shows the confidence increased – basically, the MMR system was correctly predicting your win or loss correctly more often, so it knows that you are at closer to your exact MMR than you were before.
In order to raise your MMR you now need to raise your actual skill, since you have reached the level that accurately reflects how well you play compared to other players.
Thanks for the replies! So if I really want to climb higher I just need to carry my team and pray they do the same and are not bad! I hope that works.
Thanks for the replies! So if I really want to climb higher I just need to carry my team and pray they do the same and are not bad! I hope that works.
Specially in games you are ‘supposed’ to lose (but since you can’t know that before a game starts…)
Que with someone who has higher rating then you Op.
the MMR system is sketchy, it was trying to normailize my matchs when i had 500 mmr. was getting a whole +8 point per win. when i queued with someone else i was getting +30, after about 20 wins in a row the match maker finally decided i wasn’t incompetent (hah sucker) so i get more rating in gold then bronze cause.. logic.. i guess.
so duo q or suffer.
You get larger changes when you do something outside of what the prediction is. This makes the algorithm “less certain” about your true skill, so your rating changes more.