What ever happened to D.O.T.
That’s more or less what d/d condi thief is about
Necro is this to a point. It takes them a while to stack a lot of condis, as opposed to burn guard, rng or engi.
Disclaimer This is just a discussion on my view on conditions and their state in PVP only, it’s not meant to be gospel it’s just my opinion
So I personally prefer damage over time builds (DOT) I remember a time where condition damage behaved this way. In fact I found it awesome because it really pressured people to balance their condi clears and heals wisely Or watch their hp melt away. But that’s not the case anymore. Conditions at this point can sometimes burst harder than dps builds.
Personally I don’t like this as conditions linger (as they’re meant to) and hard bursts comparable to dps really don’t give you enough time to react usually if you realize a second too late you’re dead.
Can we make a return to a more DOT style condi application? At least in pvp bc we don’t have the ho like a raid boss does.
P.S. I’m not saying nerd Condis to oblivion. I’m just saying cull them a bit because right now there’s almost no point in running dps
That’s more or less what d/d condi thief is about
Necro is this to a point. It takes them a while to stack a lot of condis, as opposed to burn guard, rng or engi.
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