What happens to game that finishes on Timer?

What happens to game that finishes on Timer?

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Posted by: chungiee.8764

chungiee.8764

Q:

Can someone explain how the final score works when games don’t reach 500 points will impact upon the ladder scores?

For example,what happens if someone wins 299-0? Does that mean neither team will increase in ladder scores and the only change will be the loser drops ranks?

Apologies if this is answered elsewhere.

Chungie – Aurora Glade (EU)
Highest Rank: Team Q – 33 / Solo Q – 1 (27/07/14)
Team: Svanir Pushing Lord [solo] / Carried Ace to Rank 1 Esport Guild Leaderboard

(edited by chungiee.8764)

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Posted by: Justin ODell.9517

Justin ODell.9517

PvP Server Programmer

Next

A:

Winning always awards at least one point. Losers will follow the regular ladder point rules.

Server Programmer (sPvP)
Isle of Janthir: Flux, Latch, Aegir

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Posted by: Chaith.8256

Chaith.8256

I’m assuming it will be based on the point difference. 500-200 for example would be the equilivant results as 300-0, ended on timer.

*Shrugs. If that’s not how they do it, I think it will be too complicated to speculate.

Forum Lord Chaith
Twitch.tv/chaithh
New Twitter: @chaithhh

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Posted by: Evan Lesh

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Evan Lesh

PvP Gameplay Programmer

The team that wins falls into the 500+ category. I am not sure if the losing team gets points based on their score or score ratio to the winning team. That would be a question for Justin.

Bluxgore (80 Warr), Xilz (80 Necro), Ivo (80 Eng)
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Posted by: chungiee.8764

chungiee.8764

Many thanks for the responses!

Is there a reason why losers follow the regular ladder points rules instead of taking the point difference (as Chaith suggested)?

For example, I’d be rather disappointed if I suffer rating loss despite losing a closely contested game at 200-199 or something.

Edit: This might also have implications on map selection since I’d personally avoid maps like Khylo due to higher chances of low-scoring games with points being easily decapped there.

Edit 2: Also, what happens in games which finish 501-500? I assume the loser drop back into the 400-499 category despite having 500+?

Chungie – Aurora Glade (EU)
Highest Rank: Team Q – 33 / Solo Q – 1 (27/07/14)
Team: Svanir Pushing Lord [solo] / Carried Ace to Rank 1 Esport Guild Leaderboard

(edited by chungiee.8764)

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Posted by: Flumek.9043

Flumek.9043

A good idea:

1) Multiply winning team score by X so it reaches 500.

2) Then multiply losing team score with same factor.

Example:
420 – 370 score at end.

1) 420 * ( 1,19.. ) = 500

2) 370 * ( 1,19.. ) = 440 “score that counts for losing team in the MMR table”

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Posted by: Booms.2594

Booms.2594

Many thanks for the responses!

Is there a reason why losers follow the regular ladder points rules instead of taking the point difference (as Chaith suggested)?

For example, I’d be rather disappointed if I suffer rating loss despite losing a closely contested game at 200-199 or something.

Edit: This might also have implications on map selection since I’d personally avoid maps like Khylo due to higher chances of low-scoring games with points being easily decapped there.

Edit 2: Also, what happens in games which finish 501-500? I assume the loser drop back into the 400-499 category despite having 500+?

or games that end 500-500 and go to player score..

gerdian