What is the justification for feline grace

What is the justification for feline grace

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Posted by: Lordrosicky.5813

Lordrosicky.5813

- It is a minor trait (meant to be worse as it is kind of “free”)
- Very frustrating to play against random dodging (which this trait promotes). It is like the game is trolling you “weeee you cant hit me bro!”
- No internal cooldown – which is almost an anomaly trait wise
- You can really just spam dodges – where is the skill? Where is the counter play?

I don’t think there is any trait on necro/warrior that I would ever take over this. Even major traits. Even grandmaster traits. I would run this trait above anything else in the game. Pretty much. All this for a minor trait.

I would suggest adding an icd of 10 seconds.

Character: Henry rank million/Duke Henry
Necromancer/Casual Warrior
[Team] Best WvW guild of all time. EASILY.

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Posted by: Bazzoong.7145

Bazzoong.7145

The justification is not having access to protection and blocks and next to no access to stability.

You can choose either evades or access to the stuff mentioned above, give me protection and stability or a damage imunity and you can have feline grace, good luck…

edit: counter play is counting to 3 instead to 2, counter play is different from " a counter", if you throw chess concepts like counter play into the discussion of “gaming” you better understand what you are talking about.

(edited by Bazzoong.7145)

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Posted by: Narkodx.1472

Narkodx.1472

Feline Grace is better than all of Necromancer + Warrior traits combined!?

I thought you stopped playing – You never stopped exaggerating about balance that’s for sure

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Posted by: Chaith.8256

Chaith.8256

Yeah. This is a pretty big exaggeration.

Nobody disputes that Feline Grace is good, but for the fact that 2/6/0/0/6, 6/0/2/0/6 are commonly used across EU/NA, it means that the 2/0/0/6/6 is clearly not choking the diversity of Thief builds.

Also, go home with your cross profession comparisons. This isn’t the ‘hypothetical broken combo’ thread in the Profession Balance forum, nobody wants to discuss a Necro or Warrior with this Feline Grace trait here.

Forum Lord Chaith
Twitch.tv/chaithh
New Twitter: @chaithhh

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Posted by: glock.6590

glock.6590

What is the logic behind repears protection? There is no skill spamming auto fears with no counter play.

I think you just asnwered your own question by playing a class with even less counter play and skill.

6’4’’ Master Race. I am Above You.

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Posted by: Flumek.9043

Flumek.9043

What is the logic behind repears protection? There is no skill spamming auto fears with no counter play.

I think you just asnwered your own question by playing a class with even less counter play and skill.

RP is actualy balanced and decently designed -considering the proocing nature of the game. Nightmare runes are the bull kitten.

Counterplay?
a) hmm my enemy may have a 60 CD up…. lets use one of +3 ways to counter that
b) hmm my enemy is random dodging while dealing dmg and i know he will never run out of it…. but its balanced cz i prayed to lord RNGessus before game.

PvP guild [YUM] -apply- (EU) http://muffinspvp.shivtr.com/

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Posted by: glock.6590

glock.6590

^ lol again . The fact that we are forced to random dodge RP is already a big indicator of imbalance.

6’4’’ Master Race. I am Above You.

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Posted by: NeXeD.3042

NeXeD.3042

You can predict rp, kind of.

Attention Moderators I am not
S P E E D Starr #0 Necro NA or
I Am NeXeD awful d/D ele NA

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Posted by: evilapprentice.6379

evilapprentice.6379

You know I gotta say, I was pleasantly surprised at the responses. I was expecting a whole bunch of bandwagon hopping misinformed silliness.

You know thief is in a bad state when someone makes a ridiculous claim to thief OPness on the forums and the majority of the responses disagree. It’s like I’m living an episode of the twilight zone!

If you’re a thief and haven’t
pre-ordered HOT at this point,
save yourself the money and don’t bother.

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Posted by: Deimos Tel Arin.7391

Deimos Tel Arin.7391

justification?

thief has:
lowest health pool
medium armor

i would say it is rather fair and that feline grace is working as intended.

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Posted by: Lordrosicky.5813

Lordrosicky.5813

Feline Grace is better than all of Necromancer + Warrior traits combined!?

I thought you stopped playing – You never stopped exaggerating about balance that’s for sure

Did I say combined anywhere?

Character: Henry rank million/Duke Henry
Necromancer/Casual Warrior
[Team] Best WvW guild of all time. EASILY.

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Posted by: zapv.8051

zapv.8051

As a necromancer main with 6 other 80s, I would gladly take feline grace over any other necro grandmasters. Having said that, I don’t think it makes thieves overpowered because it fits into their class dynamic. Also, RP is easily counterable, you know exactly when it will proc (on cc) and it has a 60 second cooldown. My only problem with thieves is I think they have too many ports, but they would need substantial other buffs if you took even one of those away.

Necros don’t have reflects, invulns, vigor, blocks,
extra dodges, real stability, mobility skills,
burst skills, sustain, or good support. GG ANET.

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Posted by: Flumek.9043

Flumek.9043

^ lol again . The fact that we are forced to random dodge RP is already a big indicator of imbalance.

1) random doge , 5/8 classes have vigor , the current topic is teef trait that gives basicaly unlimited randm doges (intentionaly speled wrong cz much wow)

2) headshot from 600+ range – This needs a video just to show how stupid it looks

3) Agressively charge in like a sizer , probably eating RP + nightmare = 3+3=6s fear….. then press agility signet to refil dogemeter and dont even waste a stunbreak

Is any of theese hard to pull of?
Is the control of fight in hands of necro or thief?
Considering you pushed and got a decap, how long do u think is it fair, for a zerker squish like thief, to even hold the node decaped if not even killing the guy?
Did you or did you not, just waste necro 60+90s CDs and made him a sitting duck for next fight or you getting backup?
Can you still runaway and +1 gank someone elsewhere?

PvP guild [YUM] -apply- (EU) http://muffinspvp.shivtr.com/

(edited by Flumek.9043)

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Posted by: runeblade.7514

runeblade.7514

The justification is not having access to protection and blocks and next to no access to stability.

You can choose either evades or access to the stuff mentioned above, give me protection and stability or a damage imunity and you can have feline grace, good luck…

edit: counter play is counting to 3 instead to 2, counter play is different from " a counter", if you throw chess concepts like counter play into the discussion of “gaming” you better understand what you are talking about.

Warriors and Guardians don’t have 20 seconds protection and blocks on a minor trait.

5x Warrior, 5x Ranger, 4x Elementalist, 4x Engineer,
4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant

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Posted by: Keksmuffin.1450

Keksmuffin.1450

What is the logic behind repears protection? There is no skill spamming auto fears with no counter play.

You can block reapers prot by using aegis while pulling, you can put it on cooldown with stuff like headshot or other ranged cc while being out of range for the fear, you can use zerker stance before you cc stuff.

Most classes have counterplay to it tbh.

Bullet Punch

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Posted by: lvis.3824

lvis.3824

1) random doge , 5/8 classes have vigor , the current topic is teef trait that gives basicaly unlimited randm doges (intentionaly speled wrong cz much wow)

3) Agressively charge in like a sizer , probably eating RP + nightmare = 3+3=6s fear….. then press agility signet to refil dogemeter and dont even waste a stunbreak

well, two things here ( perhaps you should play thief, you might will understand then why this professions has these traits in certain builds … ).

Signet of Agility removes ONE condition, a nec can cover his fear with other kitten, so its not guaranteed that it will pull of fear, and even if, its only fair cause 6 sec CC is basicly an i-win button.

And for 1) , unlimited dodges ? lol.
Feline Grace is one more dodge, thats about it.
The “unlimitedness” comes from the synergy between Feline Grace and Sigent of Agility, and if you play that bar you have to trade something.
Which is either ShadowRefuge or ShadowStep.

How many professions run (can run ) with energy sigil and get its proc for free, b/c of weaponswap spamming ( ele, ng, warrior ). Its basicly the same as felince grace.

If a thief decides to take feline grace, he will most likely go for 6 points in acrobatics and trade in a lot of dmg.
Thiefs do not have any passive defense, the only defense there is, is moving out by time or dodge before you are hit.

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Posted by: Lordrosicky.5813

Lordrosicky.5813

Well for those who say its balanced. Please tell me a trait in the game with a higher power level?

I dont think there is one. And this for a minor trait? And balance is secondary to FUN. The trait is really not fun to play against. Mindless spam being rewarded is not really a good thing. Add an icd of 10 seconds Then its still a really good trait.

And if there are other viable specs then even more reason to nerf it.

Character: Henry rank million/Duke Henry
Necromancer/Casual Warrior
[Team] Best WvW guild of all time. EASILY.

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Posted by: evilapprentice.6379

evilapprentice.6379

Well for those who say its balanced. Please tell me a trait in the game with a higher power level?

I dont think there is one. And this for a minor trait? And balance is secondary to FUN. The trait is really not fun to play against. Mindless spam being rewarded is not really a good thing. Add an icd of 10 seconds Then its still a really good trait.

And if there are other viable specs then even more reason to nerf it.

You’re looking at the trait without looking at the class.

Things a thief does not have access to:
Invuln
Psuedo-invuln
Block/Aegis
Protection
Stability (If you mention AR I will be forced to mock you)
Adequate condition removal

Other circumstances
Lowest base health pool
Poor sustain options (due to design choices that make power/crit stats infinitely more valuable than sustain stats for the class)
One of our defensive traitlines is worthless in SPvP due to capture point format.

Evading damage (With evades, blinds, and to a lesser extent stealth) is the only survivability mechanic thieves have.
Get hit with a condi bomb?
Dead or retreating.
Don’t break stun/immobilize quickly?
Dead or retreating

If we’re going to play the “Look at this trait without considering the class it belongs to game”, then I’d literally kill for CI. You could make it cleanse 3 conditions only (ignoring the adrenaline portion of the trait), a GM trait in DA OR Acro and have it trigger off of steal (which at best is double the CD of a burst, at worst quintuple) and I’d still take it in a heartbeat. Why? Because it was designed for a different class without the unique strengths and weaknesses of the thief class. If you still haven’t grasped that, what have you been doing for these last 2 years?

If you’re a thief and haven’t
pre-ordered HOT at this point,
save yourself the money and don’t bother.

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Posted by: vincecontix.1264

vincecontix.1264

Well for those who say its balanced. Please tell me a trait in the game with a higher power level?

I dont think there is one. And this for a minor trait? And balance is secondary to FUN. The trait is really not fun to play against. Mindless spam being rewarded is not really a good thing. Add an icd of 10 seconds Then its still a really good trait.

And if there are other viable specs then even more reason to nerf it.

Classes have different core mechanics so comparing individual traits is kinda pointless. Also considering 6/0/2/0/6 and 2/6/0/0/6 are stronger atm why do less viable specs need a nerf. I would also add that thief doesn’t weapon swap as often as other profs so it cant make use of energy sigils.

Shikamaru X Thief, Warrior, Mesmer, Engi(FT leader)
Highest ranked reached 28 soloq
Isle of Janthir

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Posted by: laquito.5269

laquito.5269

This guy is the whiniest thing on earth. His life must be terrible.

If it wasn’t for dodges, thief would pretty much be dead meat. No auto protection/stability whatsoever.

Retired GW2 Player

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Posted by: DominicB.4821

DominicB.4821

Change it to a grand master trait and replace it with quick pockets. Weapon swap on thief is rarely used in thief builds; as a grand master trait it forces the meta trait selections to be changed. I guess most will drop hard to catch.

Or keep it as a minor trait and decrease the amount of endurance gained to 10. This way a thief can’t use a third dodge instantly after using two. I often see this when a thief is super desperate to survive, or bad.

Another option is to nerf trickery, which IMO carries all the current meta builds for thief. If this were to get nerfed, depending on how much, they would have to compensate other classes or buff somewhere else. I don’t know how they could do it effectively without making the class not viable.

Thief does have hard counters that are currently meta – rabid engies, celestial ele, ranger, but their disengage abilities are still annoying

Rizadom

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Posted by: Lordrosicky.5813

Lordrosicky.5813

This guy is the whiniest thing on earth. His life must be terrible.

If it wasn’t for dodges, thief would pretty much be dead meat. No auto protection/stability whatsoever.

Your life is so awesome you get SO MAD about someone suggesting something on a video game forum that you then insult their life. I think you have owned yourself mate. Its your favourite class in a video game that I am complaining about, and you take it like it means everything to you. I think you should calm down haha.

Character: Henry rank million/Duke Henry
Necromancer/Casual Warrior
[Team] Best WvW guild of all time. EASILY.

(edited by Lordrosicky.5813)

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Posted by: Jomo kenyatta.7351

Jomo kenyatta.7351

What is the logic behind repears protection? There is no skill spamming auto fears with no counter play.

I think you just asnwered your own question by playing a class with even less counter play and skill.

id love to see you carry teams with a necro in this stupid meta, theyve been out of the meta for soo long and were only in for like 2 weeks, and yet they are the class that gets nerfed the hardest even tho mesmer and thief have access to so many more useful skills. your just a nub bro lord is the best surviving necro becuase the rest stopped playing due to everything else being broken.

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Posted by: Jomo kenyatta.7351

Jomo kenyatta.7351

i agree its unbalanced and the fact it is so low on the trait line doesnt seem balanced compared to other classes minor traits, i understand thieves dont have access to stab or blah blah but actually steal gives em stab ALL the time they have multiple evades on weapons too, a thief isnt meant for tanking its meant for doing damage stop trying to confuse the class roles and ruin a really good game the whole point of having a team is to have different classes doing different roles, how is it that so many classes are doing multiple roles where its just not possible for some classes. that isnt balanced so why cant we just leave it how it was ?? condition damage, physical damage, and support. oh and btw anet you didnt change the holy trinity at all you just made monks or healers terrible and boring to play, WELL DONE you should all get fired.

(edited by Jomo kenyatta.7351)

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Posted by: NeXeD.3042

NeXeD.3042

So lord is better than noscoc, op necro, teh prototype, hateuy, zombify…. would love to see him in tourney play what’s his char name

Attention Moderators I am not
S P E E D Starr #0 Necro NA or
I Am NeXeD awful d/D ele NA

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Posted by: laquito.5269

laquito.5269

Your life is so awesome you get SO MAD about someone suggesting something on a video game forum that you then insult their life. I think you have owned yourself mate. Its your favourite class in a video game that I am complaining about, and you take it like it means everything to you. I think you should calm down haha.

Poor bait. I haven’t really played in two weeks and I don’t really care about these whine posts anymore, as ANet will ignore them anyways. The thing though is that you obviously lack any means of self-reflection. Read through your own posts and then come back pretending to not be a whiner. 50% of the topics about something being “OP” are created by you, so please explain how people can possibly not perceive you as a generic whiner? Plot twist: the game obviously means anything to YOU.

Retired GW2 Player