Q:
What's a bunker?
A bunker is a defensive military fortification designed to protect people or valued materials from falling bombs or other attacks.
Picture for reference: http://upload.wikimedia.org/wikipedia/commons/9/99/PanoBunker.jpg
Bunker seems to be used in at least three different contexts. There are some obvious overlaps between them.
- Point defender: a class that can keep a point until help arrives. Tanky or sustain setups work well here. Stability and stunbreaks help against getting decapped as well. Can also be a class that is strong in 1v1 fights, especially against thieves.
- Any tanky or sustain class. Overlaps a lot with point defender, but may not have the stability/stunbreaks or 1v1 potential.
- Team fight support: someone whose main role is to be a pillar in team fights, granting boons, heals, condition removal, stablity, blocks/reflects, etc.
to be faceroll at the high levels, because it
needs to be accessible to the casuals and bads.
A bunker is a defensive military fortification designed to protect people or valued materials from falling bombs or other attacks.
Picture for reference: http://upload.wikimedia.org/wikipedia/commons/9/99/PanoBunker.jpg
Maybe not any insight is appreciated…lol
A bunker is a defensive military fortification designed to protect people or valued materials from falling bombs or other attacks.
Picture for reference: http://upload.wikimedia.org/wikipedia/commons/9/99/PanoBunker.jpgMaybe not any insight is appreciated…lol
I think Lachanche’s obscure description is accurate. Basically, a bunker provides boons and cleanses while face-tanking all the bombardments it’s getting from AoE and Condis and Melee.
Bunker is markedly different from Home Defender. A Bunker is more offensive; it is not defensive as what some might assume. They’re more offensive because they’re essential to team fights and capping a node. Home Defenders can survive by themselves when outnumbered. A Bunker could do so as well, but they’re better utilized with teammates around to support, heal and cleanse.
Which is why Guardians are the quintessential Bunkers.
PS. If you’re specced for offense and don’t have any skills that supports your teammates, then you’re far from being a bunker.
(edited by nastyjman.8207)
for me, a guy who cant do anything else (low dps) except stand on point as long as he can while ping map for help.
he just stand there and win.
Because game mode and his teammate.
Q: 5 hambo bunk VS 5 Thieves. Who win?
I think everyone know the answer.
for me, a guy who cant do anything else (low dps) except stand on point as long as he can while ping map for help.
he just stand there and win.
Because game mode and his teammate.Q: 5 hambo bunk VS 5 Thieves. Who win?
I think everyone know the answer.
Having played that kind of match from both sides(thanks to soloq matching capabilities) , I guarantee you that the thief team is more likely to win.
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for me, a guy who cant do anything else (low dps) except stand on point as long as he can while ping map for help.
he just stand there and win.
Because game mode and his teammate.Q: 5 hambo bunk VS 5 Thieves. Who win?
I think everyone know the answer.Having played that kind of match from both sides(thanks to soloq matching capabilities) , I guarantee you that the thief team is more likely to win.
for me as always Thief ‘IN TPVP’, 3 thieves are bad enough. not to mention 4 or 5.
I’m shark. 1600 match only once my team win as 4 thieves.
Point is…. we can’t hold chit no matter how good we are. XD
Yes we can kill them but not before they eat a lot of score.
So I’m not talking about player skill here. It’s a (only one) game mode.
The problem upon the definition of bunker might be linked to " damage through conditions only ". Most meta builds are able to keep a point, but also to kill thanks to these conditions and not through physical damage.
I think it might help to answer the question " What’s a DPS " to understand " What’s a bunker "