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Posted by: Lopez.7369

Lopez.7369

It seems like the initial e-sport hype that came with custom arenas has greatly diminished, with tournament streams typically sitting at 1,000 viewers or so. (The streams used to get about 5,000, which wasn’t great, but it was at least a decent start.)

What’s next? Does ArenaNet have plans to revitalize some of that hype?

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Posted by: Lighter.5631

Lighter.5631

by nerfing warriors to the group

“i think it’s an underserved nerf. now we have to slot a stun breaker??”
“berserker stance clears all CC on you and you’re still immune to CC for 8 seconds”
-Excalibur.9748

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Posted by: Enmity.3428

Enmity.3428

“What’s next?”

Most probably a Warrior exodus.

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Posted by: Romek.4201

Romek.4201

next will be somthing like t-shirts (town clothes) in gem shop with “e-spoooooooooort” + another archievment grind for 4 weeks (pve) and they will call this “big pvp patch” and “we hear what you guys want” and “someday” and "yes soloQ aehm ye someday soon …….priority /lol "

ye i think thats the next

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Posted by: Demosthene.2195

Demosthene.2195

E-sports:

1) marketing propaganda to get more competitive and semi-competitive players or create "buzz" about a game prior to release
2) a mental disease, most common among deluded game developers or over-ambitious game publishers
3) an Internet meme, used to denote ANY online multiplayer game with competitive gameplay elements and at least minimal community/shoutcaster outreach on Youtube, Twitch and similar media outlets
4) a game culture, originated within Starcraft and Counter-Strike franchises
5) a bunch of try-hard players and developers trying to copy-cat the initial success and culture of e-sport community (League of Legends, DoTA2, COD/Battlefield series, Guild Wars 1, Fury, Forge - notice how nearly all MMORPG attempts have failed, are no longer supported or too niche to attract any money/business/media/popular following)