What's the reason behind personalised timers?
Gotta be for balance reasons. Knowing the timer was a major advantage before and could largely mitigate the death penalty, this evens it out and makes deaths more meaningful.
Just curious really, who thought this was a great idea. When I saw the notes on the 15th, I thought it would be staggered like 20 seconds one time, 15 seconds another, 10 seconds the next etc. And I wasn’t too bothered about it because I assumed it would have a well designed system. Now its fixed, its 20 seconds every single time and this will make tournaments a lot less fun to play.
This has made the tactic of leaving someone to die outside a point for 20 seconds and then getting an added timer before rejoining the game much much more prolific. I thought the wave spawning was a great idea, since you didn’t have to wait for your allies to revive later to join you at a node.
Plus I haven’t tested yet, but I can’t imagine my reaction after getting a 15 second death from being left outside the node with someone poking me, a 20 second res timer and THEN an endless loading screen. Kittens.
Gotta be for balance reasons. Knowing the timer was a major advantage before and could largely mitigate the death penalty, this evens it out and makes deaths more meaningful.
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