What sigils to use on 30% crit necro ?
Air is much better than force. Air turns a weak auto attack into a monster of a hit. Your build is also very single target, so you don’t have to worry about the proc of air getting on the wrong guy unless you’re piecing a ton, which mainly happens in team fights. That said, in team fights you mostly would just be liching stuff or focusing on corrupts or, once again, focusing on one target.
I would also drop Accuracy Sigil. The way crits work in games is this:
- Take a random number from 1-100.
- If that random number is lower than your crit chance, you got a critical hit!
The thing is tho, lets say your crit chance without accuracy sigil is 50% and with it it is 57%. That means if the random number is 40, you would have gotten that crit even without accuracy sigil! This means that accuracy sigil only has a 7% chance of even helping you per hit! That’s horrifyingly bad. It’s better to just rely on the 50% crit chance you get from the trait than this sigil. It would even be better to take something like sigil of fire, blood, energy or leeching instead. Much more guaranteed damage or defense.
If you’re wondering what the chance of getting any use out of it out of multiple attempts, this is the formula:
1 – (93/100)^(number of times)
So for example, 10 hits would be:
1 – (93/100)^10 ~= .52 = 52%
This of course is the chance that it will help you once within 10 hits xD
Message me any time in game.
(edited by The Gates Assassin.9827)