(edited by wwwes.1398)
Whatever you've done recently
could be alot of things,
1) the teams have the same mmr but
2) no one else is queing so everyone is in a match and people queing are your only options
3) No matter how you want to put it, when teams of equal level play each other there tends to be a snowball effect. 1-2 bad choices during the match can change the score by 200 pts.
https://forum-en.gw2archive.eu/forum/game/pvp/The-level-of-play-in-my-matches/first#post4781279
4 hours apart. Just sayin’
@$20 an hour! It’s worth it!
LOLOL… It does seem like everyone seems to be simultaneously having completely opposite experiences. I think maybe class-based MMR might have a role also. A few matches by a champion mesmer trying to get daily on a class they aren’t great at or test a new build will knock them down to a level they shouldn’t be at.
Maybe there’s enough data in place to try turning class MMR back on?
I’ve been in more blowout games (e.g. 500-200) in the last two days than I have been in all of Jan and Feb to date. Also never seen so many guys scoring nearly zero points in a non-deathmatch map. Again, just in the last two days. Just seems weird (and not fun anymore).
LOLOL… It does seem like everyone seems to be simultaneously having completely opposite experiences. I think maybe class-based MMR might have a role also. A few matches by a champion mesmer trying to get daily on a class they aren’t great at or test a new build will knock them down to a level they shouldn’t be at.
Maybe there’s enough data in place to try turning class MMR back on?
i believe justin said he did add a 0.25 profession MMR back into the matchmaker.
which is odd because it was about the same time they turned off penalty for profession swapping… so now you can queue as your lowest MMR class and then swap to your best…. + ???? = profit.