When the Luck drop rate will be fixed?
Is noone bothered (or haven’t noticed) the huge difference between luck from pvp and pve salvages?
sure, that´s why i dont open my chests. Rewards from chests are still bad.
Im pretty sure the low drop rates are intentional unfortunately.
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Intentional.
Approximates the differential value of GW2 players to Ar€naN€t.
Just did a quick test and made short video, which I may upload later.
Salvaged 34 PvP items and ended with 280luck.
Salvaged 34 PvE items (17 of them being for 20-25lvl and 17 for 75-80lvl) and got 440luck.
That’s almost twice as much. And on top of that blue and green PvE items are way, way more easy to acquire.
Given that at 90+% magic find we need like 3000luck per magicfind%, it’s going to be really rough for PvP only players when the new changes to PvP rewards get introduced (which will be affected somehow by magicfind%)
I bet, when it’s released and everyone realize that we are screwed over again, this will be a hot topic. But today is not that day.
it’s not like people in pvp drop stuff, eh?
however, this joke aside i’d also like to see the luck droprate increased in pvp. it should be even a great deal larger in pvp since you don’t get salvagable items in pvp as easy as in pve.