Where every other game trumps GW2
Well, if you expect nothing, or less than nothing (recommendable), you at least won’t end up disappointed.
That’s always something!
I don’t expect much of anything for sPvP in the next patch. The devs usually tell us if there’s anything big coming, but they’ve been silent in sPvP stuff.
The big change with the next patch is the Edge of the Mists map, which is a really big change, even though it has nothing to do with sPvP.
What other game, of this size and success, does this? Why keep the players in the dark so much?
What other game of this size and success releases patches with this frequency and amount of content?
not very many.
Northern Shiverpeaks
We have a patch coming February 4th, and I have 0 idea what to expect. It could be the patch of the century, it could completely overlook PvP (shocker, I know), etc.
What other game, of this size and success, does this? Why keep the players in the dark so much?
- This game reminds me of Nintendo with their policies and handling of things. They’re their own worst enemy
I have been a HUGE supporter of this game since beta, and I haven’t played a single match in close to a month, but I am still coming to the forums to try to catch a glimpse of what’s to come; however, I’m starting to see no value in that either.
Spoiler: No changes at all to pvp.
What other game, of this size and success, does this? Why keep the players in the dark so much?
What other game of this size and success releases patches with this frequency and amount of content?
not very many.
While I agree our game has, on all aspects, very brilliant designs among its peers (it’s why I’m still here, right?), I think it is striving so hard to reach the sky that it’s ignoring the humble ground~which is crumbling.
Guild Wars 2 brought this 2-week deadline upon itself. NOBODY asked them to update stuffs on such a crazy frequency. Even the supposedly richest (funding wise) World of Warcraft does updates no more frequently than a month.
What we ended up with is this fatigued company, trying to satisfy all three consumers clusters (PvP, WvW, PvE) at the same time~~and the constant disappointment from all three clusters as well.
With this 0-subscription fee and the ideal of making 0 expansion, Guild Wars already has a very limited budget compared to others. They should focus more on the fundamental things, not keep striking for “brilliant ideas”, “industry-challenging innovations”~~while its playerbases remain confused about what this game is really good at.
If they want to be proud of doing stuffs other games of this size cannot do~they would first have to do the stuffs those games CAN do, otherwise it is like a spoiled girl inside a royal but poor family~~throwing away money buying Louis Vuitton (which, most girls of the same age certainly do not have), while having no spared money to buy even just a breakfast.
Champion Slayer | sPvP Rank 90
Dragonbrand
You could just go n watch dev livestream from last night :P was feb 4th preview
…I think it is striving so hard to reach the sky that it’s ignoring the humble ground~which is crumbling… Even the supposedly richest (funding wise) World of Warcraft does updates no more frequently than a month… What we ended up with is this fatigued company… Guild Wars already has a very limited budget compared to others….
Uhm, if that was the case, if it was mainly just funding and focus issues… the game would be improving still, each and every patch would still be making the game better, even if it was slow or off-point. Better funding and focus only hasten and redirect the companies current capabilities.
The issue isn’t in in focus and funding.
The core issue is that the Anet machine just isn’t running on all cylinders.
Each patch, after months and months of time to observe the game, has ended with a worse meta…
Each map released after launch… is enjoyed less and less by the playerbase.
Each feature is released half-baked enough that it always ends up creating a whole ’nother set of issues…
(in an MMO engine built from scratch and aiming at esports… why would there be no support for a real spectator mode??)
I’m sorry but it’s all a larger issue than just funding or focus.
(edited by garethh.3518)
Its Arenanet… they do a balance preview but they dont tell when the balances changes are coming. Also they say “We have much more for this patch” and in the end its the same stuff they already mentioned.
I dont expect anything and still I am dissapointed.
well they did try taking the communication approach, telling us what they had in the pipeline, and do you know what happened?
they got aggro and hate when the changes weren’t in the last update.
so i guess now they’ve figured if they don’t talk about plans then people can’t yell, scream and tantrum when the things they talk about aren’t happening right away.
they got aggro and hate when the changes weren’t in the last update.
Wut?
The patch previews were worthless.
They previewed the same ‘controversial’ changes Anet has made in every patch to date.
Yet the player-base still came out and they did their part. They listened, they critiqued and next to everyone talked or posted videos about what they liked and didn’t.
Yet Anet failed to glean anything productive from the oodles of player feedback…
They wiffed on the whole reason people wanted increased communication.
People want better patches.
Anet doesn’t seem capable of managing that on their own.
Increased communication is a way to share the load and so improve patches.
But…
But Anet failed to find a way to get help with all the things they failed in doing…
That is frustrating.
That is god awfully frustrating.
Moral of the story
When a company releases a shoddy half-finished MMO… they have to at some point do something right or people will hate on them.
(edited by garethh.3518)
well they did try taking the communication approach, telling us what they had in the pipeline, and do you know what happened?
they got aggro and hate when the changes weren’t in the last update.
so i guess now they’ve figured if they don’t talk about plans then people can’t yell, scream and tantrum when the things they talk about aren’t happening right away.
my issue is that they presented it as a collaborated development but it’s pretty clear it was mainly a PR move. I use Healing Sig as the best guage..the community hates it..Jon peters loves it..so it stays. Our voice is more of a faint whisper.