Where is everyone?
Hurricane Sandy. Lot of people still without power on East Coast.
That’s actually an extremely good reason considering I live in NY and most of my team is from NY/NJ.
On that note, disregard for 3 more weeks.
A lot of stuff is still underwater on the NE coast as well.
You’re also hitting the gauntlet of holiday seasons, elections, and midterms.
[Eon] – Blackgate
Ah. To be out of college, living in NY but not in the flooded areas, and right next to a polling center.
The troubles of finding GW2 tPvP players.
part of it is just less people pvping too. You can just look at the number of spvp games going and queue times for free tournaments are going up and not sure if anyone is able to do paid tournaments outside of prime time. The power outages are really limited to 3 states and coastal areas only.
@Sprawl
That will happen when you have one format.
I know several people on my FL are waiting for custom arenas and the ability, hopefully, to re-create GvG and other death match style formats. Personally, the Halloween PvP spoiled me and now I have do this… stuff again.
[Eon] – Blackgate
Watching the xfire player numbers, even it is only a smaller part of the overall player number but this is how statistics are made, the game is on a decline and people did quit probably.
Well…
Because of the format, the class imbalance leading to a stacked and stagnant meta, the viability of only 1-2 builds (in some cases the most boring ones) limiting variety, missing tools for the e-sporter wannabes and issues in the majority of gameplay (non-top 1% of players doing pick up tourneys and 8v8s) this should be pretty expected. It’ll improve, but gamers are fickle and prone to move on asap for greener pastures (whether real or perceived) after a period of unsatisfactory gameplay.
I love the idea of tourneys and competitive play if it had more variety of acceptable comps and builds that were viable for more classes, and a game design that didn’t facilitate a predictable and stagnant meta formation.
That said, W3 is actually pretty fun despite it’s own issues (culling/rendering and such. nerf thieves) AND actually allows people to play a build/class that they enjoy and have fun with rather than stacking the same class/build comps to eek out the most min/maxed setup possible for a small area node control design.
Yaks Bend
Add to all that, WvW brackets settled in a great deal this week. Low pop servers dropped a bracket, high pop moved up a bracket, and there is suddenly a great many more people able to find it more playable.
Even more organized guilds get a participation. Higher rewards, no set number of people, and more tangible goals. A skirmish sized group can run and gun all day long if they want to, without having to ever really join “the zerg”.
No, it’s not even remotely close to the same kind of PvP as the stuff in Heart of Mists, but to a fair degree I think it pulls from the same playerbase.
I think it has to do with more than just Sandy…the slow approach to bug fixes, balance issues, new game mode, premades beating on pugs etc has really put a hurt on the hardcore pvpers and made a lot of them leave.
Especially here on darkhaven, also a lot of them have been xfering due to the diminished population on DH.