Where is the high risk high reward?
For passive offense the Mallyx elite is a better example since with sword 3 you’re at least pressing a button and asking yourself if it’s a good time to use it (such as evading dragonhunter traps while keeping your dodges unspent) whereas Mallyx elite applies torment merely for being in the opponents’ presence.
For passive offense the Mallyx elite is a better example since with sword 3 you’re at least pressing a button and asking yourself if it’s a good time to use it (such as evading dragonhunter traps while keeping your dodges unspent) whereas Mallyx elite applies torment merely for being in the opponents’ presence.
Yeah but they added so many of these thing thats its so unfun to play atm… And lots of those are meta now.
Ehhh.
Chrono Shatter.
Revs that are playing condition mallyx don’t bug me anymore on Chrono. Force them to mallyx, and kill them.
I just ignore the eles and kill their teammates. Rotations ftw.
And yeah, zerker is dead.
Frankly, it was dead before HoT.
Run marauders.
about your feedback, that we don’t even read it.” ~ Crystal Suzuki
Hello spvp community,
Is it just me or the “high risk high reward” took a xX360NoScopeXx headshot in this HoT expansion pack? I feel like I just cannot play zerker and get away with outplay and superior fire power like I did before. Its so unfun and frustrating to play spvp at the moment.
Everyone and every meta class got massive passive defense aswell as passive offense. By passive defense I mean ridiculous uptime of protecition, lots of invulnerability, alot of block, toughness gain on hit, heal on hit, etc… And by passive offense I mean Rev sword #3, rev might stacking, ele fire attument overload and such…
It kills intelligent plays and excitement. Having to fight for 5 min until someone die in duel is reallly REALLY boring…
Am I the only one experimenting this?
The “high risk/high reward” part of GW2 was killed the second the devs started taking in consideration any form of forum rants
OP, Im also kinda bitter about the lack of firepower. I mean, you can try running one before you realize just how much the game favors bunking.
One of the most important attributes of my main class right now is from a trait that’s been around forever but ignored in the past due to how mediocre it was. But it fits like a glove in this meta despite how lifeless and boring it is to play.
I Hate Dumb Teams – nec