Where is the high risk high reward?

Where is the high risk high reward?

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Posted by: Klonko.8341

Klonko.8341

Hello spvp community,

Is it just me or the “high risk high reward” took a xX360NoScopeXx headshot in this HoT expansion pack? I feel like I just cannot play zerker and get away with outplay and superior fire power like I did before. Its so unfun and frustrating to play spvp at the moment.

Everyone and every meta class got massive passive defense aswell as passive offense. By passive defense I mean ridiculous uptime of protecition, lots of invulnerability, alot of block, toughness gain on hit, heal on hit, etc… And by passive offense I mean Rev sword #3, rev might stacking, ele fire attument overload and such…

It kills intelligent plays and excitement. Having to fight for 5 min until someone die in duel is reallly REALLY boring…

Am I the only one experimenting this?

Raining Rainbows lvl 80 ranger ~~~~~ SBI server

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Posted by: Agemnon.4608

Agemnon.4608

For passive offense the Mallyx elite is a better example since with sword 3 you’re at least pressing a button and asking yourself if it’s a good time to use it (such as evading dragonhunter traps while keeping your dodges unspent) whereas Mallyx elite applies torment merely for being in the opponents’ presence.

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Posted by: Klonko.8341

Klonko.8341

For passive offense the Mallyx elite is a better example since with sword 3 you’re at least pressing a button and asking yourself if it’s a good time to use it (such as evading dragonhunter traps while keeping your dodges unspent) whereas Mallyx elite applies torment merely for being in the opponents’ presence.

Yeah but they added so many of these thing thats its so unfun to play atm… And lots of those are meta now.

Raining Rainbows lvl 80 ranger ~~~~~ SBI server

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Posted by: TheOneWhoSighs.7513

TheOneWhoSighs.7513

Ehhh.
Chrono Shatter.

Revs that are playing condition mallyx don’t bug me anymore on Chrono. Force them to mallyx, and kill them.

I just ignore the eles and kill their teammates. Rotations ftw.

And yeah, zerker is dead.

Frankly, it was dead before HoT.

Run marauders.

“Unused Development Initiative. We care so much
about your feedback, that we don’t even read it.” ~ Crystal Suzuki

Where is the high risk high reward?

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Posted by: Supreme.3164

Supreme.3164

Hello spvp community,

Is it just me or the “high risk high reward” took a xX360NoScopeXx headshot in this HoT expansion pack? I feel like I just cannot play zerker and get away with outplay and superior fire power like I did before. Its so unfun and frustrating to play spvp at the moment.

Everyone and every meta class got massive passive defense aswell as passive offense. By passive defense I mean ridiculous uptime of protecition, lots of invulnerability, alot of block, toughness gain on hit, heal on hit, etc… And by passive offense I mean Rev sword #3, rev might stacking, ele fire attument overload and such…

It kills intelligent plays and excitement. Having to fight for 5 min until someone die in duel is reallly REALLY boring…

Am I the only one experimenting this?

The “high risk/high reward” part of GW2 was killed the second the devs started taking in consideration any form of forum rants

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Posted by: Aeryn.9813

Aeryn.9813

OP, Im also kinda bitter about the lack of firepower. I mean, you can try running one before you realize just how much the game favors bunking.

One of the most important attributes of my main class right now is from a trait that’s been around forever but ignored in the past due to how mediocre it was. But it fits like a glove in this meta despite how lifeless and boring it is to play.

Fantaram – ele
I Hate Dumb Teams – nec