Where is the leadership?
Guild Wars 2 is a financial success. Google it. What do they need solo sPvP for? There is no subscription.
Guild Wars 2 is a financial success. Google it. What do they need solo sPvP for? There is no subscription.
I know it’s a success, that’s great. The pvp system, however, is not! Spin it all you want, people are leaving.
I’m not spinning it. I’m talking about something else. Is it worth spending the money on solo queue PvP? What’s the downside to letting it just be teams? It’s not like they’re going to get more subscriptions from people just wanting to buy the game to play solo pvp.
I’m not saying there shouldn’t be teams, but WHY do solo players have to be sacrificed?
Really, you don’t see a problem with just teams? Sorry to read that. Where are solo players supposed to go?! What are new players, learning the game supposed to do?! Hotjoin is a mess, unplayable. Unranked/ranked you have to deal with premade teams and matchmaking. Unfair.
As of now, there is no place for individual casual players to play. This is the bread & butter of pvp. I’m not down with the system forcing people to play on team.
You CAN have room for both solos/teams like we used to!
They “sacrifice” soloQ (to use your words) because it would cost resources to create a solo queuing system. Plus, they may believe that if players do not have a good experience unless they are on teams, they will take more effort to create and join a team.
(edited by Laserbolt.6731)