Which attributes are better?

Which attributes are better?

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Posted by: Erasculio.2914

Erasculio.2914

I’m asking it in this forum since this is the most likely place where people will care and bother with the math.

We have limited amounts of stats points (ways to increase a given attribute), and many are focused on a single goal (Power, Precision, Critical Damage and Condition Damage are all focused on dealing damage; Vitality, Toughness and Healing Power are all focused on survability). It’s likely that those stats have not been 100% balanced, so increasing one will be likely more efficient than increasing the other. Do we know which of those stats is better, as in, gives the biggest benefit with the least points increase?

“I think that players are starting to mature past the point of wanting to be on that
treadmill, of being in that obvious pattern of every time I catch up you are going to
put another carrot in front of me” – Mike O’Brien right before Ascended weapons

Which attributes are better?

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Posted by: milo.6942

milo.6942

Well, healing is a wasted investment. There was some math someone did before that said that vitality was worth more than toughness, but I would increase both in equal amounts just to be sure.