Why 2 Thief Teams Fail-Lose ALL THE TIME?

Why 2 Thief Teams Fail-Lose ALL THE TIME?

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Posted by: trytonianYeti.4389

trytonianYeti.4389

Ok if not all the time a good 98%

Is it well known to PVPers that 2 thieves in team will end up losing? I don’t know if that’s a known fact but I sure did see the pattern.

I hate queuing for 6-7 min only to find out that there are 2 thieves in team.

If thieves themselves know that it sucks having 2, how come none of them are ever willing to swap?

Lastly, since I don’t play thief, what makes them suck if there are multiples?

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Posted by: Midi.8359

Midi.8359

It’s just for the way thieves play (Largely +1’ing and decapping) you don’t really want to have two of them. It’s something great to have at one, but not so great at two (It’s not end of the world bad either, but just far from optimal).

A lot of thieves I see are more than willing to swap from a two thief comp. I personally don’t swap because at the moment I only play one character that’s a thief (Although, if we have two thieves and someone wants a swap then I swap out my build to one not designed for +1’ng and decaping).

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Posted by: Cynz.9437

Cynz.9437

but but thieves are OP! they can +1!!!!! did you know? lol

ask devs why they decided to buff some classes and nerf thieves to the point where they can’t fight anything in this game anymore

All is Vain~
[Teef] guild :>

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Posted by: trytonianYeti.4389

trytonianYeti.4389

no joke there are ppl here that actually cry thief op nerf pls. thieves are nowhere near as annoying as rangers.

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Posted by: Lethal Njection.8741

Lethal Njection.8741

pew pew

I save Ascalon against another Charr invasion, and my father trifles with doors!

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Posted by: Sagat.3285

Sagat.3285

You should face a team of 4 mesmers great system btw devs I can manage 4 wars,necro,ele or anything else even pew pew taunting ranger but with mesmer you shouldn’t even try guessing where the attacks are coming from even worse of Foefire.

Not all thieves know or care I recently has a opposite team with 3 thieves one swapped but another switch to his thief and to me it seems like they had something planned idk what. The guard on their team was quite mad on chat even more when kind of facerolled them I don’t remember them reaching 100 but the thieves themselves weren’t bad. The enforced +1 and decapper roles can be achieved by just 1 thief another one is wasted.

I rarely see 2 thieves on the same team now I’m sure the devs are aware of it.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
The Dhuumfire thread

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Posted by: DaShi.1368

DaShi.1368

I recently had 2 thieves on a few of my teams. I believe we actually won one of them.

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Posted by: Slininstien.7546

Slininstien.7546

Here’s an actual explanation on why thieves together don’t work.

Similarly as said before, they backcap, and +1 and spike damage when a target is vulnerable and survive on invisibility, rather than having a mesmer or something that could at least hold a decap, a thief will never hold the decap so you’re already down a few points unltess you’re lucky with 2 dd ele’s.

Then, the burst on a thief is high, but it’s not nearly as high as the classes that run Berserker now, so the damage cannot solo take on a dd ele or nearly anything in this meta which is a sad thing.

With those 2 things being said, if you can support your thieves and give AOE damage and support and kill one enemy and stagger them, 2 thieves will provide the dps and +2 (cause you have two thieves) to nearly every fight and you’ll annihilate them. Sadly, not many thieves cooperate that way or know when to pull out of a fight.

So, if you’re not the thief in the 2 thief comps, run either your highest dps fun build/class or your tankiest, cause your team will either need to 1 shot everything or sustain long enough your thieves would kill everything.

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Posted by: apharma.3741

apharma.3741

Pretty much what Slininstein said.

I also see many thieves when you have 2 or even 3 thieves not bothering to work together and spike out a target.

Also to the guy saying about 4 mesmers, there was a reedit post where there were 4 mesmers, same look, almost identical names in the queue, was pretty funny. They lost most of the time though, 5 of anything is generally a bad comp.

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Posted by: GrandHaven.1052

GrandHaven.1052

Double stacking on any 2 builds/play styles (with the excpetion of ele) usually loses you the game.

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Posted by: Quadox.7834

Quadox.7834

no joke there are ppl here that actually cry thief op nerf pls. thieves are nowhere near as annoying as rangers.

Ranger is nowhere near as strong as thief. Not even close.

Yaniam [Mesmer]

^ Usually only characer that i play on

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Posted by: Cynz.9437

Cynz.9437

Double stacking on any 2 builds/play styles (with the excpetion of ele) usually loses you the game.

not really

it depends on build and how strong that build is meta; i remember when stacking hambow was good, same goes for engis pre patch

All is Vain~
[Teef] guild :>

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Posted by: Aeolus.3615

Aeolus.3615

play thiefs more sneaky and less like a warrior ;|, wait for target being in cd if is a build that easilly kills thiefs like guardian gs, burst at the right times.

1st April joke, when gw2 receives a “balance” update.

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Posted by: Azure The Heartless.3261

Azure The Heartless.3261

Thieves cannot defend or contest points on their own without great difficulty, so if you have two on a team you have two people floating around looking to +1.

because that’s what thieves do [read: the only thing they can do.]

Buffing them so they can defend or contest a point on their own would be too scary and op.

Resident Disgruntled, Coffee-drinking Charr.
Zarin Mistcloak(THF) Valkyrie Mistblade(WAR) Kossori Mistwalker(REV) Durendal Mistward(GRD)
I used to think (build op, pls nerf) like you, but then I took a nerf to the knee.

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Posted by: kamix.4713

kamix.4713

Thief is a hard class to play. It takes 200-300 games to get to the point of a decent play. However it takes 1k+ games to actually master the gameplay and overall thief skills and tricks to your advantage in every combat situation.

My main class is thief and it hurts me alot to see how Anet screwed us. Thats off the topic – lets get back to the main subject.

To be an excellent thief, as I’ve said before it takes time and practice. I personally win 80% of the time (not counting courtyard). D/P + Marauder & Runes of Strenght gives you all you need. I can outplay 1v1 almost any class (not saying that those players were good) and even sometimes carry my team. Im always at the top of the scoreboard for my team and I see no problem winning the game with it.

However I see alot of bad thiefs – how to spot them?
a) They try to stay in the middle of the nass fight (3v3+) instead of jump-stab-jump out
b) They run D/D – its worthless spec in this kind of meta
c) You can predict where he’ll jump out of stealth and where his next position is
d) never runs for free far points

To sum it up –
This is one of the hardest classes to master.
It takes brains and reflexes to be a good thief and most of the thief players you team up are just bad…
Trust me – You can do alot with the thief only if you know how..

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Posted by: ronpierce.2760

ronpierce.2760

As said, the reason is 100%, you don’t need 2 people to stand on a cap. With only 3 points any more than 1 thief doing his job, which no other class can match, is wasted potential. They rely on mobility and stealth for defense so even if they are to win a fight they are easy to decap against, their role is to solidify small skirmishes and take nodes, which they do better than anyone else.

If you expect them to change that and add more stay-power to thief you’d best be expecting a loss in mobility to offset it, which I’m not sure many thieves would be happy about.

Wait for Daredevil, it might work out.

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

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Posted by: Chapell.1346

Chapell.1346

b) They run D/D – its worthless spec in this kind of meta

I disagree, D/D Thief has a lot of Traits and Utilities to choose for so that he can blend perfectly in conquest.

Trust me -

Nope,because of what you said about D/D being a worthless in Conquest.

[Urge]
Between a master and apprentice, i would love to see the differences.

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Posted by: style.6173

style.6173

b) They run D/D – its worthless spec in this kind of meta

I disagree, D/D Thief has a lot of Traits and Utilities to choose for so that he can blend perfectly in conquest.

Trust me -

Nope,because of what you said about D/D being a worthless in Conquest.

No GOOD thief runs D/D in PvP. In WvW or PvE that is a completely different story.

As for the OP: I personally don’t even like having 1 thief on my team. The reason is that most thieves do not understand their role. Having 1 thief on your team and the other 4 can still carry if the opponent has a bad player. Having 2 thieves means the other 3 need to carry. It is much less likely to happen.

Of course, the top end thieves are valuable to their team. There just aren’t many of them.

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Posted by: Chapell.1346

Chapell.1346

b) They run D/D – its worthless spec in this kind of meta

I disagree, D/D Thief has a lot of Traits and Utilities to choose for so that he can blend perfectly in conquest.

Trust me -

Nope,because of what you said about D/D being a worthless in Conquest.

No GOOD thief runs D/D in PvP.

You’re wrong, i see them more often than not lately (good sign btw) and if all things failed i am your living proof. and who said you need to be on top to become viable?
Did i oversleep to much that i don’t get all this kind of jokes from this period of time? it seems i played the wrong game.

[Urge]
Between a master and apprentice, i would love to see the differences.

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Posted by: trytonianYeti.4389

trytonianYeti.4389

b) They run D/D – its worthless spec in this kind of meta

I disagree, D/D Thief has a lot of Traits and Utilities to choose for so that he can blend perfectly in conquest.

Trust me -

Nope,because of what you said about D/D being a worthless in Conquest.

No GOOD thief runs D/D in PvP. In WvW or PvE that is a completely different story.

As for the OP: I personally don’t even like having 1 thief on my team. The reason is that most thieves do not understand their role. Having 1 thief on your team and the other 4 can still carry if the opponent has a bad player. Having 2 thieves means the other 3 need to carry. It is much less likely to happen.

Of course, the top end thieves are valuable to their team. There just aren’t many of them.

I’m beginning to see that pattern man. Other classes could stack well like eles and thieves are the antithesis of eles. The only time I’ve won w/ 2 thieves is when someone dcn on enemy team.

In larger fights, thieves just die. So if you have 2 thieves in your team it’s really more like a 4v5.

IT’S UNFORTUNATE PPL IN-GAME DON’T READ FORUMS. I want to make it common and universal knowledge that 2 thieves suck and one of the thieves should swap ASAP.

…but they likely won’t

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Posted by: Chapell.1346

Chapell.1346

…but they likely won’t

I do not know what are you talking about. Let them contemplate victory for i am too busy playing for fun

[Urge]
Between a master and apprentice, i would love to see the differences.

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Posted by: Archon.6480

Archon.6480

no joke there are ppl here that actually cry thief op nerf pls. thieves are nowhere near as annoying as rangers.

Ranger is nowhere near as strong as thief. Not even close.

This is a joke, right? I can’t remember the last time one of these downed me… It’s been ages.

Jade Quarry – Esparie
Illustrious Exhausted Primordial Legendary Druid, and Mesmer for fun
PvE | PvP (1500)| WvW | Fractals | Dungeons

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Posted by: Ryyman.2196

Ryyman.2196

b) They run D/D – its worthless spec in this kind of meta

Just because a Thief decides to run D/D it means they’re bad? No lol. I run it for fun, and I don’t consider myself a bad Thief. It’s a lot better than playing D/P all the time. You have no basis for saying anyone is bad for playing a weaponset they may find fun, even if it is vastly inferior to other sets.

I agree with everything else you said, but lol.

Same for the guy who said no “GOOD” Thief runs D/D. Pure ignorance.

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Posted by: Vapour.7348

Vapour.7348

There shouldn’t even be an argument.

2 or more thieves in your team equals FAIL if everyone is about equal skill level.

You have no idea how many times I want to afk when 2 thieves are in my team. I always give them the benefit of the doubt but they FAIL to deliver. FAIL FAIL FAIL FAIL FAIL = 2+ thieves.

Mini Unagi – Iuther – Iiq – Trend – lancaster

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Posted by: style.6173

style.6173

b) They run D/D – its worthless spec in this kind of meta

I disagree, D/D Thief has a lot of Traits and Utilities to choose for so that he can blend perfectly in conquest.

Trust me -

Nope,because of what you said about D/D being a worthless in Conquest.

No GOOD thief runs D/D in PvP.

You’re wrong, i see them more often than not lately (good sign btw) and if all things failed i am your living proof. and who said you need to be on top to become viable?
Did i oversleep to much that i don’t get all this kind of jokes from this period of time? it seems i played the wrong game.

Show me the stream of a really good thief who runs D/D. I personally have no seen it either on stream or in any match that I’ve played.

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Posted by: Pimsley.3681

Pimsley.3681

I try to be pleasant in-game. When I land in a 2 thief team, I’d hint that it’s a subpar comp but all the thieves would do is defend it and say it’s alright. But you know, It’s almost never alright.

/weep

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Posted by: Chapell.1346

Chapell.1346

b) They run D/D – its worthless spec in this kind of meta

I disagree, D/D Thief has a lot of Traits and Utilities to choose for so that he can blend perfectly in conquest.

Trust me -

Nope,because of what you said about D/D being a worthless in Conquest.

No GOOD thief runs D/D in PvP.

You’re wrong, i see them more often than not lately (good sign btw) and if all things failed i am your living proof. and who said you need to be on top to become viable?
Did i oversleep to much that i don’t get all this kind of jokes from this period of time? it seems i played the wrong game.

Show me the stream of a really good thief who runs D/D. I personally have no seen it either on stream or in any match that I’ve played.

Sadly, i don’t have the capabilities to stream with cos of my crappy internet speed and some boundaries. although i am willing to take the risk and cross it, if your in NA you can look me up in Anet official hotjoin room001, i can game a match or two with you (against or team-up) and show you the beauty of the design on equal footing.

Although i knew a lot of forum lurkers that has some D/d clips or something, it would be much appreciated if one of them step in and show its viability.

[Urge]
Between a master and apprentice, i would love to see the differences.

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Posted by: Maugetarr.6823

Maugetarr.6823

b) They run D/D – its worthless spec in this kind of meta

I disagree, D/D Thief has a lot of Traits and Utilities to choose for so that he can blend perfectly in conquest.

Trust me -

Nope,because of what you said about D/D being a worthless in Conquest.

No GOOD thief runs D/D in PvP.

You’re wrong, i see them more often than not lately (good sign btw) and if all things failed i am your living proof. and who said you need to be on top to become viable?
Did i oversleep to much that i don’t get all this kind of jokes from this period of time? it seems i played the wrong game.

Show me the stream of a really good thief who runs D/D. I personally have no seen it either on stream or in any match that I’ve played.

Sadly, i don’t have the capabilities to stream with cos of my crappy internet speed and some boundaries. although i am willing to take the risk and cross it, if your in NA you can look me up in Anet official hotjoin room001, i can game a match or two with you (against or team-up) and show you the beauty of the design on equal footing.

Although i knew a lot of forum lurkers that has some D/d clips or something, it would be much appreciated if one of them step in and show its viability.

D/D is just not that great right now. This is coming from someone who was enjoying D/D in ranked before the last patch and is currently playing S/D in ranked. It lacks the mobility and condi clears that it needs to survive, thus it has a lower skill cap. I don’t mean that you are bad for running it, what I’m saying is that there’s a lower limit to what the set can do for you, even if you were the best thief in the game. D/P has blinds, gap closers, interrupts, stealth on demand, and burst. S/D has gap closers, boonsteal, immobilize, condi removal, interrupts, blind, and decent weapon evades. D/D has burst. Everything else it has is utility and trait dependant meaning the set really brings nothing to the table. If you love D/D, I would recommend going S/D. You’ll lose the 6-8k backstabs, but the autos and larcenous strike can hit for upwards of 5k. You can also trait full damage as utility is built into the set itself.

Blank Players [BDL]-Anvil Rock
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Rebalance Ideas for Thief

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Posted by: Chapell.1346

Chapell.1346

D/D is just not that great right now. This is coming from someone who was enjoying D/D in ranked before the last patch and is currently playing S/D in ranked.

If i may, did you just switch recently?

It lacks the mobility and condi clears that it needs to survive, thus it has a lower skill cap. .

Oh my, i stand corrected \o/
it seems, i did played the wrong game.

As i stated earlier, if any of you thieves lurking while reading this, and if you played Thief D/d and has some raw clips about its current viability in Structuredpvp please step up, so that this false accusation must come to an end. (don’t get me wrong) i would love to learn from them and keep improving.

[Urge]
Between a master and apprentice, i would love to see the differences.

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Posted by: Archaon.9524

Archaon.9524

cause 1 thief is always good…2 thieves is worthless unless they have 2 mesmers maybe

Ark 2nd Account

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Posted by: GrandHaven.1052

GrandHaven.1052

cause 1 thief is always good…2 thieves is worthless unless they have 2 mesmers maybe

Thieves don’t counter mesmers anymore…..

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Posted by: Maugetarr.6823

Maugetarr.6823

D/D is just not that great right now. This is coming from someone who was enjoying D/D in ranked before the last patch and is currently playing S/D in ranked.

If i may, did you just switch recently?

I switched after the patch

It lacks the mobility and condi clears that it needs to survive, thus it has a lower skill cap. .

Oh my, i stand corrected \o/
it seems, i did played the wrong game.

As I stated, if you have these they come from your traits and utilities, not the D/D set. I listed what the other sets bring that D/D doesn’t.

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Posted by: style.6173

style.6173

b) They run D/D – its worthless spec in this kind of meta

I disagree, D/D Thief has a lot of Traits and Utilities to choose for so that he can blend perfectly in conquest.

Trust me -

Nope,because of what you said about D/D being a worthless in Conquest.

No GOOD thief runs D/D in PvP.

You’re wrong, i see them more often than not lately (good sign btw) and if all things failed i am your living proof. and who said you need to be on top to become viable?
Did i oversleep to much that i don’t get all this kind of jokes from this period of time? it seems i played the wrong game.

Show me the stream of a really good thief who runs D/D. I personally have no seen it either on stream or in any match that I’ve played.

Sadly, i don’t have the capabilities to stream with cos of my crappy internet speed and some boundaries. although i am willing to take the risk and cross it, if your in NA you can look me up in Anet official hotjoin room001, i can game a match or two with you (against or team-up) and show you the beauty of the design on equal footing.

Although i knew a lot of forum lurkers that has some D/d clips or something, it would be much appreciated if one of them step in and show its viability.

Clips would definitely be good. I watched Magic Toker the other day trying D/D and he got absolutely wrecked. He was playing pretty much every other thief spec and doing well.

Someone else posted the issues with D/D. The other main issue is that it is a partial weapon set. By that I mean it is mostly gear for power, but then has a condi #3 skill. It’s just not good compared to other specs. Even if you can make it work, it is you overcoming the spec, not the spec helping you.

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Posted by: Archaon.9524

Archaon.9524

cause 1 thief is always good…2 thieves is worthless unless they have 2 mesmers maybe

Thieves don’t counter mesmers anymore…..

good thieves still counter mesmers

Ark 2nd Account

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Posted by: GrandHaven.1052

GrandHaven.1052

good thieves still counter mesmers

Comparing apples with elephants again?

Good mesmer > good thief.

Mesmer have way to much pressure and way to much instant invuln for the thief to get a good hit in.

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Posted by: Archaon.9524

Archaon.9524

good thieves still counter mesmers

Comparing apples with elephants again?

Good mesmer > good thief.

Mesmer have way to much pressure and way to much instant invuln for the thief to get a good hit in.

at top level thief>mesmer …you will never see helseth going for 1v1 with levin, chozen, renna and so on…ofc reterded thieves just spamming hs are gonna die, but that’s pretty legit, thief is not a matchup you want to go for while on shatter mesmer…at all, cause at same skill level thief is gonna win (Let alone 1v1’ing thieves is already pretty useless anyway)

Ark 2nd Account

(edited by Archaon.9524)

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Posted by: nekretaal.6485

nekretaal.6485

If you find yourself in a two thief team, ignore all of the usual rules of rotation, since you can’t defend.

You need to kill fast & let the thieves decap fast & try to stay up a player all game.

And you need to throw the other team off with lopsided rotations so you can do this, hoping somebody will rotate incorrectly. Start the game off with something unusual like 4 far, o mid, 1 home (and the 1 home is a thief who can get out of dodge quick).

#24 leaderboard rank North America.

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Posted by: Chapell.1346

Chapell.1346

As I stated, if you have these they come from your traits and utilities, not the D/D set. I listed what the other sets bring that D/D doesn’t.

I don’t think you’re Entitled enough to say such thing, stating all your previous post Sword/dagger Thief.

Clips would definitely be good. I watched Magic Toker the other day trying D/D and he got absolutely wrecked. He was playing pretty much every other thief spec and doing well.

Someone else posted the issues with D/D. The other main issue is that it is a partial weapon set. By that I mean it is mostly gear for power, but then has a condi #3 skill. It’s just not good compared to other specs. Even if you can make it work, it is you overcoming the spec, not the spec helping you.

If they having problem with Deathblossom and his capabilities of stacking Bleeding specially in Teamfights(spoon feed!), Not Entitled and need more Effort so lets resort to Playerskill issue.

[Urge]
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Posted by: Maugetarr.6823

Maugetarr.6823

As I stated, if you have these they come from your traits and utilities, not the D/D set. I listed what the other sets bring that D/D doesn’t.

I don’t think you’re Entitled enough to say such thing, stating all your previous post Sword/dagger Thief.

….as former D/D thief that switched sets due to the set’s inadequacies…. am I just not allowed to point out facts? What would entitlement have to do with anything I’ve said? I literally listed the mechanics available to S/D and D/P to which D/D does not have comparable access.

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Posted by: SolarDragon.7063

SolarDragon.7063

Pretty much what Slininstein said.

I also see many thieves when you have 2 or even 3 thieves not bothering to work together and spike out a target.

Also to the guy saying about 4 mesmers, there was a reedit post where there were 4 mesmers, same look, almost identical names in the queue, was pretty funny. They lost most of the time though, 5 of anything is generally a bad comp.

I think I played these guys once, IIRC was when I was running a Lock On engi so bad things happened to them.
I’ve seen some fantastic 2-thief teams, but normally they’re premades which I assume are using voice comm.
As someone mentioned, if you’re in a 2 (or more) thief/mesmer team, you need to stop assuming you’re going to hold points with equal numbers. You won’t. However, you CAN rotate and gank and keep enough of the enemy team on respawn to hold points for longer than they can. I remember a 3 thief 2 mesmer team where one of the mesmers spent the whole time screaming for people to hold points, so of course people got slaughtered. Those of us who ignored his ranting actually did fairly well, but of course we lost with someone trying to enforce that play.

(edited by SolarDragon.7063)

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Posted by: BlackBeard.2873

BlackBeard.2873

As others have pointed out, it comes down to the general playstyle of most thieves.

90% of people who get into thief want to be an “uber solo-roam wombo-combo 1v1 everyone” kind of person, rather than a “play my role as best as possible” kind of person.

The thing is, 2-thief teams NEED to snowball hard. When I have been on teams that understand this need (to kill targets quickly and force enemies into uncompromising map positions) the match was quite easy. Once you get map dominance, it is very hard for an opponent to come back (if you play well) because the mobility and that your team has allows you to create far more favorable engagements. That can happen quite well when the thieves call/accept good target priority, burst in quick succession, and eliminate players 1 by 1.

It all just goes down-hill though when one of the thieves decides to be a 1v1-hero and pushes far all alone.

And its not thief-specific, but if you play a team that just has tons of tanky-sustain, ANY zerker comp (without comms) is generally going to lose. Even when you spike out targets intelligently, one bunker guard can repeatedly quickness-res and ruin your day.

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Posted by: Chapell.1346

Chapell.1346

As I stated, if you have these they come from your traits and utilities, not the D/D set. I listed what the other sets bring that D/D doesn’t.

I don’t think you’re Entitled enough to say such thing, stating all your previous post Sword/dagger Thief.

….as former D/D thief that switched sets due to the set’s inadequacies…. am I just not allowed to point out facts? What would entitlement have to do with anything I’ve said? I literally listed the mechanics available to S/D and D/P to which D/D does not have comparable access.

I don’t think D/d works the same as the other weapon set including S/p and P/d (did i play all the Thief weapon set in this game has to offer,wrong?), i am sure you’ll going to agree with that Sword/dagger Thief.

[Urge]
Between a master and apprentice, i would love to see the differences.

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Posted by: Maugetarr.6823

Maugetarr.6823

As I stated, if you have these they come from your traits and utilities, not the D/D set. I listed what the other sets bring that D/D doesn’t.

I don’t think you’re Entitled enough to say such thing, stating all your previous post Sword/dagger Thief.

….as former D/D thief that switched sets due to the set’s inadequacies…. am I just not allowed to point out facts? What would entitlement have to do with anything I’ve said? I literally listed the mechanics available to S/D and D/P to which D/D does not have comparable access.

I don’t think D/d works the same as the other weapon set including S/p and P/d (did i play all the Thief weapon set in this game has to offer,wrong?), i am sure you’ll going to agree with that Sword/dagger Thief.

I honestly don’t understand the point you’re trying to make.

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Posted by: Chapell.1346

Chapell.1346

As I stated, if you have these they come from your traits and utilities, not the D/D set. I listed what the other sets bring that D/D doesn’t.

I don’t think you’re Entitled enough to say such thing, stating all your previous post Sword/dagger Thief.

….as former D/D thief that switched sets due to the set’s inadequacies…. am I just not allowed to point out facts? What would entitlement have to do with anything I’ve said? I literally listed the mechanics available to S/D and D/P to which D/D does not have comparable access.

I don’t think D/d works the same as the other weapon set including S/p and P/d (did i play all the Thief weapon set in this game has to offer,wrong?), i am sure you’ll going to agree with that Sword/dagger Thief.

I honestly don’t understand the point you’re trying to make.

It is not my problem if you lack understanding, former D/d thief.

[Urge]
Between a master and apprentice, i would love to see the differences.

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Posted by: SolarDragon.7063

SolarDragon.7063

As I stated, if you have these they come from your traits and utilities, not the D/D set. I listed what the other sets bring that D/D doesn’t.

I don’t think you’re Entitled enough to say such thing, stating all your previous post Sword/dagger Thief.

….as former D/D thief that switched sets due to the set’s inadequacies…. am I just not allowed to point out facts? What would entitlement have to do with anything I’ve said? I literally listed the mechanics available to S/D and D/P to which D/D does not have comparable access.

I don’t think D/d works the same as the other weapon set including S/p and P/d (did i play all the Thief weapon set in this game has to offer,wrong?), i am sure you’ll going to agree with that Sword/dagger Thief.

I honestly don’t understand the point you’re trying to make.

It is not my problem if you lack understanding, former D/d thief.

His point is he got touched by thieves as a child and wants you to pay for his therapy.

(Also his point is that your personality and skill level is obviously determined by your weapon choices or something like that)

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Posted by: Maugetarr.6823

Maugetarr.6823

As I stated, if you have these they come from your traits and utilities, not the D/D set. I listed what the other sets bring that D/D doesn’t.

I don’t think you’re Entitled enough to say such thing, stating all your previous post Sword/dagger Thief.

….as former D/D thief that switched sets due to the set’s inadequacies…. am I just not allowed to point out facts? What would entitlement have to do with anything I’ve said? I literally listed the mechanics available to S/D and D/P to which D/D does not have comparable access.

I don’t think D/d works the same as the other weapon set including S/p and P/d (did i play all the Thief weapon set in this game has to offer,wrong?), i am sure you’ll going to agree with that Sword/dagger Thief.

I honestly don’t understand the point you’re trying to make.

It is not my problem if you lack understanding, former D/d thief.

It actually is your problem. You could have the wisdom of the gods, but no one would know if you cannot convey it properly.

The only thing I have gathered so far is that you have taken my statement of how D/D is mechanically inferior as a slight of your playing ability. That is not the case.

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Posted by: Chapell.1346

Chapell.1346

As I stated, if you have these they come from your traits and utilities, not the D/D set. I listed what the other sets bring that D/D doesn’t.

I don’t think you’re Entitled enough to say such thing, stating all your previous post Sword/dagger Thief.

….as former D/D thief that switched sets due to the set’s inadequacies…. am I just not allowed to point out facts? What would entitlement have to do with anything I’ve said? I literally listed the mechanics available to S/D and D/P to which D/D does not have comparable access.

I don’t think D/d works the same as the other weapon set including S/p and P/d (did i play all the Thief weapon set in this game has to offer,wrong?), i am sure you’ll going to agree with that Sword/dagger Thief.

I honestly don’t understand the point you’re trying to make.

It is not my problem if you lack understanding, former D/d thief.

It actually is your problem. You could have the wisdom of the gods, but no one would know if you cannot convey it properly.

Nonsense.

D/D is mechanically inferior.

This is all i wanted to read. in which case, i will rest my case and accept Defeat in this Thread.

None of you are Entitled enough saying D/d Thief is Worthless in Conquest, none of you!.

Edit: wordings for more critical damage.

[Urge]
Between a master and apprentice, i would love to see the differences.

(edited by Chapell.1346)

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Posted by: PierPiero.9142

PierPiero.9142

DD thief in my opinion is inferior becouse it has really low survivability. With D/P you can use stealth to run away or disengage , with S/D you use mobility to disengage … but with D/D you have to touch your opponent for stealth and so it is much more difficult to avoid aoe many classes have. Quite all classes have waponset that work better in conquest rather than others. For example, i really really love playing engineer with pistol pistol and i play it quite a lot also now but i feel and i am sure that in this moment rifle is much better ( lower cd, more range … ) .In turnaments you see only rifle based engineers. I play for fun and i play and win many matches with pistol pistol but this does not change the fact that rifle is better. For thief is the same. You can enjoy yourself with D/D and win matches at a lower level but if you try to scale up your level playing you will realize that the other 2 set are much more effective ( i played thief also but then i changed becouse i found it boring)

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Posted by: kdaddy.5431

kdaddy.5431

Are we talking tournament wise or just for ranked/unranked matches? When i run a premade with some guild friends we run 2 thieves. We run 3 bunkers with 2 thieves.

We do a MM necro, Staff ele, and a d/d ele and when we are team speak it goes pretty smoothly against pugs. When we face other premades the matches are obviously much closer but once again this all comes down to skill level.

Thief is probably the hardest class to be good at in this game. With that you have to know there either gonna be great help or be the weak link. You can say the same thing about rangers atm as well.

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Posted by: ragnarokda.1805

ragnarokda.1805

Are we talking tournament wise or just for ranked/unranked matches? When i run a premade with some guild friends we run 2 thieves. We run 3 bunkers with 2 thieves.

We do a MM necro, Staff ele, and a d/d ele and when we are team speak it goes pretty smoothly against pugs. When we face other premades the matches are obviously much closer but once again this all comes down to skill level.

Thief is probably the hardest class to be good at in this game. With that you have to know there either gonna be great help or be the weak link. You can say the same thing about rangers atm as well.

I agree with this. I have been in at least 3 different games recently where we had 2 thieves and I sighed deeply each time only to find that we won fairly effortlessly. And I play condi ranger so…. Also a side note to this is that a couple of thieves were level 1 haha.