Figured I’d post this on the official forums because I am an avid fan of this game and have played for 1000+ hours but am quickly losing interest. The main reason for me is because after your done with all your PVE stuff all there is to do is PVP and the PVP in this game has serious flaws, and anet has totally ignored support and updates for spvp since the beggining. I bought this game during prepurchase/beta days because of all the hype people were drumming up. That this game was going to be mostly a PVP game and that this MMO puts PVP first….
This post on reddit got alot of attention for a little while and I think its important that I bring it here so that hopefully some developers see the feedback and complaints from players, I think its very important to the future of this game and for Pvp that these issues are addressed quickly.
http://www.reddit.com/r/Guildwars2/comments/151ipk/why_arent_more_people_doing_spvp_and_tpvp/
^link
Main Points from players as of why not many play SPVP anymore:
-There’s no ranking system for s/tpvp so most people don’t really see a point in playing.
-Lack of any other game mode than “capture the point”
-Lack of support for sPvP from ANet, lack of features for competitive play. People who like sPvP are discouraged to put their effort in it, considering it’s been 3+ months and compared to PvE, sPvP got nothing.
-Strict segregation of PvE and sPvP. I know it sounds pedantic, but I’d sPvP a hell of a lot more if I could simply carry over my gears appearance in PvE to sPvP. The stats should be completely seperate and set at an equal level for sPvp (as they currently are), I just dislike that ALL PvE effort for armor and weapon skins is completely wasted.
The sPvP is too far detatched from the real game and you cant bring the rewards outside of the tiny pvp-world.
-Lack or proper matchmaking. Glory is a stupid grind and is completely unrelated to skill.
-“I´m tired of sPvP since it ends in zerging everytime. Seven people running together and your own Team suicides one after another into it instead of capturing the free spots.”
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and last but not least, my opinion, so ofcourse its my favorite::::
*Lack of customization/build diversity. 90%+ of your stats come from the amulets, so theres only about 6-7 viable amulets/stat combos you can use at all. I cant diversify or customize my build or character when all my stats come from 6 cookie cutter amulets. This is absurd and is nothing like the rest of the game. Also, the “meta” (the best and only real competitive composition of professions to be on a TPVP team, you know, like every1 needs a gaurdian/mesmer/etc etc on thier team) ANET pvp developer seems to be okay and encourage this, but I feel there should be no meta and the game should be balanced enough that the top tier players could use any composition of classes/builds to win, other than bunker guardian/portal mesmer etc being absolutely needed.
i honestly really hope they do something about these problems soon, spvp seems to be dying, especially with the tournament ques what they are, and most freinds/guildmates i have that played spvp strictly have quit the game. so much lost potential in this game i hope it doesnt die like swtor and so many other mmo’s before. GW1’s pvp is what held the game up for so long, and with most players not being interested at all in current spvp, how long can PVE really hold the playerbases interest? This games pvp is nothing at all like the originals, sadly.
(edited by Rubbers.5261)