Why Not Increase Rewards for Higher MMRs?
Right now – good or bad – everyone wins ~50% of their matches (by definition) due to MMR matchups.
Not true for two reasons:
1. Premades have a good chance to beat pug teams. There are plenty of people out there with winning percentages which means there are plenty of people out there with losing records
2. People with high MMRs typically have gotten so much loot, it isn’t really a motivating factor for them anymore.
Right now – good or bad – everyone wins ~50% of their matches (by definition) due to MMR matchups.
Not true for two reasons:
1. Premades have a good chance to beat pug teams. There are plenty of people out there with winning percentages which means there are plenty of people out there with losing records
2. People with high MMRs typically have gotten so much loot, it isn’t really a motivating factor for them anymore.
I don’t agree with both of your reasons, sorry…
main goal of matchmaking is everyone having 50% win ratio, that means they are in the spot they should be… so in the end everyone get the same reward no matter of skill…
1) premades are just exceptions and only valid when good premade with TS is against pug… maybe…
2) arguing with enough loot, well, why give loot to people in PvE? they already farmed enough, let’s remove loot from HOT… heh… there is a reason why people wanted better rewards for PvP and there is the same reason why high ranked players should be rewarded more… we already tried the “play PvP just for fun” and it didn’t work… now some play for reward, but it doesn’t motivate them to get better, it’s easier to lose enough games to drop down to low mmr and farm there without stress and with 50% win ratio to stay there… people who want to get better and work for it deserves better reward…
(edited by MaXi.3642)