Yo, Ho, thieves and beggars, never shall we die
(edited by Kelly.7019)
After grinding for 4 days to get some reward tracks completed for various reasons, i realized there aren’t any new PvP maps coming up in the rotation? Yes, its been a while since HoT came out but PVP is like 2nd to the last thing i bother doing. Why are there not multiple new PVP maps in HoT? Are there completely new ones in other categories other then unranked? There is stronghold(1) and that skycannon thing currently in Beta(old map redesigned doesn’t count ) but i see nothing else. Sure they revamped the pvp system and added leagues and stuff, but i’m talking about new maps. ZILCH.NADA.NOTHING? Does this seem odd to anyone else? Is this a whoopsy? I don’t get it.
P.S. I realize Team Deathmatch has been removed and underwater combat too, but i love underwater fighting. At least bring that fun water one back I would also like to see more/better designed underwater combat maps. I understand why the Team deathmatch one was pushed out of the rotation, but I would have though it would still be optional.
(edited by Kelly.7019)
100% agree.
They did a good job with stronghold (though I personally don’t prefer the game mode) but they really need to add new maps / mechanics to the pvp scene. As much as playing a whopping 7 maps is over and over again, it would definitely generate more interest in the game mode if there was something new.
I’ve been wondering the same thing. It’s frustrating, because we’ve been stuck with the same thing in sPvP for a long time (arguably less since they took things out, like team death match and underwater map).
I remember when they first announced Stronghold, I thought it was going to be my favourite mode. Unfortunately it ended up being my least favourite map/mode in sPvP. The current maps (and Conquest in general) have been getting really stale.
From what I recall, I don’t think they had too long to make HoT, so they probably decided to focus on PvE. I remember way back when Guild Wars: Factions came out and they introduced, not only 2 brand new classes (Ritualist becoming my favourite class in the game) and an entire new continent with a new campaign to play through, but also Alliance Battles for PvP.
Guilds would align with 1 of the 2 Factions and you’d fight for them in the Alliance Battles. Guilds would take ownership of towns too, which really made the guilds feel like they were part of the world.
I’d love to see that level of love in the next expansion for GW2.
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